Vehicle Manager (F2): Difference between revisions
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Latest revision as of 19:59, 19 April 2026
Vehicle Manager
Vehicle Manager is the CIT vehicle control panel opened with F2.
It is the main menu used to manage owned vehicles.
Overview
Vehicle Manager lets you:
- recover vehicles
- hide vehicles
- sell vehicles
- lock or unlock vehicles
- blip or unblip vehicles
- pick a selected vehicle
- open View Data
- search your vehicle list
- organize vehicles with categories
You can open it with:
F2/vehicles
Main Vehicle List
The vehicle list in `F2` shows each vehicle's:
HPFuelUpg.
The panel is used to select one of your vehicles, then apply actions to it.
Pick
The Pick option:
- spawns the selected vehicle where it was last spawned
You can also:
- double click the vehicle instead of selecting it once and then clicking `Pick`
Recover
To recover a vehicle through `F2`:
- open
F2 - select the vehicle
- click Recover
You can also use:
/recover
/recover works on:
- the vehicle currently selected in `F2`
Recovery rules
With `VIP` recovery:
- the vehicle can come to your location
- this does not work when you are wanted
Without `VIP`:
- the vehicle goes to the recovery point
- or to the nearest allowed spawner instead
A vehicle also goes to the recovery point instead of near you if:
- you are wanted
- your `VIP` hours ended
- you took damage recently
Sell
To sell a vehicle in `F2`:
- open
F2 - select the vehicle
- click Sell
- confirm
Vehicle selling rules:
- vehicles sell back to the server only
- selling deducts
20%from the original buy price
The `Hydra` follows the same rule.
Lock and Unlock
Vehicle Manager can lock or unlock a vehicle.
You can do that from:
F2/lock
Documented lock-access notes:
- your married partner can still enter your locked vehicle
- your `CITBook` friends can still enter your locked vehicle
- group mates and alliance mates can still enter it as passengers
View Data
The View Data option in `F2` opens the vehicle-data panel.
You can also open it with:
/vehdata
`/vehdata` shows:
- data for your owned vehicles
- vehicle stats
- vehicle modifications
Categories
Vehicle Manager supports categories for organizing vehicles.
The documented category action is:
Add or Remove Spawned Vehicle
To use it:
- open
F2 - click a category on the right side
- click a vehicle
- use
Add or Remove Spawned Vehicle
This moves the vehicle:
- to the selected category
- or out of the selected category
Other F2 Actions
The KB also documents these built-in `F2` actions:
- hide
- blip
- unblip
- search your list
The live KB confirms those actions exist in the Vehicle Manager, but does not describe extra behavior beyond that.
Related Limits and Notes
Important `F2` limits:
- `F2` does not work inside apartments
- use
/createveh <vehicle>inside apartments instead - vehicles do not go inside houses
- recover them to the house entrance from `F2` instead
Related Commands
| Command | Use |
|---|---|
/vehicles
|
Opens Vehicle Manager |
/recover
|
Recovers the vehicle currently selected in `F2` |
/lock
|
Locks or unlocks your vehicle |
/vehdata
|
Opens the vehicle data panel also available through `View Data` |
Notes
- `F2` is the main panel for owned vehicle management
- the vehicle list shows `HP`, `Fuel`, and `Upg.`
- recovery, sale, lock control, and vehicle data are all tied directly into this panel