GTA San Andreas object
sm_des_cactflr object ID 682
vegepartPlaced 50×
- Object ID
- 682
- Model name
sm_des_cactflr- Texture file (TXD)
gta_deserttrees- Draw distance
- 80
- Defined in
vegepart.ide- Flags
2097284- Placed in the world
- 50 times
MTA:SA code
Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).
local obj = createObject(682, -1955.62, -969.08, 35.16)removeWorldModel(682, 10, -1955.62, -969.08, 35.16) -- removes the one at Foster Valley, San FierroengineGetModelNameFromID(682) -- "sm_des_cactflr" (client side)Where the game places it
X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.
| X, Y, Z | Zone | |
|---|---|---|
| -1955.62, -969.08, 35.16 | Foster Valley, San Fierro | Map |
| -1955.62, -931.49, 35.16 | Foster Valley, San Fierro | Map |
| -1955.62, -901.39, 35.16 | Foster Valley, San Fierro | Map |
| -1955.62, -799.09, 35.16 | Foster Valley, San Fierro | Map |
| -1955.62, -768.99, 35.16 | Foster Valley, San Fierro | Map |
| -1954.62, -831.02, 35.16 | Foster Valley, San Fierro | Map |
| 1637, 2051.82, 10.05 | Redsands West, Las Venturas | Map |
| 1637, 2054.25, 10 | Redsands West, Las Venturas | Map |
| 1637, 2056.69, 10.05 | Redsands West, Las Venturas | Map |
| 1687.73, 2059.02, 10.43 | Redsands West, Las Venturas | Map |
| 1688.88, 2110.71, 10.27 | Redsands West, Las Venturas | Map |
| 1717.88, 2159.61, 9.82 | Redsands West, Las Venturas | Map |
| 1717.97, 2158.23, 9.82 | Redsands West, Las Venturas | Map |
| 1719.91, 2151.2, 10.05 | Redsands West, Las Venturas | Map |
| 1721.67, 2064.98, 9.79 | Redsands West, Las Venturas | Map |
| 1721.96, 2162.72, 9.82 | Redsands West, Las Venturas | Map |
| 1722.19, 2063.57, 9.79 | Redsands West, Las Venturas | Map |
| 1722.62, 2159.82, 10.05 | Redsands West, Las Venturas | Map |
| 1725.52, 2064.85, 9.79 | Redsands West, Las Venturas | Map |
| 1727.12, 2064.16, 9.79 | Redsands West, Las Venturas | Map |
| 1729.73, 2155.99, 10.05 | Redsands West, Las Venturas | Map |
| 1729.79, 2063.78, 9.79 | Redsands West, Las Venturas | Map |
| 1731.88, 2153.25, 10.05 | Redsands West, Las Venturas | Map |
| 1733.79, 2064.82, 9.79 | Redsands West, Las Venturas | Map |
| 1733.93, 2159.81, 10.05 | Redsands West, Las Venturas | Map |
Showing 25 of 50 places.
Same texture file
14 other objects use gta_deserttrees.
- 674sm_des_josh_lrg1
- 675josh_ball
- 676sm_des_josh_sml1
- 677sm_des_agave1
- 678sm_des_agave2
- 679sm_des_cact_bsh
- 680sm_des_josh_lrg2
- 681sm_des_josh_sm2
- 692sm_des_bush1
- 753sm_descactiigrpb
- 754sm_des_cactiigrp
- 755sm_des_pcklypr3
Object IDs 0 to 999 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas vegepart.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.