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Ped

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Revision as of 00:59, 17 April 2026 by Jarrah (talk | contribs)

Peds

Peds in CIT are frozen character models that groups and squads can place as part of their base or interior features.

Overview

Peds are used as static characters for:

  • group bases
  • group hoods
  • `CITy` zones
  • squad interiors

They are a placeable feature, not a moving system.

Group peds

Groups with a base, hood, or `CITy` zone can place frozen peds.

Limit

A group can add up to:

  • 3 frozen peds

How to add a group ped

Use:

/addbaseped

How to remove a group ped

To remove one:

  • aim at the ped
  • use /delbaseped

Squad peds

Squads with an interior can place frozen peds near their teleport marker.

Limit

A squad can add up to:

  • 3 frozen peds

How to add a squad ped

Use:

/addsquadped

How to remove a squad ped

To remove one:

  • aim at the ped
  • use /delsquadped

Group level unlock

For groups, ped commands unlock at:

The unlocked ped commands are:

  • /addbaseped
  • /delbaseped

Where peds can be placed

Group peds can be placed in:

  • a group base
  • a group hood
  • a `CITy` zone

Squad peds can be placed:

  • near the squad interior teleport marker

Commands

Command Use
/addbaseped Add a frozen ped for a group
/delbaseped Remove a frozen ped from a group area
/addsquadped Add a frozen ped for a squad
/delsquadped Remove a frozen ped from a squad area

Notes

  • Group peds are limited to group-owned feature areas.
  • Squad peds require a squad interior.
  • Group and squad peds are frozen.
  • To remove a ped, you must aim at it first.

See also