Jump to content

Vehicles

From CIT Wiki
Revision as of 21:14, 27 April 2026 by Jarrah (talk | contribs) (1 revision imported)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Vehicles

Vehicles in CIT covers buying, owning, recovering, repairing, refuelling, locking, gluing, and upgrading vehicles.

Most vehicle management uses:

  • F2
  • /vehicles

Start

Goal What to use
Find a shop /gps and the Vehicle Shops category
Buy a vehicle Enter a vehicle shop marker and press Z
Manage owned vehicles F2 or /vehicles
Recover selected vehicle F2 or /recover
Open vehicle data /vehdata or F2 > View Data

All players can use visible white vehicle markers to get vehicles that cost $5,000. Many jobs also have free vehicle spawners.

Core systems

System Main facts Main page
Vehicle Manager Recover, hide, sell, lock, unlock, blip, unblip, pick, search, view data, and organize vehicles with categories. Vehicle Manager (F2)
Vehicle shops Shops sell cars, bikes, boats, planes, trucks, and other vehicles. The Vehicle Sales GUI shows price and estimated max speed. Vehicle Shops
Recovery VIP recovery can bring vehicles to you except when wanted. Without VIP, the vehicle goes to a recovery point or an allowed spawner. Vehicle Recovery
Non VIP recovery Some roles and jobs can recover specific vehicles without VIP. Non-VIP Vehicle Recovery
Repair Repair Kit, Pay n' Spray, Mechanic, DL1+, /lawrepair, and /repair in supported places. Vehicle Repair
Refuel Fuel stations or Jerry Can. Basic Fuel Skills gives 20% extra fuel when refuelling. Fuel
Glue /glue attaches you to a vehicle. VIP can glue to any vehicle. Vehicle Glue
Vehicle stats Full vehicle stat table with listed value, max speed, acceleration, mass, braking, traction, and handling values. Vehicle Stats

Ownership and selling

Vehicles sell back to the server only, with a 20% deduction from the original buy price.

Vehicle decay per spawn is 0.0001 of the vehicle value, with a minimum of $100 and a maximum of $1,000 per spawn.

Recovery notes

Wanted players can hide a vehicle that is being recovered to them during the 10 second wait.

Military and Rebel recovery without VIP is historical because Military and Rebel are disabled.

Common non VIP recovery examples

Role Vehicles
Everyone Faggio, Caddy, Moonbeam, every pedal bike, Dinghy, and Sweeper
Criminals and gangsters Stafford, Greenwood, and Sultan
Cops from any location Police LS, Medic Car, S.W.A.T., Undercover Police, and HPV1000
Police Chiefs Police Undercover, Transport Maverick, FBI Rancher, FBI Truck, MPCC Truck, and HPV-1000

Civilian non VIP recovery depends on the job. Use Non-VIP Vehicle Recovery for the full list.

Special vehicles

Vehicle Main facts
Advanced Hummer Costs $70,000,000, top speed 168 km/h, bullet resistant, heals 5% HP every 6 seconds, flips itself upright, uses no fuel, and has Unarmed, Uzi armed, and M4 armed versions.
Hydra Costs $50,000,000, top speed 138 km/h, repairs 7% HP every 5 seconds while not moving, and each missile costs $2,000. Missiles are free in the Law Dimension.
Rhino Costs $90,000,000, top speed 33 km/h, and is mainly a fun vehicle.

See also