CITObject IDsCIT Tools

GTA San Andreas object

veg_largefurs02 object ID 721

vegepartPlaced 7×
Object ID
721
Model name
veg_largefurs02
Texture file (TXD)
gta_tree_pine
Draw distance
299
Defined in
vegepart.ide
Flags
2130052
Placed in the world
7 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(721, -916.44, -2309.44, 50.64)
removeWorldModel(721, 10, -916.44, -2309.44, 50.64) -- removes the one at Back o Beyond, Flint County
engineGetModelNameFromID(721) -- "veg_largefurs02" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-916.44, -2309.44, 50.64Back o Beyond, Flint CountyMap
-900.48, -2220.44, 32.09Back o Beyond, Flint CountyMap
-794.9, -2066.24, 13.34Back o Beyond, Flint CountyMap
-790.93, -1900.45, 3.37Back o Beyond, Flint CountyMap
-765.56, -2300.51, 34.7Back o Beyond, Flint CountyMap
-737.48, -2112.31, 20.37Back o Beyond, Flint CountyMap
-688.12, -2011.13, 15.72Back o Beyond, Flint CountyMap

Same texture file

24 other objects use gta_tree_pine.

Where this comes from

Checked on 29 September 2026.