Vehicles: Difference between revisions
oldwiki>Jarrah m 1 revision imported: Clean reupload |
m 1 revision imported: Clean reupload |
(No difference)
| |
Latest revision as of 15:16, 6 May 2026
Vehicles
Vehicles in CIT covers buying, owning, recovering, repairing, refuelling, locking, gluing, and upgrading vehicles.
Most vehicle management uses:
F2/vehicles
Quick vehicle tools
| Command or key | Use | Notes |
|---|---|---|
F2 or /vehicles
|
Open Vehicle Manager | Recover, hide, sell, lock, unlock, blip, pick, and organize owned vehicles. |
/pick ID
|
Pick a vehicle by F2 number | ID is the number shown in the F2 vehicle list.
|
/recover
|
Recover selected vehicle | If no vehicle is selected, it selects the top vehicle in F2 and recovers it. |
/cruise <KPH>
|
Set cruise control speed | The bind can be changed in MTA settings under CITcruise.
|
/maxspeed <number>
|
Limit vehicle speed | Works on cars, motorbikes, and quadbikes. |
L
|
Toggle vehicle lights | Vehicle lights are not controlled with /lights.
|
Vehicle rules players check often
| Fact | Current behavior |
|---|---|
| New vehicles | Newly purchased vehicles start locked, like /lock was used.
|
| Fuel | Fuel does not run down while stationary or moving under 5 KPH. Voltic is electric and independent from the fuel system.
|
| Recovery near AR | Vehicle recovery is blocked within 40 units of an Armed Robbery.
|
| Large vehicles | Cops, criminals, and gangsters cannot recover Bus, Coach, Trashmaster, or Fire Truck.
|
| Bullet resistance | Vehicles with 10 / 10 Bullet Resistance are immune to stinger traps. Raindance and DFT-30 are 70% bullet resistant.
|
| Undercover Police | Undercover Police costs $150,000, has 161 km/h top speed, and everyone can use it, but undercover features apply to cops only.
|
| Looking for | Go to | Notes |
|---|---|---|
| Manage owned vehicles | Vehicle Manager (F2) | Recover, hide, sell, lock, and view data. |
| Buy vehicles | Vehicle Shops | Vehicle shop entry point. |
| Compare data | Vehicle Data and Vehicle Stats | Vehicle values and stat tables. |
| Recover vehicles | Vehicle Recovery | Recovery behavior and pads. |
| Modify vehicles | Vehicle Mods | Mods, shops, and related settings. |
Start here
| Goal | What to use |
|---|---|
| Find a shop | /gps and the Vehicle Shops category
|
| Buy a vehicle | Enter a vehicle shop marker and press Z
|
| Manage owned vehicles | F2 or /vehicles
|
| Recover selected vehicle | F2 or /recover
|
| Open vehicle data | /vehdata or F2 > View Data
|
All players can use visible white vehicle markers to get vehicles that cost $5,000. Many jobs also have free vehicle spawners.
Core systems
| System | Main facts | Main page |
|---|---|---|
| Vehicle Manager | Recover, hide, sell, lock, unlock, blip, unblip, pick, search, view data, and organize vehicles with categories. | Vehicle Manager (F2) |
| Vehicle shops | Shops sell cars, bikes, boats, planes, trucks, and other vehicles. The Vehicle Sales GUI shows price and estimated max speed. | Vehicle Shops |
| Recovery | VIP recovery can bring vehicles to you except when wanted. Without VIP, the vehicle goes to a recovery point or an allowed spawner. | Vehicle Recovery |
| Non VIP recovery | Some roles and jobs can recover specific vehicles without VIP. | Non-VIP Vehicle Recovery |
| Repair | Repair Kit, Pay n' Spray, Mechanic, DL1+, /lawrepair, and /repair in supported places.
|
Vehicle Repair |
| Refuel | Fuel stations or Jerry Can. Basic Fuel Skills gives 20% extra fuel when refuelling.
|
Fuel |
| Glue | /glue attaches you to a vehicle. VIP can glue to any vehicle.
|
Vehicle Glue |
| Vehicle stats | Full vehicle stat table with listed value, max speed, acceleration, mass, braking, traction, and handling values. | Vehicle Stats |
Ownership and selling
Vehicles sell back to the server only, with a 20% deduction from the original buy price.
Vehicle decay per spawn is 0.0001 of the vehicle value, with a minimum of $100 and a maximum of $1,000 per spawn.
Recovery details
Wanted players can hide a vehicle that is being recovered to them during the 10 second wait.
Military and Rebel recovery without VIP is historical because Military and Rebel are disabled.
Common non VIP recovery examples
| Role | Vehicles |
|---|---|
| Everyone | Faggio, Caddy, Moonbeam, every pedal bike, Dinghy, and Sweeper
|
| Criminals and gangsters | Stafford, Greenwood, and Sultan
|
| Cops from any location | Police LS, Medic Car, S.W.A.T., Undercover Police, and HPV1000
|
| Police Chiefs | Police Undercover, Transport Maverick, FBI Rancher, FBI Truck, MPCC Truck, and HPV-1000
|
Civilian non VIP recovery depends on the job. Use Non-VIP Vehicle Recovery for the full list.
Special vehicles
| Vehicle | Main facts |
|---|---|
| Advanced Hummer | Costs $70,000,000, top speed 168 km/h, bullet resistant, heals 5% HP every 6 seconds, flips itself upright, uses no fuel, and has Unarmed, Uzi armed, and M4 armed versions.
|
| Hydra | Costs $50,000,000, top speed 138 km/h, repairs 7% HP every 5 seconds while not moving, and each missile costs $2,000. Missiles are free in the Law Dimension.
|
| Rhino | Costs $90,000,000, top speed 33 km/h, and is mainly a fun vehicle.
|
Vehicle stats
Use Vehicle Stats when you need the full stat table, exact max speed values, acceleration values, mass values, traction values, and ranking tables.
Extra vehicle notes
- The MPCC shows on screen text for why it will not accept teleports.
- The vehicle GUI shows auto despawn information.
MPCCshows on screen text explaining why it cannot accept teleports.- Everyone can use the
Undercover Policevehicle, but undercover features apply to cops only. - An unwanted driver gets a chance to accept wanted level before ejecting a wanted passenger.
- Vehicles are not auto hidden on arrest or jail if someone is in or on them.
Ask to Hideauto hides a vehicle if the player is idle for60seconds or more, except outside the main world.- Rustler air bomb timing is
15seconds slower below danger level1and15seconds faster above danger level2. Staffordhas the same glue limit asHummernear Armed Robberies.- Vehicles with
10 / 10Bullet Resistance are immune to stinger traps. - Rustler bombs are free in law and event dimensions, have reduced cooldown there, and use
Left Shift. - Vehicle recovery is blocked within
40units of an Armed Robbery. /bvrpfor toggling vehicle recovery pad blips.- Cops can use silent red and blue sirens on any vehicle they drive.
- Drivers cannot drive while firing from a vehicle.
- Anyone can fire Hydra rockets, with one heat seeking missile every
15seconds. F2can select3vehicles every15seconds.- The owned vehicle system can hold about
500vehicles. RaindanceandDFT-30are70%bullet resistant.- The vehicle requirement is
Flatbed,Yankee,Mule, orRoadtrain. - Each car tuning level adds
0.05bullet resistance. - Front and rear brake bias tuning controls where most braking power is.
- Mod Shops show how many
Engine Partsare needed for the next boost level. - Pressing
X, clicking a vehicle, and choosingConvoymakes your vehicle follow the target vehicle more precisely. - Fuel does not run down while a vehicle is stationary or moving under
5 KPH. - MPCC Truck respawn cooldown is based on danger level, with higher danger shortening it and lower danger increasing it.
- Personal vehicles can be recovered at race track, blood bowl, and demolition derby recovery pads.
- Large planes can only be recovered at airports.
- Cops, criminals, and gangsters cannot recover
Bus,Coach,Trashmaster, orFire Truck, and large vehicles are removed from areas with many wanted players. - MPCC Truck Rapid Transport blips show as a truck on the map.
StaffordandHummersuspension can be upgraded at the Mod Shop.- A stinger deployed from a cop vehicle takes
2.5seconds before it starts stinging tires. - The
/enginelookup as turning a vehicle or aircraft engine on or off with/engine. - Clicking
RecoverinF2clones your personal vehicle for temporary use in theLaw Farmdimension. - Broken down vehicles can be hidden even if they are moving.
- Cop only armor vehicle coverage for police cars,
MPCC Truck, andShelby. - Criminal only armor vehicle coverage for
Huntley. - Vehicle armor buying fails if the player took damage in the last
3seconds, and cops cannot buy armor from vehicles inLV. - All players can glue to the
MPCC Truck. MPCCspawn is not accessible if the owner has not moved in120seconds.- Spawning at an
MPCC Truckdisables collisions with the truck until exiting it. - Wanted player or prisoner vehicle recovery is visible to everyone, shows a half transparent vehicle, and spawns after
10seconds. - Damage taken inside a broken down vehicle is reduced by
50%. - Car tuning gives
4%speed boost per level and3%acceleration boost per level. - Vehicle passengers and attached players can buy food from drive through food stores.
- Criminals and Gangsters can crash into a vehicle driven by a hit target.
- Trying to enter a locked vehicle shows a message above the player as a reminder to the owner.
- Recovering and driving vehicles except motorbikes is disabled inside open interiors and places vehicles outside buildings.
- All player armor vehicle coverage for
Advanced Hummer,Stafford,Patriot,Burrito,Hydra, andRhino. - Players can recover vehicles in allied bases without
VIP. - Static vehicles are non colliding.
- Entering a static vehicle creates a clone and the original disappears for a while.
- Players can enter static cars and bikes.
- Vehicle shops can use bank balance if cash on hand is not enough.
/engineturns off a vehicle or aircraft engine, and using/engineagain turns it back on.- Repaired vehicles do not collide with other vehicles for
15seconds unless the driver is wanted. - Aircraft HUD
MASLmeans metres above sea level and appears when driving helicopters and planes. - The
Volticis electric and independent from the fuel system. - Press
X, click your own vehicle, then chooseAsk to Hide. - Passengers are not ejected when a vehicle breaks down.
- Damage to a broken vehicle hurts all occupants.
- Car music stops when the player unglues from another player's vehicle.
- Repair fees and fuel charges depend on the vehicle's original price.
- Jerry Cans refuel a percentage based on vehicle price.
- Vehicles over
$1,000,000cost more at Pay n Spray. /recoverno selected vehicle selects the top vehicle in theF2list and recovers it.- The vehicle grid returns to the last scroll position.
- Holding up or down keeps moving the selected vehicle while ordering.
- Players can choose rotation direction or pause vehicle rotation while viewing vehicles for sale.
Rustlerdrops bombs.Cropdusterdrops tear gas.- Bombs and tear gas cost
$2,000each. - Level 7 group
Vehicle Tazerreduces a wanted driver's vehicle max speed for20seconds instead of removing controls. Tramand passenger train carriages are enterable so players can glue to them.- Recovered trains are sent to the correct track.
- A Repair Kit repairs
33%. - The repair shows how many Repair Kits are left.
- To press
Wforward to cancel the repair. - A cancelled repair does not consume the Repair Kit.
- The drone payment lookup only that drones need to be paid for once.
- To enter a
Topfun Vanto drive drones. - The radio volume save lookup only says car radio volume is saved.
- Players glued to the vehicle can hear the car radio.
- Car radio volume saving and glued players hearing car radio.
- Repair Kit vehicle use it repairs
33%, shows kits left, can be cancelled withW, and cancelled repair does not consume the kit. /pick IDlookup for selecting a vehicle by the number shown inF2.- Aircraft refuelling at airport gas stations and any gas station where the aircraft can land.
- Merged police car armor into the role based vehicle armor section for cops.
- Aiming at a vehicle shows vehicle health information.
- Vehicle hide speed rule: outside LV vehicles cannot be hidden while moving fast, while in LV vehicles can be hidden instantly.
/cruise <KPH>cruise control lookup andCITcruisebind note.- Merged
Advanced Hummerarmor into the role based vehicle armor section for all players. - Drone payment note that drones only need to be paid once and
Topfun Vanis used to drive drones. - Newly purchased vehicles start locked like
/lockwas used. - Repair Kit cancellation details, include showing kits left and not consuming the kit if cancelled.
- Neon lights added with
/neonare saved. /maxspeed <number>for setting vehicle max speed, include motorbikes and quadbikes.- Advanced Hummer immunity to car taser effect.
Related commands
| Command | Use |
|---|---|
/carmods
|
Opens an interface to install optional vehicle mods or skins. |
/cv
|
Toggles first person view for vehicles. |
/djv
|
Destroys your spawned job vehicle if you no longer need it. Use /hide for owned vehicles.
|
/engine
|
Turns your vehicle or aircraft engine on or off. |
/hide
|
Hides your current spawned owned vehicle. |
/lock
|
Locks and unlocks nearby vehicles that you own or spawned for your job. |
/od
|
Opens the vehicle doors feature panel. |
/pick <vehicle number>
|
Spawns a vehicle by number from the F2 vehicle panel. |
/recover
|
Recovers your owned vehicle. |
/repair
|
Repairs your vehicle in certain dimensions such as event, Law Farm, and apartment dimensions. |