Ped: Difference between revisions
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== Ped notes == | == Ped notes == | ||
<code>/addbaseped</code> and <code>/addsquadped</code> copy your skin, shader, animation, and weapon. These frozen peds are separate from the street and mission peds covered in [[Combat]]. | |||
Peds are used as static characters for: | Peds are used as static characters for: | ||
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<code>/addbaseped</code> | <code>/addbaseped</code> | ||
Adding a group base ped costs <code>$500,000</code>. | |||
=== How to remove a group ped === | === How to remove a group ped === | ||
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== Commands == | == Commands == | ||
<div class="cit-table-scroll"> | <div class="cit-table-scroll" style="max-width:100%;overflow-x:auto;"> | ||
{| class="wikitable" | {| class="wikitable" | ||
! Command | ! Command | ||
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* Group and squad peds are frozen. | * Group and squad peds are frozen. | ||
* To remove a ped, you must aim at it first. | * To remove a ped, you must aim at it first. | ||
* Outside your group base, <code>/addbaseped</code> answers <code>You're not in your group base!</code> | |||
* If you are not in a squad, <code>/addsquadped</code> answers <code>You're not in a squad!</code> | |||
* <code>/addbaseped</code> and <code>/addsquadped</code> can give a red message if your current animation is not on the game's animation list. The message names the animation and ends <code>can't be used as it's not added to anim ID list! Report this message in QA board.</code> | |||
* If you hold a <code>Grenade</code>, <code>Teargas</code> or <code>Molotov</code>, or a weapon such as the <code>Rifle</code>, <code>Sniper</code>, <code>Minigun</code> or <code>Satchel</code>, <code>/addbaseped</code> first puts that weapon away. | |||
== See also == | == See also == | ||
Latest revision as of 01:25, 12 October 2026
Ped
Peds in CIT are frozen character models that groups and squads can place as part of their base or interior features.
Ped notes
/addbaseped and /addsquadped copy your skin, shader, animation, and weapon. These frozen peds are separate from the street and mission peds covered in Combat.
Peds are used as static characters for:
- group bases
- group hoods
CITyzones- squad interiors
They are a placeable feature, not a moving system.
Group peds
Groups with a base, hood, or CITy zone can place frozen peds.
Limit
A group can add up to:
3frozen peds
How to add a group ped
Use:
/addbaseped
Adding a group base ped costs $500,000.
How to remove a group ped
To remove one:
- aim at the ped
- use
/delbaseped
Squad peds
Squads with an interior can place frozen peds near their teleport marker.
Limit notes
A squad can add up to:
3frozen peds
How to add a squad ped
Use:
/addsquadped
How to remove a squad ped
To remove one:
- aim at the ped
- use
/delsquadped
Group level unlock
For groups, ped commands unlock at:
The unlocked ped commands are:
/addbaseped/delbaseped
Where peds can be placed
Group peds can be placed in:
- a group base
- a group hood
- a
CITyzone
Squad peds can be placed:
- near the squad interior teleport marker
Commands
| Command | Use |
|---|---|
/addbaseped
|
Add a frozen ped for a group |
/delbaseped
|
Remove a frozen ped from a group area |
/addsquadped
|
Add a frozen ped for a squad |
/delsquadped
|
Remove a frozen ped from a squad area |
Ped details
- Group peds are limited to group owned feature areas.
- Squad peds require a squad interior.
- Group and squad peds are frozen.
- To remove a ped, you must aim at it first.
- Outside your group base,
/addbasepedanswersYou're not in your group base! - If you are not in a squad,
/addsquadpedanswersYou're not in a squad! /addbasepedand/addsquadpedcan give a red message if your current animation is not on the game's animation list. The message names the animation and endscan't be used as it's not added to anim ID list! Report this message in QA board.- If you hold a
Grenade,TeargasorMolotov, or a weapon such as theRifle,Sniper,MinigunorSatchel,/addbasepedfirst puts that weapon away.