Van Heist
Van Heist
Van Heist is part of the Criminal Event cycle. Criminals hijack a Securicar and deliver it while police try to stop them.

In CE codes, VH means Van Heist.
How Van Heist works
Van Heist is part of the Criminal Event cycle and happens every 4th CE. Criminals hijack a Securicar and deliver it while police try to stop them.
Use /vanheist to check the timer. If Van Heist is running, press N after the command to mark the location.
Main rules
| Rule | Value |
|---|---|
| Van Heist cycle | Every 4th CE
|
| Empty van timer | If nobody is in the van for 150 seconds, cops win
|
| Jetpack restriction | Disabled within 200m of the van
|
| Wanted trigger | Any criminal within 20m of a cop driven van gets wanted
|
| Event radius | 40m
|
| Kill zone radius | 70m
|
The Van Heist has two circles: the inner circle with a 40m radius is the control area, and the outer circle with a 70m radius is the kill zone, where either the killer or the victim must be for a kill to count towards the event.
The Van Heist Securicar cannot be blocked by vehicles. Stingers do not affect the Van Heist vehicle, and the Van Heist blip is visible to medics.
Hit targets cannot drive the Van Heist vehicle. Securicars too close to the Van Heist Securicar are recovered.
Criminal Bosses can car jack their own team in Van Heist. Police Chiefs can also car jack the driver of their own team.
Winning team members get 20% more XP for 30 minutes. Rewards accumulate from eligible escort time and qualifying kills.
Cycle and Tracking
| Need | What to use |
|---|---|
| Check Van Heist | /vanheist
|
| Mark it while active | Press N after using /vanheist
|
| Check normal CE timer | /ce
|
Van Heist happens every 4th CE.
How it works
- Wait for Van Heist to start.
- Get into the
Securicarif it is empty, or take it from the other team. - Drive it to the marked destination.
- If someone else on your side is driving, stay near the Securicar and escort it on foot. The HUD shows your accumulating reward.
If nobody has been in the van for 150 seconds, the Van Heist ends and cops count as winning.
Rules
| Rule | Value |
|---|---|
| Jetpack restriction | Jetpacks are disabled within 200m of the van
|
| Wanted range | Any criminal within 20m of a cop driven van gets wanted
|
| Event radius | 40m
|
| Kill zone radius | 70m
|
| Stingers | Stingers do not affect the Van Heist vehicle |
| Medics | The Van Heist blip is visible to medics |
| Hit targets | Hit targets cannot drive the Van Heist vehicle |
| Nearby Securicars | Securicars that get too close to the Van Heist Securicar are recovered |
The van stops if surrounded by enemies.
Police Chiefs can car jack the driver of their own team in Van Heist. Criminal Bosses can car jack their own team in Van Heist.
Rewards
Van Heist rewards accumulate from eligible escort time and qualifying kills.
The winning team also gets 20% more XP for 30 minutes.
Here XP means Reputation Points (RP) for criminals and Arrest Points (AP) for law.
Current reward system
Every 5 seconds, an eligible nearby Criminal or Gangster gains $1,800 while the criminal side drives the van. An eligible nearby law player gains $1,500 while Police drive it. A qualifying opposing side kill adds $15,000. The final cash reward is capped at $300,000, or $360,000 with VIP. Hourly Double Earnings can pay more.
A criminal with no qualifying damage receives 25% of the final amount, but the driver receives the full payout even without damage. Criminal final cash strictly above $15,000, $30,000, $45,000, $60,000, and $75,000 gives 200, 300, 400, 500, and 600 RP. The winning team gets 20% more XP for 30 minutes.
A criminal on foot near the van sees the HUD line Escort the Securicar on foot to win! Reward: $<amount>. The amount rises by $1,800, or $2,160 with VIP, every 5 seconds while the criminal side drives. A criminal who did no damage to cops is told As you did no damage to cops, your fair share of the payout is reduced by 75 percent.
Police route and payment
Van Heist starts in north east Los Santos. Criminals deliver the Securicar to Emmet's garage in Willowfield. Police stop the criminals and escort it to the LSPD garage.
An eligible nearby law player receives $1,500 every 5 seconds while Police drive the van. Standing in a safe zone does not count as assisting. Staying near the van while a teammate drives increases the payment shown on the HUD.
The driver cannot normally be car jacked. Police Chiefs and Criminal Bosses can car jack the Van Heist driver of their own team.
Current vehicle and assistance rules
Van Heist starts in north east Los Santos. Criminals deliver the Securicar to Emmet's garage, while Police deliver it to the LSPD garage.
- Hijack and Van Heist use 3D blips.
- Standing in a safe zone does not count as assisting.
- Teleporting near the Van Heist is disabled.
- After using Rapid Transport, you must wait
30seconds before you can enter the Van Heist. - Music speakers cannot be attached to the Van Heist vehicle.
- The van stops when more enemies than allies are within
25meters. - The driver receives the full payout even without damage. The
25%low payout applies to other criminals without qualifying damage.
Van blip and wanted points
The van blip is white when nobody holds it, red while criminals hold it, and blue while law holds it. Being next to the van gives 10 Wanted Points. The chat line that comes with it is You commit Felony Aiding Wanted Felons.