CITObject IDsCIT Tools

GTA San Andreas object

DEAD_TREE_2 object ID 830

procobjNot placed
Object ID
830
Model name
DEAD_TREE_2
Texture file (TXD)
GTA_brokentrees
Draw distance
59
Defined in
procobj.ide
Flags
4
Placed in the world
0 times

MTA:SA code

Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.

local obj = createObject(830, x, y, z)
engineGetModelNameFromID(830) -- "DEAD_TREE_2" (client side)

Same texture file

19 other objects use GTA_brokentrees.

Where this comes from

Checked on 29 September 2026.