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Created page with "= [https://cit.gg/index.php?topic=113497.0 Custom Skin Shaders Shop] = '''Skin shaders''' allow you to change the appearance of your skin by applying a custom texture. These shaders do not modify the skin model (DFF), only its texture (TXD), such as clothing. Link: https://cit.gg/index.php?topic=113497.0 ---- === Purchase Instructions === To buy a shader: After you sent the payment, you MUST send me a forum PM using this format, same if you want to edit existing shade..."
 
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= [https://cit.gg/index.php?topic=113497.0 Custom Skin Shaders Shop] =
= Custom Skin Shaders =
'''Skin shaders''' allow you to change the appearance of your skin by applying a custom texture. These shaders do not modify the skin model (DFF), only its texture (TXD), such as clothing.


Link: https://cit.gg/index.php?topic=113497.0
Custom Skin Shaders are custom textures that change how a skin looks.
----


=== Purchase Instructions ===
== Overview ==
To buy a shader:


After you sent the payment, you MUST send me a forum PM using this format, same if you want to edit existing shaders:
A skin shader changes the look of a skin, but it does not change the skin model.


* Your account name:
Skin and [[Vehicles|vehicle]] shaders are separate systems.
* Your e-mail address (used when making the order):
* Pilovali's Order ID (not necessary for edits):
* Order type (group/squad/personal):
* Jpg file you chose:
* Payment recipient (group name or squad name or account name):
* SKIN ID:


Use:


* `/customskin` for skin shaders
* `/vehskin` for vehicle shaders


📝 You get '''1 free edit''' after purchase. Shader transfers are '''not allowed'''.
Shaders stay linked to your account, so you can reapply them later.
----


== Editing CIT Modded Skins ==
== How To Buy a Skin Shader ==
Modded skins need basic modding skills. Use TXD Workshop and Spark to extract and edit textures.


=== Retrieve skin models from GTA files: ===
To buy a custom skin shader:


* Download Spark
# Pay through Pilovali's Payment Page.
* Open Spark and open the gta3.img inside C:\Program Files (x86)\Grand Theft Auto San Andreas\models
* With the help of MTA Wiki's Character Skins list, find and export the skin's txd and dff files (every skin has their unique model name)
* Export the main texture with TXD workshop and edit it with an image editor


----
# Send a forum PM after payment.


=== Retrieve skin models from MTA CIT's files: ===
The PM should include:


* Open the player mods folder inside C:\Program Files (x86)\MTA San Andreas 1.5\mods\deathmatch\resources\CITskinMods\plrmods
* Your account name
* Check with the table above the editable skin files name (our modes have a name like this s<skinID>.dff/.txd, eg: s64.txd s64.dff)
* Your payment email
* Export the main texture with TXD workshop and edit it with an image editor
* `Order ID` if available
* Order type
* `JPG` file
* Payment recipient
* Skin ID


----
== Shop ==


=== Testing the skins with DFF viewer: ===
Skin shader shop:


* Download DFF viewer and run it
* [https://cit.gg/index.php?topic=113497.0 Custom Skin Shader Shop]
* Save the edited texture as .tga in the same folder of skin's dff file
* In DFF Viewer press "OPEN" button and import the dff file
* If you've done everything right, you'll see your edited texture on the skin. '''NOTE:''' The texture appears as specular inside DFF Viewer but ingame it'll appear correctly!


----
== Free Edit ==


=== List of things you cannot do: ===
A purchased skin shader includes:
As some players have to make simple things extremely complicated and every time I have to face big issues due to attempts of getting advantages this is a list of things you cannot request:


* You cannot use an edit to create a new skin from scratch, edits are for skins that are currently added and activated.
* 1 free edit
* You cannot edit a skin twice, no matter what. If you need another edit you need to buy a new skin above here as if it was a new skin. Complaints about stolen skins that need changing will be handled at my discretion.
* You cannot revert to a previous existing skin. I offered this help to some but once again everyone trying to act smart and get more than other players, so once edited You can't get back the first skin shader you had, unless you buy it again.
* You cannot transfer skins between [[groups]], accounts, [[squads]].
* You cannot exchange an existing skin type for another skin type (eg: Exchange an existing group skin for a new personal skin)
* You cannot change ID of a skin as edit of said skin.
* You cannot demand a change without counting the edit right after you got your skin added. Any change to existing added shaders = edit. Control what you send me BEFORE PRESSING SEND. I'm not here to fix your mistakes and it's not my problem if you send fail images.


----
== Group Skin Shaders ==


=== Rule ===
Groups can also request a skin shader.
- Flags on shaders shall be removed only if they take a fairly big part of the shader and small flags like patches which are barely visible can be ignored (cost of a skin/car edit)
 
Requirements and cost:
 
* The group must be at least `4` months old
* The group must have a board
* The shader costs `$30,000,000`
* The group must create the shader itself
 
Group level unlocks also affect skin shaders:
 
* [[Group Level]] `7` unlocks `2` extra skin shaders
* Group Level `10` gives `2` extra free skin shaders
 
== Rules ==
 
These actions are not allowed for skin shaders:
 
* Making a new skin from scratch as an edit
* Editing a skin more than once
* Reverting without buying again
* Transferring shaders
* Switching the shader type
* Changing the skin ID as an edit
* Requesting changes without counting them as edits
 
== Special Skin Models ==
 
A special skin model is different from a skin shader.
 
At `L8+`, groups can request a unique skin model for their [[Group Job|group job]].
 
[[Rules]] for that model:
 
* It must be human-sized
* It must match GTA SA style
 
== Important Notes ==
 
* A skin shader changes a skin texture, not the model.
* `/customskin` is used for skin shaders.
* Skin shaders stay linked to your account.
* Buying one includes 1 free edit.
* Group skin shaders have their own requirements and cost.
* Special group skin models are separate from skin shaders.
 
== Related Topics ==
 
* [[Custom Car Shaders]]
* [[Groups]]
* [[Changing CJ's appearance]]
[[Category:Appearance and Customization]]

Latest revision as of 19:51, 19 April 2026

Custom Skin Shaders

Custom Skin Shaders are custom textures that change how a skin looks.

Overview

A skin shader changes the look of a skin, but it does not change the skin model.

Skin and vehicle shaders are separate systems.

Use:

  • `/customskin` for skin shaders
  • `/vehskin` for vehicle shaders

Shaders stay linked to your account, so you can reapply them later.

How To Buy a Skin Shader

To buy a custom skin shader:

  1. Pay through Pilovali's Payment Page.
  1. Send a forum PM after payment.

The PM should include:

  • Your account name
  • Your payment email
  • `Order ID` if available
  • Order type
  • `JPG` file
  • Payment recipient
  • Skin ID

Shop

Skin shader shop:

Free Edit

A purchased skin shader includes:

  • 1 free edit

Group Skin Shaders

Groups can also request a skin shader.

Requirements and cost:

  • The group must be at least `4` months old
  • The group must have a board
  • The shader costs `$30,000,000`
  • The group must create the shader itself

Group level unlocks also affect skin shaders:

  • Group Level `7` unlocks `2` extra skin shaders
  • Group Level `10` gives `2` extra free skin shaders

Rules

These actions are not allowed for skin shaders:

  • Making a new skin from scratch as an edit
  • Editing a skin more than once
  • Reverting without buying again
  • Transferring shaders
  • Switching the shader type
  • Changing the skin ID as an edit
  • Requesting changes without counting them as edits

Special Skin Models

A special skin model is different from a skin shader.

At `L8+`, groups can request a unique skin model for their group job.

Rules for that model:

  • It must be human-sized
  • It must match GTA SA style

Important Notes

  • A skin shader changes a skin texture, not the model.
  • `/customskin` is used for skin shaders.
  • Skin shaders stay linked to your account.
  • Buying one includes 1 free edit.
  • Group skin shaders have their own requirements and cost.
  • Special group skin models are separate from skin shaders.

Related Topics