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CEM Events: Difference between revisions

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== Dimensions and messages ==
== Dimensions and messages ==


CEM events usually take place in Dimension `336`. `Zombie Outbreak` can be started in the main dimension. Return to Dimension `0` when the event ends or when you leave.
Use <code>/muteer</code> to toggle event radio. Turning it off confirms <code>Event radio is now disabled.</code>
 
CEM events usually take place in Dimension `336`. `Zombie Outbreak` can be started in the main dimension. You return to Dimension `0` when the event ends or you leave.


Event warp messages depend on event message settings in `/settings`.
Event warp messages depend on event message settings in `/settings`.
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Use `/eventwarp` after a CEM opens warps.
Use `/eventwarp` after a CEM opens warps.


Use `/requestevent` to open the event request GUI.
Use `/requestevent` to open the event request GUI. Sending a request costs $50,000. The <code>CIT Event Requests</code> window has <code>Event Name:</code>, <code>Prize:</code>, <code>Type:</code>, and <code>Details:</code>. Double-click players to add or remove them from the warp list, use <code>Search...</code> to find a player, then use <code>Request</code> or <code>Reset &amp; Cancel</code>.
 
The event types you can request are <code>Other</code>, <code>Survival</code>, <code>Hide and Seek</code>, <code>Deadline</code>, <code>Race</code>, <code>Death Race</code>, <code>Parkour</code>, <code>Color Dash Team</code>, <code>Color Dash Fallout</code>, <code>Golf Battle</code>, <code>Drift Race</code>, <code>Zombie Event</code>, <code>Fallout</code>, <code>Destruction Derby (DD)</code>, <code>Death Match (DM)</code>, and <code>Shooter</code>.


== Dimension And Rewards ==
== Dimension And Rewards ==
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CEM events have uncapped rewards.
CEM events have uncapped rewards.
The usual prize for winning a CEM event is $1,000,000. Other prizes have been between $50,000 and $20,000,000.
When kill money is enabled, each kill pays $4,000.
When donations are open, the <code>Main</code> tab of <code>Event prize management</code> shows <code>Current event prize is: $...</code> and <code>You have donated $... to the current event.</code> Enter an amount and choose <code>Donate amount to current event</code>. You can donate once per event and have 20 seconds to use <code>Withdraw my donation</code> for a full refund. Donations are paid to the winner. The smallest donation seen is $50,000.


== CEM Chat ==
== CEM Chat ==
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<!-- CIT-20260430-CATCHUP-START -->
<!-- CIT-20260430-CATCHUP-START -->
== Related notes ==
== Related notes ==


* CEMs can enable or disable skin and car shaders inside their events.
* CEMs can enable or disable skin and car shaders inside their events.
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== Football event and event workflow ==
== Football event and event workflow ==
CEM Football is a vehicle game with <code>Sweeper</code> and <code>Carball</code> modes. In Sweeper, pick up or steal the Sweeper ball within 3 metres of its nose. In Carball, hit the ball with your vehicle; the same player must wait 2 seconds between hits, and a ball stuck for 2 seconds pops upward. Vehicle guns are disabled. While in a vehicle and on a team, hold the left mouse button to charge a pass and release to pass: <code>CHARGE</code> fills green, yellow, then red over 2 seconds, with longer charges giving faster passes.
Default rules are first to 5 goals, no time limit, no own goals, no stealing from teammates, and no automatic kickoff after a goal. The host can change these. Team names, score, and any time limit appear at the top; the timer turns red at 10 seconds, <code>GOAL!</code> flashes in the scoring team's color, and <code>TIME'S UP!</code> marks the end. Kickoff uses a countdown. Teams can be Red, Blue, Green, Yellow, Orange, Pink, Cyan, White, or Purple; goals use their team color and the stadium area is a yellow box.


Football is available as a CEM event. Enter the event dimension, load and prepare the map, open the event warp, and have players join with `/eventwarp`. Use `/leaveevent` to leave a CEM event.
Football is available as a CEM event. Enter the event dimension, load and prepare the map, open the event warp, and have players join with `/eventwarp`. Use `/leaveevent` to leave a CEM event.
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<!-- CIT-20260903-BATCH5-CEM-EVENTS -->
<!-- CIT-20260903-BATCH5-CEM-EVENTS -->
== Current event statistics and display ==
== Current event statistics and display ==
Special-event prizes can appear in a window with a picture, a <code>Close</code> button, and <code>&lt;player&gt; gifted you &lt;amount&gt; units of &lt;item&gt; for winning a special event!</code>


Kills and deaths in the CEM event dimension do not count toward player statistics. Use <code>/event update</code> to keep the event type and current warp count on screen. Equipment selected through <code>/equip</code> is disabled in the event dimension.
Kills and deaths in the CEM event dimension do not count toward player statistics. Use <code>/event update</code> to keep the event type and current warp count on screen. Equipment selected through <code>/equip</code> is disabled in the event dimension.

Revision as of 00:29, 12 October 2026


CEM Events

CEM Events are community events hosted by Community Event Managers.

How CEM events work

CEM means Community Event Manager. CEM events are hosted events with uncapped rewards. They are announced in main chat when they start.

Use /eventwarp after a CEM opens warps. If you die after /eventwarp, you respawn where you used it.

Common event types

Common CEM event types include:

  • FFA
  • Team Deathmatch
  • Survival
  • Zombies
  • HnS
  • Squid Game
  • Race
  • Deathrace
  • Destruction Derby
  • Car Bomb
  • CDF
  • Parkour
  • Cross the Line
  • Beyblade Survival
  • Maze
  • Missing Seat
  • Guess How Many
  • Geo Guesser
  • Wordle
  • Quiz

Dimensions and messages

Use /muteer to toggle event radio. Turning it off confirms Event radio is now disabled.

CEM events usually take place in Dimension 336. Zombie Outbreak can be started in the main dimension. You return to Dimension 0 when the event ends or you leave.

Event warp messages depend on event message settings in /settings.

There is no respawn fee if a player dies in a CEM event dimension.

Common Event Types notes

Common CEM event types include:

  • FFA
  • Race
  • HnS
  • CDF
  • Carbomb

Joining

CEM events are announced in main chat when they start.

Use /eventwarp after a CEM opens warps.

Use /requestevent to open the event request GUI. Sending a request costs $50,000. The CIT Event Requests window has Event Name:, Prize:, Type:, and Details:. Double-click players to add or remove them from the warp list, use Search... to find a player, then use Request or Reset & Cancel.

The event types you can request are Other, Survival, Hide and Seek, Deadline, Race, Death Race, Parkour, Color Dash Team, Color Dash Fallout, Golf Battle, Drift Race, Zombie Event, Fallout, Destruction Derby (DD), Death Match (DM), and Shooter.

Dimension And Rewards

CEM events usually take place in Dimension 336.

Zombie Outbreak can be started in the main dimension.

You return to Dimension 0 when the event ends or you leave.

CEM events have uncapped rewards.

The usual prize for winning a CEM event is $1,000,000. Other prizes have been between $50,000 and $20,000,000.

When kill money is enabled, each kill pays $4,000.

When donations are open, the Main tab of Event prize management shows Current event prize is: $... and You have donated $... to the current event. Enter an amount and choose Donate amount to current event. You can donate once per event and have 20 seconds to use Withdraw my donation for a full refund. Donations are paid to the winner. The smallest donation seen is $50,000.

CEM Chat

/cem is private chat for CEMs only.

Forum Board

The Event Management board for CEM applications and announcements is on the CIT forum:

https://cit.gg/index.php?board=598.0

Related notes

  • CEMs can enable or disable skin and car shaders inside their events.
  • CEMs have event tools for rewards, vehicles, warps, votes, invincibility, animations, rain or water controls, speakers, markers, and blips.
  • There is no respawn fee if a player dies in a CEM event dimension.


Football event and event workflow

CEM Football is a vehicle game with Sweeper and Carball modes. In Sweeper, pick up or steal the Sweeper ball within 3 metres of its nose. In Carball, hit the ball with your vehicle; the same player must wait 2 seconds between hits, and a ball stuck for 2 seconds pops upward. Vehicle guns are disabled. While in a vehicle and on a team, hold the left mouse button to charge a pass and release to pass: CHARGE fills green, yellow, then red over 2 seconds, with longer charges giving faster passes.

Default rules are first to 5 goals, no time limit, no own goals, no stealing from teammates, and no automatic kickoff after a goal. The host can change these. Team names, score, and any time limit appear at the top; the timer turns red at 10 seconds, GOAL! flashes in the scoring team's color, and TIME'S UP! marks the end. Kickoff uses a countdown. Teams can be Red, Blue, Green, Yellow, Orange, Pink, Cyan, White, or Purple; goals use their team color and the stadium area is a yellow box.

Football is available as a CEM event. Enter the event dimension, load and prepare the map, open the event warp, and have players join with /eventwarp. Use /leaveevent to leave a CEM event.

Current event statistics and display

Special-event prizes can appear in a window with a picture, a Close button, and <player> gifted you <amount> units of <item> for winning a special event!

Kills and deaths in the CEM event dimension do not count toward player statistics. Use /event update to keep the event type and current warp count on screen. Equipment selected through /equip is disabled in the event dimension.

See also