Health (HP)
Health
Health, also called HP, is the life value of your character in CIT. When your HP drops, your character becomes visibly injured, and you need to recover it through healing systems such as food healing, medics, sleeping, or automatic healing in owned bases and interiors.
Overview
HP is your main life stat.
When your HP gets low:
- your character becomes injured
- your movement is affected
- you need to heal to recover back to full health
The main healing methods listed here are:
- food-based healing
- healing from a `Medic`
- sleeping in your house
- base auto-heal in an owned base or interior
Low HP effects
Low HP changes how your character looks and moves.
Injured animation
Below 60 HP:
- your character gets an injured animation
- your character moves slower
Below 30 HP:
- the injured look becomes stronger
How to heal
Food-based healing
One of the main healing systems in CIT is the food system.
To heal yourself:
- buy food
- craft food with
F9 - use the food item
To eat food:
- press
I - right click the food item
- use it
The food system heals you over time.
For every:
4health you are missing
it uses:
2food points
If `Steroids` are active:
- the healing is doubled
- the food use is also doubled
If your food reaches 0 or below:
- fix it right away with food from restaurants
- `24/7` stores
- vending machines
- crafted food
- player peddlers using
/sellfood
This page only covers food healing briefly.
See also:
Healing from a Medic
Another main way to recover HP is to get healed by a `Medic`.
`Paramedics`:
- heal injured players
- revive downed players
Healing with medics gives them:
- heal points
- money
Higher medic levels improve:
- pay per heal
= How medics heal
The listed medic healing methods are:
- healing with the first aid spray can
- having injured players enter an ambulance
`N` is used for:
- opening heal options
`Space` is used with:
- the heartbeat revive prompt
Medic vehicles
The listed medic vehicles are:
- `Ambulance`
- `Medic Car`
Disease and virus healing
Only a `Paramedic` can heal players whose HP is rapidly dropping from:
- a disease
- a virus
The `Paramedic` also gets:
- a bonus for curing it
Faster medic healing
`VIP` players:
- heal twice as quickly from medics
The `First Aid Level 1` course also:
- makes you heal faster as a paramedic
Medic support tools
When medics use `LSD`:
- they can see health bars for nearby players who are not on full health
Sleeping
You can also heal by sleeping in your house.
To do that:
- enter your house
- use
/sleep
Sleeping:
- heals over time
Base auto-heal
Groups or squads that own a base or interior get:
- automatic base auto-heal
This means members are healed automatically over time inside:
- an owned base
- an owned interior
The old health pickup system was replaced by:
- the base auto-heal system
Related progression and roles
The healing-related roles listed here are:
To become a `Police Medic`:
- go to the police station
- or use
/go Police Medicif unlocked
To become a `Criminal Medic`:
- first reach
Level 5criminal - then use
/criminal medic
HUD and health display
The HUD has settings related to health display.
You can change whether health numbers are shown by using:
/settings
The relevant setting is:
- `Show Health And Armor Numbers`
If set to `No`:
- the bars still show
- the numbers do not
Notes
- HP loss can trigger injured movement and injured animations.
- Food healing is one of the main self-healing systems.
- Medics are the main direct player-to-player healing role.
- Sleeping is a house-only heal-over-time method.
- Base auto-heal only applies inside an owned base or interior.