Group Base
Group Base
Group Base and Group Interior are mapped group spaces in CIT used for group activity, spawning, upgrades, and shared group features.
Group base basics
Group bases and custom objects do not load in the Law Dimension. Selling access to base spawns is not allowed.
Groups can use a CITy Zone as a group base. Group base features can apply to groups that own a CITy Zone as their group base.
Base commands and limits
| Command or rule | Use |
|---|---|
/addbasespawn <spawn name>
|
Adds a base spawn for L3+ groups inside their group base or area. |
/delbasespawn
|
Deletes a base spawn. |
/baseunkick <partial_name>
|
Reverses /basekick for a matching player.
|
/baseunkick all
|
Reverses all base kicks. |
| Group and squad spawn blacklist | Groups and squads can blacklist one player from using their spawn. |
| L9 base repair and auto heal | Does not work if the vehicle owner is wanted. |
Group leaders can create multiple /mgd destination blips and remove a specific one with /mgd remove <number>.
Base rules and access
A group base or group interior is a custom group space handled through the Land Development system.
These spaces are used for things like:
- Group activities
- Group only interiors
- Vehicle spawners
- Health or armor pickups
- Protected areas
- Group info markers
- Static vehicles
- Frozen peds
- Object changes and mapped upgrades
Land Development can also unlock:
- Base improvements
- Vehicles
- Shaders
- Graffiti
- Other upgrades
How to get a Group Base or Group Interior
Group bases and group interiors are requested through the Land Development board.
Board link:
Before posting a request, your group must have:
- A sub board that has existed for at least
1month - Active posts on that sub board
Before posting, read the board rules there first.
What You Can Request
For an existing group base or interior, groups can request things like:
- Spawners
- Textures
- Object changes
- Missing features
- Marker changes
- Blip changes
If your group has a base or interior and is missing a feature, use the Missing Features Request format on the Land Development board.
Mapping Rules
General mapping rules include:
- No resized objects
- No world object removal if the group is under
L6 - Poor or floating maps are rejected
- If denied, you can try again after
15days - Copying another group's map can get the request denied and can lead to a blacklist
- Protected or passworded map files are not allowed
- You cannot remove houses that have enterable house markers
Mapping is restricted near or inside:
- Armed Robbery areas
- Criminal Event areas
- Turf war areas
Size and Limit Rules
The maximum group base size is:
100 x 100
Height limit:
20z
Use:
/length
to help measure it.
Base object limits are:
- Base requests allow
50objects - Normal bases in San Fierro and rural areas are limited to
50 CITybases can use up to150
Community group limits:
L2toL5groups can have1interior marker and1gate
Official group limits:
L6toL10groups can have up to3interior markers and2gates
Files Needed for a Mapping Request
When submitting a mapping request, upload:
- The full
.mapfile meta.xml- Any
mapEditorScriptingExtensionfiles
Base Features
A group base or group interior can include:
- Custom car spawners
- Health pickups
- Armor pickups
- Group only interiors
- Custom object placement
- Group skin selectors if applicable
Base Auto Heal
Base auto heal automatically heals members over time inside an owned base or interior.
Protected Area
To toggle the Protected Area in a group base:
- Press
X
- Click
Protected Area
Info Marker
A Group Info Marker shows important group places like a base or interior.
If your group is missing one, ask staff about it.
Groups at Level 2 or higher can buy an info marker logo for:
$15,000,000
Logo rules:
- Must be a
PNG - Must be no larger than
256x256
Frozen Peds
Groups with a base, hood, or CITy Zone can add up to:
3frozen peds
Commands:
/addbaseped/delbaseped
To delete one, aim at it and use /delbaseped.
Static Vehicles
Groups can add up to:
5static vehicles
Commands:
/addstaticveh/delstaticveh
To delete one, stand on the vehicle and use /delstaticveh.
Static vehicle cost rules are:
- Vehicles under
$500,000cost$500,000 - Vehicles above
$5,000,000cost$5,000,000 - Vehicles in between cost their real price
- Deleted static vehicles do not give refunds
Spawn Points and Spawn Vehicles
To remove a spawn point from your group base, use:
/delbasespawn
You must be inside your group base.
Groups can request up to:
6cars
Exception:
Advanced Hummercannot be requested here
Civilian groups can request:
2helicopters
Official groups can request up to:
12vehicles
Each spawn vehicle costs:
$2,500,000
Official groups can use:
/l4veh
This works inside LS and SF airports to spawn base vehicles.
Interior access
If you are inside a group's interior as a visitor, you can hear that group's radio without being a member.
Other base details
- Base spawns are for your group or squad and their friends or allies
- Base spawns are not for sale
- Group bases and some custom objects do not load in the Law Dimension
Extra base details
- Group bases and group interiors are handled through Land Development.
- Your group needs a sub board with at least
1month of age and active posts before requesting one. - Mapping near AR, CE, or turf areas is restricted.
- Protected or passworded map files are not allowed.
- Group bases can include spawners, pickups, interiors, objects, and other upgrades.
- Base auto heal works inside an owned base or interior.
- Visitors inside a group's interior can hear that group's radio.
- Group bases do not load in the Law Dimension.
Related base details
- Group leaders can block their base gate open to allow free entrance.
- Groups and squads can blacklist single players from using their spawn.
- L9 group base vehicle repair and auto healing do not work if the vehicle owner is wanted.
/addbasespawn <spawn name>and/delbasespawnforL3+groups inside their group base or area./baseunkick <partial_name>and/baseunkick allto reverse/basekick.
Related commands
| Command | Use |
|---|---|
/addbasespawn
|
Adds a spawn point for your group base. |
/basekick <name or all>
|
Removes unwanted players from your base. |
/basesz
|
Toggles the protected area for your group base. |
/baseunkick <name or all>
|
Unbans players from your base. |
/delbaseped
|
Deletes a group base ped you are aiming at. |
/delbasespawn
|
Deletes a base spawn point from your group base. |
/fireguard
|
Fires your guard or dog. |
/guard
|
L8+ groups can use it to spawn guards. |
/l4veh
|
Spawns temporary vehicles while in your group base area. |
/removeguard
|
Removes your guard or dog. |