CITObject IDsCIT Tools

GTA San Andreas object

sm_descactiigrpb object ID 753

vegepartPlaced 12×
Object ID
753
Model name
sm_descactiigrpb
Texture file (TXD)
gta_deserttrees
Draw distance
75
Defined in
vegepart.ide
Flags
2097284
Placed in the world
12 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(753, 1410.69, 905.34, 9.94)
removeWorldModel(753, 10, 1410.69, 905.34, 9.94) -- removes the one at Blackfield Intersection, Las Venturas
engineGetModelNameFromID(753) -- "sm_descactiigrpb" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1410.69, 905.34, 9.94Blackfield Intersection, Las VenturasMap
1420.76, 905.44, 9.94Blackfield Intersection, Las VenturasMap
1448.7, 997.29, 9.94LVA Freight Depot, Las VenturasMap
1485.34, 907.34, 9.94LVA Freight Depot, Las VenturasMap
1490.81, 1001.28, 9.93LVA Freight Depot, Las VenturasMap
1693.2, 2048.79, 10.27Redsands West, Las VenturasMap
1725.57, 2120.12, 11.36Redsands West, Las VenturasMap
1727.7, 2155.91, 9.94Redsands West, Las VenturasMap
1734.11, 2149.92, 9.94Redsands West, Las VenturasMap
1750.87, 2146.79, 9.94Redsands West, Las VenturasMap
1751.53, 2139.95, 9.94Redsands West, Las VenturasMap
1777.33, 2102.34, 9.94Redsands West, Las VenturasMap

Same texture file

14 other objects use gta_deserttrees.

Where this comes from

Checked on 29 September 2026.