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Line 42: Line 42:
* CC = Country Club
* CC = Country Club
* LSA = LSA Storage LSA
* LSA = LSA Storage LSA
* PCB = Palomino Creek Bank
* PCB = Palomino Creek [[Bank]]
* CPD = Car Parts Dealer
* CPD = Car Parts Dealer
* DTY = Docks Train Yard
* DTY = Docks Train Yard
Line 49: Line 49:
* FS = Freight Station
* FS = Freight Station
* CS = Construction Site
* CS = Construction Site
* IS = Iron Storage
* IS = [[Iron]] Storage
* GT = Ghost Town
* GT = Ghost Town
* DS = [[Drug]] Shipment
* DS = [[Drugs|Drug]] Shipment
* DPD = Dilimore PD
* DPD = Dilimore PD
* OF = Oil Factory
* OF = Oil Factory
Line 73: Line 73:


* $34,500
* $34,500
* 100g of a random drug except weed
* 100g of a random drug except [[weed]]


Some Armed Robbery spots give materials instead:
Some Armed Robbery spots give materials instead:
Line 82: Line 82:
* NCC gives 22 Engine Parts and 9 Jerry Cans
* NCC gives 22 Engine Parts and 9 Jerry Cans
* NRH gives 173 Weed
* NRH gives 173 Weed
* HJ gives 51 Gold
* HJ gives 51 [[Gold]]


Getting a kill in an AR gives a 1 in 5 chance of 5 units of a random drug.
Getting a kill in an AR gives a 1 in 5 chance of 5 [[units]] of a random drug.


If you did no [[damage]] to cops, your payment is halved.
If you did no [[damage]] to cops, your payment is halved.
Line 143: Line 143:
* Armed Robbery is different from [[Criminal Event]]
* Armed Robbery is different from [[Criminal Event]]
* Mapping near or inside Armed Robbery areas is restricted
* Mapping near or inside Armed Robbery areas is restricted
* Some vehicles and systems also have AR-related restrictions, such as the [[MPCC]] Truck not being usable within 200 meters of an Armed Robbery
* Some [[vehicles]] and systems also have AR-related restrictions, such as the [[MPCC]] Truck not being usable within 200 meters of an Armed Robbery


== Related Topics ==
== Related Topics ==

Revision as of 19:28, 17 April 2026

Armed Robbery

Armed Robberies, usually called ARs, are outdoor robberies at fixed spots in CIT.

Overview

Armed Robberies are public criminal activities where criminals try to complete a robbery while police try to stop them.

They are separate from Criminal Events.

The main difference is:

  • Armed Robbery is an outdoor robbery at a fixed spot and starts by aiming at the robbery ped
  • Criminal Event uses a different event flow and is checked with /ce

How It Works

To join an Armed Robbery:

  1. Use /arl, /gps, or the red money bag on F11 to find it
  1. Go to the AR location
  1. Aim at the robbery ped to start

Use /arl to check the current Armed Robbery.

It shows:

  • The current AR
  • The time left
  • How many criminals are there
  • How many cops are there

Use /arl update to keep live AR info on your screen.

Full List of Armed Robberies

AR codes are:

  • GY = Graveyard Mortuary
  • CC = Country Club
  • LSA = LSA Storage LSA
  • PCB = Palomino Creek Bank
  • CPD = Car Parts Dealer
  • DTY = Docks Train Yard
  • NRH = North Rock Hut
  • SPF = Sprunk Factory
  • FS = Freight Station
  • CS = Construction Site
  • IS = Iron Storage
  • GT = Ghost Town
  • DS = Drug Shipment
  • DPD = Dilimore PD
  • OF = Oil Factory
  • BB = Blueberry
  • MV = Magneto's Villa
  • LSO = LS Oil
  • NCC = Nuko's Car Center
  • HJ = Happy Jewellers
  • MA = Abandoned Mall
  • VH = Vagos House
  • LSJ = Junkyard
  • MO = Marina Office
  • SDC = Safe Deposit Center
  • SI = Santos Investments
  • WG = Willowfield Garages
  • USFY = Unity Station Freight Yard

Rewards

The base Armed Robbery reward is:

  • $34,500
  • 100g of a random drug except weed

Some Armed Robbery spots give materials instead:

  • LSO gives 345 Oil
  • IS gives 863 Iron
  • CPD gives 44 Engine Parts
  • NCC gives 22 Engine Parts and 9 Jerry Cans
  • NRH gives 173 Weed
  • HJ gives 51 Gold

Getting a kill in an AR gives a 1 in 5 chance of 5 units of a random drug.

If you did no damage to cops, your payment is halved.

RP rewards

RP rewards for AR are:

  • Armed Robbery gives 500 RP
  • Armed Robbery kill gives 800 RP

Danger Level

Danger Level affects Armed Robbery.

It is based on the amount of cops divided by the amount of wanted criminals online.

When cops outnumber criminals, danger goes down and robberies go faster.

When criminals outnumber cops, danger goes up and robberies go slower.

You can check Danger Level with:

Cops can also check it in F5.

Use /dangerlevel update to keep Danger Level on your screen.

Anti-Rush

Anti-Rush is the delay before cops can enter the Armed Robbery.

The delay depends on Danger Level:

  • Below 1.2 gives 120 seconds
  • 1.2 or higher gives 60 seconds
  • 1.6 or higher gives 10 seconds

Commands and Helpful Options

AR-related commands and options include:

  • /arl
  • /arl update
  • /gps
  • /dangerlevel
  • /dangerlevel update

There are also settings for:

  • Armed Robbery Messages
  • Display Armed Robbery Borders

Important Notes

  • Armed Robbery is different from Criminal Event
  • Mapping near or inside Armed Robbery areas is restricted
  • Some vehicles and systems also have AR-related restrictions, such as the MPCC Truck not being usable within 200 meters of an Armed Robbery

Related Topics