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= Armed Robberies =
= Armed Robbery =
<code>Armed Robberies</code>, or <code>ARs</code>, are outdoor robberies at fixed spots. Use <code>/arl</code>, <code>/gps</code>, or the red money bag on <code>F11</code> to find one, then aim at the robbery ped to start.


== How it works ==
Armed Robberies, usually called ARs, are outdoor robberies at fixed spots in CIT.
<code>/arl</code> shows the current <code>AR</code>, the time left, and how many [[criminals]] and [[cops]] are there. If you want that info to stay on your screen, use <code>/arl update</code>.


<code>ARs</code> use an <code>Anti-Rush</code> system. This is the delay before cops can enter. It depends on <code>Danger Level</code>, which is based on the amount of cops divided by the amount of wanted criminals online. You can check <code>Danger Level</code> in <code>CITPhone > Event Times</code> or with <code>/dangerlevel</code>.
**TOC**


== How to start or use it ==
== Overview ==


# Use <code>/arl</code> to see the current <code>Armed Robbery</code>.
Armed Robberies are public criminal activities where [[criminals]] try to complete a robbery while police try to stop them.
# Use <code>/gps</code> or the red money bag on <code>F11</code> if you want to mark the location.
# Go to the robbery spot.
# Aim at the robbery ped to start it.
# If you want live info on your screen, use <code>/arl update</code>.


== Armed Robbery locations ==
They are separate from [[Criminal Event]]s.


* <code>GY</code> — <code>Graveyard Mortuary</code>
The main difference is:
* <code>CC</code> — <code>Country Club</code>
* <code>LSA</code> — <code>LSA Storage</code>
* <code>PCB</code> — <code>Palomino Creek Bank</code>
* <code>CPD</code> — <code>Car Parts Dealer</code>
* <code>DTY</code> — <code>Docks Train Yard</code>
* <code>NRH</code> — <code>North Rock Hut</code>
* <code>SPF</code> — <code>Sprunk Factory</code>
* <code>FS</code> — <code>Freight Station</code>
* <code>CS</code> — <code>Construction Site</code>
* <code>IS</code> — <code>Iron Storage</code> — <code>Fallen Tree</code>
* <code>GT</code> — <code>Ghost Town</code> — <code>Richman</code>
* <code>DPD</code> — <code>Dilimore PD</code> — <code>Dillimore</code>
* <code>OF</code> — <code>Oil Factory</code> — <code>Ocean Docks</code>
* <code>BB</code> — <code>Blueberry</code> — <code>Blueberry</code>
* <code>MV</code> — <code>Magneto's Villa</code> — <code>Mulholland</code>
* <code>LSO</code> — <code>LS Oil</code> — <code>Las Colinas</code>
* <code>NCC</code> — <code>Nuko's Car Center</code> — <code>Rodeo</code>
* <code>HJ</code> — <code>Happy Jewellers</code> — <code>Rodeo</code>
* <code>MA</code> — <code>Abandoned Mall</code> — <code>Willowfield</code>
* <code>LSJ</code> — <code>Junkyard</code> — <code>Willowfield</code>
* <code>MO</code> — <code>Marina Office</code> — <code>Verona Beach</code>
* <code>SDC</code> — <code>Safe Deposit Center</code> — <code>Little Mexico</code>
* <code>SI</code> — <code>Santos Investments</code> — <code>East Beach</code>
* <code>WG</code> — <code>Willowfield Garages</code> — <code>Willowfield</code>
* <code>USFY</code> — <code>Unity Station Freight Yard</code> — <code>El Corona</code>


== Commands and keybinds ==
* [[Armed Robbery]] is an outdoor robbery at a fixed spot and starts by aiming at the robbery ped
* [[Criminal Event]] uses a different event flow and is checked with /ce


* <code>/arl</code> — shows the current <code>AR</code>, time left, and how many criminals and cops are there
== How It Works ==
* <code>/arl update</code> — pins live <code>AR</code> info on your screen
* <code>/gps</code> — can be used to find the robbery
* <code>F11</code> — look for the red money bag
* <code>/dangerlevel</code> — shows current <code>Danger Level</code>


== Rewards, progression, or benefits ==
To join an Armed Robbery:
The base <code>AR</code> reward is <code>$34,500</code> and <code>100g</code> of a random [[drug]] except weed. Some <code>AR</code> spots pay materials instead:


* <code>LSO</code> — <code>3450 Oil</code>
# Use /arl, /gps, or the red money bag on F11 to find it
* <code>IS</code> — <code>863 Iron</code>
* <code>CPD</code> — <code>44 Engine Parts</code>
* <code>NCC</code> — <code>22 Engine Parts</code> and <code>9 Jerry Cans</code>
* <code>NRH</code> — <code>173 Weed</code>
* <code>HJ</code> — <code>51 Gold</code>


If you get a kill during an <code>AR</code>, there is a <code>1 in 5</code> chance to get <code>5</code> units of a random drug. Your payment is halved if you did no [[damage]] to cops.
# Go to the AR location


== Restrictions or important notes ==
# Aim at the robbery ped to start
<code>Anti-Rush</code> depends on <code>Danger Level</code>:


* below <code>1.2</code> = <code>120</code> seconds
Use /arl to check the current Armed Robbery.
* <code>1.2+</code> = <code>60</code> seconds
* <code>1.6+</code> = <code>10</code> seconds


[[Police]] cannot place stingers within <code>50</code> meters of an active <code>AR</code>.
It shows:


For police, joining an <code>AR</code> works through <code>/arl</code> or the red money bag on <code>F11</code>, then waiting for <code>Anti-Rush</code> to let them in.
* The current AR
* The time left
* How many criminals are there
* How many [[cops]] are there


== FAQ ==
Use /arl update to keep live AR info on your screen.


=== How do I check the current Armed Robbery? ===
== Full List of Armed Robberies ==
Use <code>/arl</code>.


=== How do I keep Armed Robbery info on my screen? ===
Confirmed AR codes are:
Use <code>/arl update</code>.


=== What is the difference between <code>AR</code> and <code>CE</code>? ===
* GY = Graveyard Mortuary
<code>AR</code> is an outdoor robbery at fixed spots and starts by aiming at a robbery ped. <code>CE</code> is a different event flow that you check with <code>/ce</code>.
* CC = Country Club
* LSA = LSA Storage LSA
* PCB = Palomino Creek Bank
* CPD = Car Parts Dealer
* DTY = Docks Train Yard
* NRH = North Rock Hut
* SPF = Sprunk Factory
* FS = Freight Station
* CS = Construction Site
* IS = Iron Storage
* GT = Ghost Town
* DS = [[Drug]] Shipment
* DPD = Dilimore PD
* OF = Oil Factory
* BB = Blueberry
* MV = Magneto's Villa
* LSO = LS Oil
* NCC = Nuko's Car Center
* HJ = Happy Jewellers
* MA = Abandoned Mall
* VH = Vagos House
* LSJ = Junkyard
* MO = Marina Office
* SDC = Safe Deposit Center
* SI = Santos Investments
* WG = Willowfield Garages
* USFY = Unity Station Freight Yard


=== What affects Anti-Rush? ===
=== Confirmed named locations ===
<code>Danger Level</code> affects it.
 
The file also confirms these named AR locations:
 
* USFY is Unity Station Freight Yard in El Corona
* SI is Santos Investments in East Beach
* SDC is Safe Deposit Center in Little Mexico
 
== Rewards ==
 
The base Armed Robbery reward is:
 
* $34,500
* 100g of a random drug except weed
 
Some Armed Robbery spots give materials instead:
 
* LSO gives 3450 Oil
* IS gives 863 Iron
* CPD gives 44 [[Engine Parts]]
* NCC gives 22 Engine Parts and 9 Jerry Cans
* NRH gives 173 Weed
* HJ gives 51 Gold
 
Getting a kill in an AR gives a 1 in 5 chance of 5 units of a random drug.
 
If you did no [[damage]] to cops, your payment is halved.
 
=== RP rewards ===
 
Confirmed RP rewards for AR are:
 
* Armed Robbery gives 500 RP
* Armed Robbery kill gives 800 RP
 
== Danger Level ==
 
[[Danger Level]] affects Armed Robbery.
 
It is based on the amount of cops divided by the amount of wanted criminals online.
 
When cops outnumber criminals, danger goes down and robberies go faster.
 
When criminals outnumber cops, danger goes up and robberies go slower.
 
You can check Danger Level with:
 
* /dl
* [[CITPhone]] > Event Times
 
Cops can also check it in F5.
 
Use /dangerlevel update to keep Danger Level on your screen.
 
== Anti-Rush ==
 
Anti-Rush is the delay before cops can enter the Armed Robbery.
 
The delay depends on Danger Level:
 
* Below 1.2 gives 120 seconds
* 1.2 or higher gives 60 seconds
* 1.6 or higher gives 10 seconds
 
== Commands and Helpful Options ==
 
Confirmed AR-related commands and options include:
 
* /arl
* /arl update
* /gps
* /dl
* /dangerlevel update
 
There are also settings for:
 
* Armed Robbery Messages
* Display Armed Robbery Borders
 
== Important Notes ==
 
* Armed Robbery is different from [[Criminal Event]]
* Mapping near or inside Armed Robbery areas is restricted
* Some vehicles and systems also have AR-related restrictions, such as the [[MPCC]] Truck not being usable within 200 meters of an Armed Robbery
 
== Related Topics ==
 
* [[Criminal]]
* [[Criminal Event]]
* [[Police]]


== See also ==
== See also ==
- [[Criminal]]
 
- [[Criminal Event]]
* [[Criminal]]
- [[Danger Level]]
* [[Criminal Event]]
- [[ATM Robbery]]
* [[Police]]
- [[House Robbery]]

Revision as of 19:26, 15 April 2026

Armed Robbery

Armed Robberies, usually called ARs, are outdoor robberies at fixed spots in CIT.

    • TOC**

Overview

Armed Robberies are public criminal activities where criminals try to complete a robbery while police try to stop them.

They are separate from Criminal Events.

The main difference is:

  • Armed Robbery is an outdoor robbery at a fixed spot and starts by aiming at the robbery ped
  • Criminal Event uses a different event flow and is checked with /ce

How It Works

To join an Armed Robbery:

  1. Use /arl, /gps, or the red money bag on F11 to find it
  1. Go to the AR location
  1. Aim at the robbery ped to start

Use /arl to check the current Armed Robbery.

It shows:

  • The current AR
  • The time left
  • How many criminals are there
  • How many cops are there

Use /arl update to keep live AR info on your screen.

Full List of Armed Robberies

Confirmed AR codes are:

  • GY = Graveyard Mortuary
  • CC = Country Club
  • LSA = LSA Storage LSA
  • PCB = Palomino Creek Bank
  • CPD = Car Parts Dealer
  • DTY = Docks Train Yard
  • NRH = North Rock Hut
  • SPF = Sprunk Factory
  • FS = Freight Station
  • CS = Construction Site
  • IS = Iron Storage
  • GT = Ghost Town
  • DS = Drug Shipment
  • DPD = Dilimore PD
  • OF = Oil Factory
  • BB = Blueberry
  • MV = Magneto's Villa
  • LSO = LS Oil
  • NCC = Nuko's Car Center
  • HJ = Happy Jewellers
  • MA = Abandoned Mall
  • VH = Vagos House
  • LSJ = Junkyard
  • MO = Marina Office
  • SDC = Safe Deposit Center
  • SI = Santos Investments
  • WG = Willowfield Garages
  • USFY = Unity Station Freight Yard

Confirmed named locations

The file also confirms these named AR locations:

  • USFY is Unity Station Freight Yard in El Corona
  • SI is Santos Investments in East Beach
  • SDC is Safe Deposit Center in Little Mexico

Rewards

The base Armed Robbery reward is:

  • $34,500
  • 100g of a random drug except weed

Some Armed Robbery spots give materials instead:

  • LSO gives 3450 Oil
  • IS gives 863 Iron
  • CPD gives 44 Engine Parts
  • NCC gives 22 Engine Parts and 9 Jerry Cans
  • NRH gives 173 Weed
  • HJ gives 51 Gold

Getting a kill in an AR gives a 1 in 5 chance of 5 units of a random drug.

If you did no damage to cops, your payment is halved.

RP rewards

Confirmed RP rewards for AR are:

  • Armed Robbery gives 500 RP
  • Armed Robbery kill gives 800 RP

Danger Level

Danger Level affects Armed Robbery.

It is based on the amount of cops divided by the amount of wanted criminals online.

When cops outnumber criminals, danger goes down and robberies go faster.

When criminals outnumber cops, danger goes up and robberies go slower.

You can check Danger Level with:

Cops can also check it in F5.

Use /dangerlevel update to keep Danger Level on your screen.

Anti-Rush

Anti-Rush is the delay before cops can enter the Armed Robbery.

The delay depends on Danger Level:

  • Below 1.2 gives 120 seconds
  • 1.2 or higher gives 60 seconds
  • 1.6 or higher gives 10 seconds

Commands and Helpful Options

Confirmed AR-related commands and options include:

  • /arl
  • /arl update
  • /gps
  • /dl
  • /dangerlevel update

There are also settings for:

  • Armed Robbery Messages
  • Display Armed Robbery Borders

Important Notes

  • Armed Robbery is different from Criminal Event
  • Mapping near or inside Armed Robbery areas is restricted
  • Some vehicles and systems also have AR-related restrictions, such as the MPCC Truck not being usable within 200 meters of an Armed Robbery

Related Topics

See also