Housing
Housing
Housing in CIT covers player owned houses, house ownership limits, access control, house sales, basements, and the connection between houses and apartments.
This page focuses on the housing system itself. Apartment specific usage, commands, and entry management are covered on the separate apartment page.
Quick house facts
| Fact | Value |
|---|---|
| Default house slots | 2
|
| Donator slots | D1 has 3, D2 has 4, D3 has 5
|
| Maximum houses | 10 with extra slots bought from F7
|
| Maximum house price | $400,000,000
|
| Basement cost | $10,000,000
|
| Inactive house sale risk | Houses inactive 14 days may go for sale.
|
House sales count toward both players' transfer limits. Houses can be bought with bank money if you do not have enough cash.
If you want to abandon a house without using a slot, set it for sale at $1.
House controls
Press Z at a house marker. The house GUI shows house name, owner, initial price, bought for, asking price, owner activity level, sale status, interior ID, open status, and basement status.
The GUI can use Toggle House Sale, Open/Close House, Buy This House, Enter House Interior, Enter Apartment Interior, and Buy Basement.
Add items is disabled. Visible item controls let you take items from your house.
Access and safety
CITBook friends can enter locked houses. Police can enter a locked house if a wanted criminal is inside. Players cannot enter interiors for 10 seconds after being hurt.
| Looking for | Go to | Notes |
|---|---|---|
| Buy or use houses | Housing | House pages and property rules. |
| Use apartments | Apartment | Rent and apartment editing. |
| Build or edit | Building | Building and entity tools. |
| Use CITy Zones | CITy Zone | Zone and architect pages. |
| Heist property | Heist Properties | Criminal heist property details. |
Housing notes
Housing in CIT mainly includes:
- houses
- house ownership limits
- house locking and sales
- basements
- property viewing through My Properties
- the link between houses and your apartment
CIT has:
- over 3,000 houses across the map
House ownership
How many houses you can own
You can own:
- 2 houses by default
- 3 houses at Donator Level 1
- 4 houses at Donator Level 2
- 5 houses at Donator Level 3
You can also buy extra house slots from:
- F7
The maximum number of houses you can own in total is:
- 10
One way to reach that limit is:
- Donator Level 3 plus 5 bought house slots
Buying a house
To buy a house:
- find a green house icon on the map
- or go to a Real Estate center with a large house icon
- choose the house
- buy it
House Search GUI Houses for sale have green house icons.
You can also use the House Search GUI at Real Estate centers to search houses for sale from one place.
It has filters for:
- zone
- interiors
- max price
- owner
From that menu, you can use:
View HouseView InteriorGPS LocationBuy This House
Selling a house
You cannot sell a house back to the server.
To sell a house:
- go to the house
- press
Z - set the asking price
- use Toggle House Sale
Another player can then:
- press
Z - click Buy This House
House access
Locking a house
To lock or unlock your house:
- press
Z
When a house is locked, only:
- you
- your CITBook friends
- law enforcement
can enter.
If the house is unlocked:
- anyone can enter
Friends and marriage access
CITBook friends can enter your locked houses.
Married players can:
- spawn at their partner's house
- spawn at their partner's apartment
House inactivity
Houses owned by players who have not logged in for:
- 14 days
are set for sale.
The house GUI also shows:
- owner activity level
That activity level:
- drops by 1 point every hour you are inactive
- goes up by 1 point for every minute you are online
House robbery
Criminals can rob houses in the House Robbery mission.
They cannot steal:
- your items
- your assets
To open the house menu:
- go to the house icon
- press
Z
The left side shows:
- house name
- owner
- initial price
- bought for
- asking price
- owner activity level
- whether it is for sale
The right side includes:
- Toggle House Sale
- Open/Close House
- Buy This House
- Enter House Interior
- Enter Apartment Interior
- Buy Basement
House features
A house can be used for:
/sleep- CITradio
- changing your skin
- using food or drink markers
- buying a basement
- using
/home
Healing in a house
Use:
/sleep
in your house to heal over time.
Going to your house
Owning a house does not make it your automatic spawn.
To go there, use:
/home
House furnishing
Regular houses do not have a furniture or decoration system.
House interiors are:
- preset
so you cannot place custom furniture in normal houses.
Basements
A basement is a permanent house upgrade.
Cost:
$10,000,000
Basement notes:
- it stays even if you sell the house
- you buy it from the basement option at your house
Basements are used to grow:
Kenaf growth details:
- full growth takes 18 hours
- a basement has 35 plants
- each mature plant gives 9 Kenaf
- a full basement harvest gives 315 Kevlar
- that is enough for 21
Armor (Kevlar)crafts at 15 Kevlar each
Other notes:
- harvesting early gives less
- Kenaf cannot be sold or transferred
Apartments and houses
Apartments are a separate housing related system.
For housing purposes, the important rules are:
- you can only have 1 apartment
- all of your houses share that same apartment
- you do not get one apartment per house
- you cannot sell an apartment, only your house
For apartment renting, access rules, apartment commands, and apartment travel, see the apartment page.
My Properties
Housing and related properties can be viewed through:
- CITPhone > My Properties
You can use it to:
- view your houses
- view your rented factories
- view other live properties
- mark your house on the map
Rented factories can also be found through My Properties. If you double click a rented factory there, it marks the factory with a floppy disk blip.
When you click a house in My Properties, it shows:
- house interior
- whether it is for sale
- asking price
- whether it has a basement
- Kenaf growth percentage if it has a basement
A green house icon means:
- the house is for sale
If a house has a basement, then:
- Kenaf Growth 100% means the Kenaf is ready to harvest
Houses and other property systems
Houses are different from heist properties.
- houses are residential properties bought from green house icons or Real Estate centers
- heist properties are criminal mission bases bought from the property store GUI
- rented factories are separate rentable conversion properties found through My Properties or /gps > Factories
Heist properties
Houses are residential properties.
Heist properties are criminal mission bases bought from the property store GUI.
To buy a heist property, open the property store GUI, select a heist property, and click View or Purchase.
The CIT - Heist Properties GUI lists heist properties across San Andreas. Properties you already own are marked green.
| Property | Location | Price |
|---|---|---|
Impostor's Penthouse
|
Commerce
|
$18,000,000
|
Abyss' Restaurant
|
Dillimore
|
$11,500,000
|
Furniture Store
|
Palomino Creek
|
$11,500,000
|
Montgomery Warehouse
|
Montgomery
|
$5,000,000
|
Abyss' Arcade
|
Old Venturas Strip
|
$12,500,000
|
Puppet Master's Lair
|
The Clown's Pocket
|
$12,500,000
|
While viewing a heist property:
Arrow Leftmoves to the previous cameraArrow Rightmoves to the next camera- hold
Ato move the camera left - hold
Dto move the camera right - hold
Altfor slower movement - hold
Shiftfor faster movement - press
Zto modify a property you own - press
Nto stop viewing
House Notes
- apartments cannot be sold
- houses cannot be sold back to the server
- all your houses share one apartment
- regular houses do not support custom furniture placement
- basements remain even if the house is sold
Related notes
- Players cannot enter interiors for
10seconds after being hurt. - Players cannot enter interiors if recently hurt.
- Police can enter a locked house if a wanted criminal is inside.
- Players owning more than
9houses pay an extra cost when warping to houses. - The maximum house price is
$400,000,000and a house sale counts toward both players' transfer limits. - Marriage partner houses are added to the custom spawn list when respawning.
- House owner activity level drops by
1point every inactive hour and goes up by1point for every online minute. - House GUI fields, include house name, owner, prices, owner activity level, sale status, interior ID, open status, and basement status.
- Everyone inside an apartment can hear the apartment radio.
/apkick <name>alias for kicking a player from your apartment, alongside/apartmentkick <name>.- House purchase with bank money if cash is not enough and that players cannot exit a house if hurt in the last
10seconds.
Finding houses for sale
Use /bliphouses to locate nearby properties for sale. It can also be opened from the CITPhone.
House search, items, and abandoning
House Search zone filters include:
AllLos SantosSan FierroLas Venturas
Unowned house prices drop every:
1minute
To abandon a house without keeping it against your ownership limit:
- set the house for sale at
$1
House item controls:
Add itemsis disabled- visible controls let you take items from your house
Related commands
| Command | Use |
|---|---|
/sleep
|
Use it inside a house to sleep and regain health. |