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GTA San Andreas object

sm_des_cactiigrp object ID 754

vegepartPlaced 16×
Object ID
754
Model name
sm_des_cactiigrp
Texture file (TXD)
gta_deserttrees
Draw distance
75
Defined in
vegepart.ide
Flags
2097284
Placed in the world
16 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(754, -1955.43, -761.41, 35.29)
removeWorldModel(754, 10, -1955.43, -761.41, 35.29) -- removes the one at Foster Valley, San Fierro
engineGetModelNameFromID(754) -- "sm_des_cactiigrp" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-1955.43, -761.41, 35.29Foster Valley, San FierroMap
-1955.25, -829.55, 35.29Foster Valley, San FierroMap
-1954.45, -961.03, 35.29Foster Valley, San FierroMap
-1954.45, -920.2, 35.29Foster Valley, San FierroMap
-1954.45, -787.79, 35.29Foster Valley, San FierroMap
-1953.78, -894.35, 35.29Foster Valley, San FierroMap
-801.26, 2774.55, 44.88Valle Ocultado, Tierra RobadaMap
-800.13, 2776.38, 45Valle Ocultado, Tierra RobadaMap
-753.95, 1575.41, 26.16Las Barrancas, Tierra RobadaMap
1672.45, 2154.75, 9.97Redsands West, Las VenturasMap
1683.06, 2149.23, 9.97Redsands West, Las VenturasMap
1689.2, 2038.29, 9.97Redsands West, Las VenturasMap
1692.93, 2160.47, 9.97Redsands West, Las VenturasMap
1695.55, 2125.6, 9.97Redsands West, Las VenturasMap
1696.88, 2095.29, 9.97Redsands West, Las VenturasMap
2490.06, 1413.45, 9.89Pilgrim, Las VenturasMap

Same texture file

14 other objects use gta_deserttrees.

Where this comes from

Checked on 29 September 2026.