Criminal Event: Difference between revisions
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Criminal Event
Criminal Events, usually called CEs, are public events where criminals and police fight over an objective like a robbery, raid, or special scenario.
CEs are different from Armed Robberies. Armed Robberies are outdoor fixed spot robberies that start by aiming at a robbery ped. Criminal Events use the CE event timer and flow.
How to use CE
CE means Criminal Event. Use /ce to see the current event, timer, and how many criminals and cops are inside. Use /ce update or /crimevent update to keep the Criminal Event display on the bottom right, for example SAB 6 min | 0 v 0.
Criminals can enter a Criminal Event after taking damage, but they cannot exit while wanted. Gangsters switch to Criminal when they enter a Criminal Event.
Player rules and limits
| Rule | Value |
|---|---|
| Anti rush | 3 minutes
|
| Projectile cooldown | 60 seconds
|
| CE time limit | 20 minutes
|
| Warning before time limit | 2 minutes before the limit
|
| AR and CE gap | 5 minutes
|
| Damage reputation | 1 RP for each 4 HP of damage
|
CEs give armor when they start and when they end. Late entrants get a reward based on the percentage of event time they spent inside.
Rewards and damage
Criminals fight police over the event objective. Killing a cop in CE gives 1,700 RP, and escaping gives $15,000.
CE kill rewards are split equally between the top 4 damagers of a killed player. A top kill tie in CE or AR is decided by highest damage. CE top killers and top damagers need to be enabled in /settings.
Medics
Medics are invisible to criminals and cops inside Criminal Events. They can heal while standing or crouched. /myheals shows healing done at bottom left and who has the most healing for CE or AR.
CE codes
| Code | Meaning |
|---|---|
PDR
|
PD Raid
|
MFR
|
Meat Factory Robbery
|
DFR
|
Drug Factory Raid
|
CAS
|
Casino
|
MDM
|
Madd Dogs Mansion
|
BR
|
Bank Robbery
|
NC
|
Nightclub
|
HO
|
Hotel
|
SAB
|
San Andreas Bank
|
MBR
|
Military Base Raid
|
SM
|
Super Market
|
APR
|
Airport Robbery
|
TSR
|
Train Station Robbery
|
CMR
|
City Mall Robbery
|
PB
|
Prison Break
|
SR
|
Ship Robbery
|
AHR
|
Airport Hangar Robbery
|
DS
|
Drug Shipment
|
VH
|
Van Heist
|
VH in a CE means Van Heist.
Join and Track
| Need | What to use |
|---|---|
| Check the current CE and timer | /ce
|
| Mark the active CE | Press N after opening /ce
|
| Keep CE info on screen | /ce update
|
| See upcoming event times | CITPhone > Event Times |
| Leave your current event | /leaveevent
|
/ce shows the current CE, how many seconds are left before it starts, and how many criminals and cops are inside.
How it works
Criminals fight police and try to complete the event objective. Unlimited players can join when the event is active.
Gangsters are switched to Criminal when they enter a Criminal Event.
Criminals can earn RP for killing cops inside the event. Escaping gives cash, and winning can give cash, RP, and sometimes drugs.
Code notes
| Code | Event |
|---|---|
PDR
|
PD Raid
|
MFR
|
Meat Factory Robbery
|
DFR
|
Drug Factory Raid
|
CAS
|
Casino
|
MDM
|
Madd Dogs Mansion
|
BR
|
Bank Robbery
|
NC
|
Nightclub
|
HO
|
Hotel
|
SAB
|
San Andreas Bank
|
MBR
|
Military Base Raid
|
SM
|
Super Market
|
APR
|
Airport Robbery
|
TSR
|
Train Station Robbery
|
CMR
|
City Mall Robbery
|
PB
|
Prison Break
|
SR
|
Ship Robbery
|
AHR
|
Airport Hangar Robbery
|
DS
|
Drug Shipment, disabled
|
VH
|
Van Heist |
Rewards and Limits
| Action or rule | Value |
|---|---|
| Killing a cop in a CE | 1,700 Reputation Points
|
| Escaping as a criminal | $15,000
|
| CE and AR timing rule | A CE will not start if an AR is about to start within 4 minutes
|
| Van Heist cycle | Van Heist happens every 4th CE
|
CIT no longer uses medkits for healing in Criminal Events. Use /myheals to track medic progress in a Criminal Event.
Related notes
- A CE appears on the Rapid Transport map from the
3minute warning until it starts. - Criminal Event first blood gives
8of each drug. - Criminal winners have a
10second exit delay and can use the skydive escape. - CE anti rush or re entry messages can appear.
- Idling to avoid Criminal Event ejection kills you.
- Players cannot enter a
Criminal Eventafter it has been running for5minutes. CEkill rewards are split equally between the top4damagers of a killed player.- One combined team imbalance entry: most
Criminal Eventsallow up to7player imbalance, while indoorCriminal Eventsonly allow1player imbalance. DL2, last tops, andAPBplayers are exempt fromCriminal Eventteam balance.- Everyone is ejected outside when a
Criminal Eventends. - Criminals can be sent to one of two random exit spots after a
Criminal Eventends.
Event limit and medics
Criminal Event players are ejected outside after 20 minutes instead of being killed. A warning appears 2 minutes before the limit.
When a player enters a Criminal Event, their personal vehicle is hidden automatically.
Criminal Medics are invisible while inside a Criminal Event. They can heal standing and crouched players, and /myheals shows heal statistics.