CITObject IDsCIT Tools

GTA San Andreas object

sm_veg_tree4_vbig object ID 708

vegepartPlaced 90×
Object ID
708
Model name
sm_veg_tree4_vbig
Texture file (TXD)
gta_tree_boak
Draw distance
299
Defined in
vegepart.ide
Flags
2138244
Placed in the world
90 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(708, -2830.27, 401.46, 3.73)
removeWorldModel(708, 10, -2830.27, 401.46, 3.73) -- removes the one at City Hall, San Fierro
engineGetModelNameFromID(708) -- "sm_veg_tree4_vbig" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-2830.27, 401.46, 3.73City Hall, San FierroMap
-2823.98, 342.09, 3.81City Hall, San FierroMap
-2637.83, 423.55, 3.73City Hall, San FierroMap
-2588.17, 19.84, 3.56Hashbury, San FierroMap
-2556.51, 20.43, 11.31Hashbury, San FierroMap
-2545.12, 121.41, 21.05Queens, San FierroMap
-2514.52, 96.1, 21.82Queens, San FierroMap
-2405.21, -108.73, 34.63Garcia, San FierroMap
-2394.72, -138.29, 34.63Garcia, San FierroMap
-2394.03, 69.66, 34.63Garcia, San FierroMap
-2386.67, -85.65, 34.63Garcia, San FierroMap
-2362.13, 166.47, 34.63Garcia, San FierroMap
-2354.95, 26.46, 34.63Garcia, San FierroMap
-2350.73, -1.46, 32.93Garcia, San FierroMap
-2305.52, 241.94, 34.63Garcia, San FierroMap
-2294.96, 73.54, 34.63Garcia, San FierroMap
-2273.27, 282.64, 34.63King's, San FierroMap
-2231.29, -360.96, 34.68Foster Valley, San FierroMap
-2185.68, -433.31, 34.38Missionary Hill, San FierroMap
-2066.34, -543.29, 34.63Foster Valley, San FierroMap
-2043.92, -551.17, 34.63Foster Valley, San FierroMap
-2036.79, -311.01, 34.22Doherty, San FierroMap
-2025.16, 2412.42, 36.77Tierra RobadaMap
-1975.52, -130.65, 29.53Doherty, San FierroMap
-1898.07, 2489.79, 56.26Tierra RobadaMap

Showing 25 of 90 places.

Same texture file

20 other objects use gta_tree_boak.

Where this comes from

Checked on 29 September 2026.