CITObject IDsCIT Tools

GTA San Andreas object

veg_largefurs01 object ID 720

vegepartPlaced 5×
Object ID
720
Model name
veg_largefurs01
Texture file (TXD)
gta_tree_pine
Draw distance
299
Defined in
vegepart.ide
Flags
2130052
Placed in the world
5 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(720, -2204.77, -1907.95, 235.26)
removeWorldModel(720, 10, -2204.77, -1907.95, 235.26) -- removes the one at Mount Chiliad, Whetstone
engineGetModelNameFromID(720) -- "veg_largefurs01" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-2204.77, -1907.95, 235.26Mount Chiliad, WhetstoneMap
-2203.22, -1920.27, 235.26Mount Chiliad, WhetstoneMap
-2105.66, -1741.05, 188.06Mount Chiliad, WhetstoneMap
-2095.86, -1748.66, 188.05Mount Chiliad, WhetstoneMap
-910.86, -2280.91, 44.66Back o Beyond, Flint CountyMap

Same texture file

24 other objects use gta_tree_pine.

Where this comes from

Checked on 29 September 2026.