Squads: Difference between revisions
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= | = Squads = | ||
'''Squads''' are smaller teams inside a group in CIT. They give members their own management tools, communication tools, applications, alliances, blips, and interior-related features. | |||
== | == Overview == | ||
A squad is: | |||
* a smaller team inside a group | |||
Squads are managed through: | |||
* | * <code>F6</code> | ||
* <code>/groupsquadunit</code> | |||
* | |||
Squad systems include: | |||
- | * member management | ||
* invites | |||
* applications | |||
* countdowns | |||
* chat tools | |||
* destination blips | |||
* quizzes | |||
* squad alliances | |||
* interior-related features | |||
== | == How to open the squad system == | ||
To open the Group, Squad, and [[Unit]] panel, use: | |||
* <code>F6</code> | |||
* <code>/groupsquadunit</code> | |||
This is the main place used to manage squads. | |||
== Creating a squad == | |||
To create a squad: | |||
* press <code>F6</code> | |||
* enter the squad name | |||
* click '''Create Squad''' | |||
== Inviting players == | |||
To invite a player to your squad: | |||
* press <code>F6</code> | |||
* click '''Invite player to squad''' | |||
* enter the player name or account name | |||
* '''Squad | Offline invites can be entered by: | ||
* account name | |||
== Leaving or deleting a squad == | |||
To leave a squad as founder: | |||
* promote someone else to founder first | |||
To delete a squad: | |||
* use '''Delete Squad''' | |||
* fill the required fields | |||
* confirm the deletion | |||
== Viewing the squad == | |||
To access squad controls and squad-related menus: | |||
* open <code>F6</code> | |||
* open the squad section in the Group, Squad, and Unit panel | |||
To see which squad members are online, use: | |||
<code>/squadonline</code> | |||
== Squad member slots == | |||
A squad starts with its normal slot count and can be expanded. | |||
To buy more squad member slots, use: | |||
<code>/buysquadslots <amount></code> | |||
Each extra squad slot costs: | |||
* <code>$10,000</code> | |||
The squad member cap is: | |||
* <code>90</code> members | |||
== Squad communication == | |||
Squads have their own communication and coordination tools. | |||
=== Squad Message of the Day === | |||
To set a squad message of the day, use: | |||
<code>/ssmotd</code> | |||
=== Squad chat color === | |||
To change the squad chat color for everyone, use: | |||
<code>/squadchatcolor R G B</code> | |||
Members can still change how the chat looks for themselves in: | |||
* <code>/settings</code> | |||
=== Countdown === | |||
To start a squad countdown, use: | |||
<code>/squadcountd</code> | |||
== Squad destination blips == | |||
To place squad destination blips, use: | |||
<code>/msd</code> | |||
To remove one squad destination blip, use: | |||
<code>/msd remove ID</code> | |||
To clear all squad destination blips, use: | |||
<code>/msd remove</code> | |||
== Squad quizzes == | |||
Squads also have a quiz system. | |||
To open the squad quiz panel, use: | |||
<code>/squiz</code> | |||
To answer a squad quiz, use: | |||
<code>/asq <answer></code> | |||
== Squad applications == | |||
Squads have their own application access inside the squad system. | |||
To access Squad Applications: | |||
* press <code>F6</code> | |||
* open the '''Squad Applications''' button | |||
== Squad alliances == | |||
Squads can have allied squads. | |||
To manage allied squads, use: | |||
<code>/squadalliance</code> | |||
== Squad whitelist and blacklist == | |||
=== Squad whitelist === | |||
To manage which players or squads are allowed to use your squad shaders, use: | |||
<code>/squadwhitelist</code> | |||
=== Squad blacklist === | |||
To blacklist accounts or serials from the squad, use: | |||
<code>/squadblacklist</code> | |||
== Squad history == | |||
To copy the squad history to your clipboard, use: | |||
<code>/copysquadlog</code> | |||
== Squad blips == | |||
Squad blips appear as: | |||
* circles with an <code>S</code> | |||
They use: | |||
* the squad member's job color | |||
If you want classic squad blips, use: | |||
* <code>/settings</code> | |||
* set '''Classic Group, Squad, [[Alliance]] Blips''' to '''Yes''' | |||
== Squad spawns == | |||
The squad spawn limit is: | |||
* <code>5</code> players | |||
Only <code>5</code> players can spawn at a squad spawn. | |||
== Squad interiors == | |||
Squads can request interiors. | |||
The active request type is: | |||
* '''Group and Squad Interior Maps''' | |||
=== Interior requirements === | |||
To request a squad interior: | |||
* the squad must have had a squad board for <code>4</code> months | |||
* it must meet the minimum requirements to have a board | |||
If a squad recently lost its interior: | |||
* it can request a new one again after <code>4</code> months | |||
=== Interior object limit === | |||
A mapped squad interior can use up to: | |||
* <code>110</code> objects | |||
== Squad interior features == | |||
Squads with an interior can use several features near the teleport marker or interior area. | |||
=== Automatic base auto-heal === | |||
Groups or squads that own a base or interior get: | |||
* automatic base auto-heal | |||
=== Frozen peds === | |||
Squads with an interior can add up to: | |||
* <code>3</code> frozen peds near their teleport marker | |||
Use: | |||
* <code>/addsquadped</code> | |||
=== Static vehicles === | |||
Squads with an interior can add up to: | |||
* <code>2</code> static vehicles near their teleport marker | |||
Use: | |||
* <code>/addstaticveh squad</code> | |||
These static vehicles are: | |||
* client-sided | |||
* frozen so they cannot be moved | |||
* copied with the current [[vehicle]]'s modifications and upgrades | |||
=== Vehicle respawn colsphere === | |||
Every group that received its interior can request: | |||
* a special vehicle respawn colsphere that lets non-<code>VIP</code> members recover their cars near the interior | |||
=== Info marker === | |||
If a squad is missing an info marker near its place: | |||
* it can request one on the [[Group Features fixes]] topic | |||
=== Info marker logo === | |||
Squads can request an info marker logo for: | |||
* <code>$15,000,000</code> | |||
This requires: | |||
* a base or interior with an info marker nearby | |||
The image must be: | |||
* <code>PNG</code> | |||
* no larger than <code>256x256</code> | |||
* transparent background | |||
* resembling a logo | |||
== Squad board == | |||
To get a squad subboard: | |||
* improve the squad's activity | |||
* meet the squad subboard requirements listed in the Official Squads Guide topic | |||
== Useful commands == | |||
{| class="wikitable" | |||
! Command | |||
! Use | |||
|- | |||
| <code>/groupsquadunit</code> | |||
| Open the Group, Squad, and Unit panel | |||
|- | |||
| <code>/buysquadslots <amount></code> | |||
| Buy more squad member slots | |||
|- | |||
| <code>/squadonline</code> | |||
| Check which squad members are online | |||
|- | |||
| <code>/ssmotd</code> | |||
| Set a squad message of the day | |||
|- | |||
| <code>/squadchatcolor R G B</code> | |||
| Change the squad chat color | |||
|- | |||
| <code>/msd</code> | |||
| Place squad destination blips | |||
|- | |||
| <code>/msd remove ID</code> | |||
| Remove one squad destination blip | |||
|- | |||
| <code>/msd remove</code> | |||
| Clear all squad destination blips | |||
|- | |||
| <code>/squadcountd</code> | |||
| Start a squad countdown | |||
|- | |||
| <code>/squiz</code> | |||
| Open the squad quiz panel | |||
|- | |||
| <code>/asq <answer></code> | |||
| Answer a squad quiz | |||
|- | |||
| <code>/squadalliance</code> | |||
| Manage allied squads | |||
|- | |||
| <code>/squadwhitelist</code> | |||
| Manage squad shader access | |||
|- | |||
| <code>/squadblacklist</code> | |||
| Blacklist accounts or serials from the squad | |||
|- | |||
| <code>/copysquadlog</code> | |||
| Copy the squad history to your clipboard | |||
|- | |||
| <code>/addsquadped</code> | |||
| Add a frozen ped near a squad interior teleport marker | |||
|- | |||
| <code>/addstaticveh squad</code> | |||
| Add a static vehicle near a squad interior teleport marker | |||
|} | |||
== Notes == | |||
* Restricted squad commands still depend on founder or rank permissions. | |||
* There is no separate squad custom respawn request feature listed here. | |||
* Squad interior-related features are handled through squad interior [[rules]] and nearby interior features instead. | |||
== See also == | |||
* [[Groups]] | |||
* [[Alliances]] | |||
* [[Units]] | |||
* [[Group Features]] | |||
Revision as of 05:19, 17 April 2026
Squads
Squads are smaller teams inside a group in CIT. They give members their own management tools, communication tools, applications, alliances, blips, and interior-related features.
Overview
A squad is:
- a smaller team inside a group
Squads are managed through:
F6/groupsquadunit
Squad systems include:
- member management
- invites
- applications
- countdowns
- chat tools
- destination blips
- quizzes
- squad alliances
- interior-related features
How to open the squad system
To open the Group, Squad, and Unit panel, use:
F6/groupsquadunit
This is the main place used to manage squads.
Creating a squad
To create a squad:
- press
F6 - enter the squad name
- click Create Squad
Inviting players
To invite a player to your squad:
- press
F6 - click Invite player to squad
- enter the player name or account name
Offline invites can be entered by:
- account name
Leaving or deleting a squad
To leave a squad as founder:
- promote someone else to founder first
To delete a squad:
- use Delete Squad
- fill the required fields
- confirm the deletion
Viewing the squad
To access squad controls and squad-related menus:
- open
F6 - open the squad section in the Group, Squad, and Unit panel
To see which squad members are online, use:
/squadonline
Squad member slots
A squad starts with its normal slot count and can be expanded.
To buy more squad member slots, use:
/buysquadslots <amount>
Each extra squad slot costs:
$10,000
The squad member cap is:
90members
Squad communication
Squads have their own communication and coordination tools.
Squad Message of the Day
To set a squad message of the day, use:
/ssmotd
Squad chat color
To change the squad chat color for everyone, use:
/squadchatcolor R G B
Members can still change how the chat looks for themselves in:
/settings
Countdown
To start a squad countdown, use:
/squadcountd
Squad destination blips
To place squad destination blips, use:
/msd
To remove one squad destination blip, use:
/msd remove ID
To clear all squad destination blips, use:
/msd remove
Squad quizzes
Squads also have a quiz system.
To open the squad quiz panel, use:
/squiz
To answer a squad quiz, use:
/asq <answer>
Squad applications
Squads have their own application access inside the squad system.
To access Squad Applications:
- press
F6 - open the Squad Applications button
Squad alliances
Squads can have allied squads.
To manage allied squads, use:
/squadalliance
Squad whitelist and blacklist
Squad whitelist
To manage which players or squads are allowed to use your squad shaders, use:
/squadwhitelist
Squad blacklist
To blacklist accounts or serials from the squad, use:
/squadblacklist
Squad history
To copy the squad history to your clipboard, use:
/copysquadlog
Squad blips
Squad blips appear as:
- circles with an
S
They use:
- the squad member's job color
If you want classic squad blips, use:
/settings- set Classic Group, Squad, Alliance Blips to Yes
Squad spawns
The squad spawn limit is:
5players
Only 5 players can spawn at a squad spawn.
Squad interiors
Squads can request interiors.
The active request type is:
- Group and Squad Interior Maps
Interior requirements
To request a squad interior:
- the squad must have had a squad board for
4months - it must meet the minimum requirements to have a board
If a squad recently lost its interior:
- it can request a new one again after
4months
Interior object limit
A mapped squad interior can use up to:
110objects
Squad interior features
Squads with an interior can use several features near the teleport marker or interior area.
Automatic base auto-heal
Groups or squads that own a base or interior get:
- automatic base auto-heal
Frozen peds
Squads with an interior can add up to:
3frozen peds near their teleport marker
Use:
/addsquadped
Static vehicles
Squads with an interior can add up to:
2static vehicles near their teleport marker
Use:
/addstaticveh squad
These static vehicles are:
- client-sided
- frozen so they cannot be moved
- copied with the current vehicle's modifications and upgrades
Vehicle respawn colsphere
Every group that received its interior can request:
- a special vehicle respawn colsphere that lets non-
VIPmembers recover their cars near the interior
Info marker
If a squad is missing an info marker near its place:
- it can request one on the Group Features fixes topic
Info marker logo
Squads can request an info marker logo for:
$15,000,000
This requires:
- a base or interior with an info marker nearby
The image must be:
PNG- no larger than
256x256 - transparent background
- resembling a logo
Squad board
To get a squad subboard:
- improve the squad's activity
- meet the squad subboard requirements listed in the Official Squads Guide topic
Useful commands
| Command | Use |
|---|---|
/groupsquadunit
|
Open the Group, Squad, and Unit panel |
/buysquadslots <amount>
|
Buy more squad member slots |
/squadonline
|
Check which squad members are online |
/ssmotd
|
Set a squad message of the day |
/squadchatcolor R G B
|
Change the squad chat color |
/msd
|
Place squad destination blips |
/msd remove ID
|
Remove one squad destination blip |
/msd remove
|
Clear all squad destination blips |
/squadcountd
|
Start a squad countdown |
/squiz
|
Open the squad quiz panel |
/asq <answer>
|
Answer a squad quiz |
/squadalliance
|
Manage allied squads |
/squadwhitelist
|
Manage squad shader access |
/squadblacklist
|
Blacklist accounts or serials from the squad |
/copysquadlog
|
Copy the squad history to your clipboard |
/addsquadped
|
Add a frozen ped near a squad interior teleport marker |
/addstaticveh squad
|
Add a static vehicle near a squad interior teleport marker |
Notes
- Restricted squad commands still depend on founder or rank permissions.
- There is no separate squad custom respawn request feature listed here.
- Squad interior-related features are handled through squad interior rules and nearby interior features instead.