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== Introduction to Criminal Life ==
= Criminal =
The '''Criminal''' life is all about making money through illegal activities and evading law enforcement. Criminals can engage in '''armed robberies''', '''criminal events''', '''store robberies''', and more. As a criminal, you can also follow a '''[[Criminal Boss]]''', who organizes riots and lead criminals in CEs and ARs. It’s a dangerous world where the goal is to maximize profit while avoiding capture.
== Overview ==
----
The '''Criminal''' side is built around high-risk, high-reward gameplay: you commit crimes (events and robberies), gain Wanted Points, and try to escape or outplay [[police]] while earning cash and Criminal RP.


== How to Become a Criminal ==
== How to become a Criminal ==


* '''Command''': Type '''/criminal''' to become a criminal.
# Type <code>/criminal</code>.
# Walk into the '''blue marker''' to switch to the Criminal side.


Once you're a criminal, you’ll have access to various illegal missions that will boost your '''Reputation Points (RP)''' and make you a dangerous figure on the streets.
After switching, you can start criminal activities and track your wanted status and events using the commands listed below.
----


== Criminal Rank System ==
== Core mechanics ==
'''Level 1-60''': Progress through criminal activities, earning '''cash''' and '''Reputation Points''' as you rise through the ranks.
 
{| class="wikitable"
=== Wanted Points, Wanted Level, and APB ===
!'''Level'''
 
!'''Required RP'''
* Your '''Wanted Points''' go up when you commit crimes (and they can be reduced by paying fines).
|-
* Use <code>/wl</code> to check your Wanted Level.
|'''Level 1'''
* At '''1000 Wanted Points''', an '''APB''' becomes active (All Points Bulletin), making you a priority target.
|384 RP
|-
|'''Level 5'''
|2,884 RP
|-
|'''Level 10'''
|28,846 RP
|-
|'''Level 15'''
|76,923 RP
|-
|'''Level 20'''
|144,230 RP
|-
|'''Level 25'''
|255,769 RP
|-
|'''Level 30'''
|480,769 RP
|-
|'''Level 35'''
|932,692 RP
|-
|'''Level 40'''
|1,817,307 RP
|-
|'''Level 45'''
|3,251,923 RP
|-
|'''Level 50'''
|5,000,000 RP
|-
|'''Level 60'''
|15,000,000 RP
|}


* '''Level 5''': Access to the '''Criminal [[Medic]]''' job.
=== Arrests, jail, and money safety ===
* '''Level 10''': '''Store''', '''petrol station''', and '''[[butcher]] robberies''' reward increased by '''5%'''.
* '''Level 12''': '''Drugs''' from kills/assists at '''Armed Robberies (AR)''' and '''Criminal Events (CE)''' increased by '''5%'''.
* '''Level 15''': '''Reward''' from '''ARs''' and '''CEs''' increased by '''5%'''.
* '''Level 20''': '''Store''', '''petrol station''', and '''butcher robberies''' reward increased by another '''5%'''.
* '''Level 22''': '''Drugs''' from kills/assists at '''ARs''' and '''CEs''' increased by another '''5%'''.
* '''Level 25''': '''Reward''' from '''ARs''' and '''CEs''' increased by another '''5%'''.
* '''Level 30''': '''Store''', '''petrol station''', and '''butcher robberies''' reward increased by another '''5%'''.
* '''Level 32''': '''Drugs''' from kills/assists at '''ARs''' and '''CEs''' increased by another '''5%'''.
* '''Level 35''': '''Reward''' from '''ARs''' and '''CEs''' increased by another '''5%'''.


* '''Level 60''': '''PepeCrim''' and '''PepeCrim2''' emojis are unlocked.
* If you get arrested, you are sent to [[jail]] and your jail time is based on your Wanted Points.
----
* '''Cash on hand can be lost''' on arrest, so it’s safer to keep money in the bank when you’re actively doing crime.
* You can pay a jail fine to be released (<code>/payjailfine</code>).
* Jail escape: criminals can open the jail gate from the inside to escape (you still need to deal with your Wanted Points afterward).


== Reputation Table ==
== Commands ==
{| class="wikitable sortable"
{| class="wikitable sortable"
|+
!Command
!
!What it does
!Reputation
!
!
|-
|-
|Killing a cop
|<code>/criminal</code>
!100+
|Switch to Criminal side (enter the marker after typing it).
!
!
|-
|-
|Armed Robbery
|<code>/wl</code>
!500
|Shows your Wanted Level.
!
!
|-
|-
|Armed Robbery Kill
|<code>/apb</code>
!800
|Check APB status (also available via “Event Times” on the phone).
!
!
|-
|-
|[[Criminal Event]] Kill
|<code>/fine</code>
!2,300
|Pay fines to reduce Wanted Points.
!1,150
!575
|-
|-
|[[Store Robbery]]
|<code>/payjailfine</code>
!340
|Pay to be released from jail.
!
!
|-
|-
|[[Illegal Trucking]]
|<code>/ce</code>
! 400+
|View active Criminal Events (CE) and join/mark them.
!
!
|-
|-
|[[House Robbery]]
|<code>/ce update</code>
!120
|Shows current CE location + time remaining.
!
!
|-
|-
|[[Static Vehicle Robbery]]
|<code>/arl</code>
!1,200
|Shows AR status: current AR, time remaining, next AR timer, etc.
!
!
|-
|-
|[[Drug]] Trafficking
|<code>/arl update</code>
! 300+
|Keeps AR info updated on-screen.
!
!
|-
|-
|[[Drug Running]]
|<code>/batm</code>
! 500+
|Shows eligible ATMs for ATM robbery.
!
!
|-
|-
|Ped mission
|<code>/robatm</code>
!100+
|Start an ATM robbery (plant a bomb).
!
!
|-
|-
|ATM Robbery
|<code>/cb</code>
!250
|[[Criminal Boss]] chat (for boss coordination).
!
!
|-
|-
|Turfing
|<code>/criminal medic</code>
!120+
|Switch into Criminal [[Medic]] role (unlocked by progression/perks).
!
!
|-
|Hijack mission
!1,000
!
!
|-
|Briefcase
!800
!
!
|-
|Bounty Kill
!75
!
!
|-
|JFM (Every 3mins)
!60
!
!
|-
|Van Heist
!100+
!
!
|-
|Kill Assist
!50
!
!
|-
|[[Pickpocket]]
!35
!
!
|-
|Riot Kill
!
!
!
|}
|}


* "+" means it depends on distance
== Criminal activities ==
* Cop killing reputation reward depends on your wanted level. 4 stars: 200. 5 stars: 300. 6 stars: 400. APB: 500
 
* Killing a police officer in CE gives different RP, i still don't know why.
=== Criminal Events (CE) ===
'''Criminal Events''' are rotating event locations for criminals and police, with no fixed player limit.
 
* Track events with <code>/ce</code>, and use <code>/ce update</code> to see the current CE location and remaining time.
* Joining: use <code>/ce</code> then press <code>N</code>, or use GPS and select “CE”.
 
'''Rewards (criminals):'''
 
* Criminal RP for killing [[cops]] in a CE scales with the cop’s Wanted Points.
* You also gain cash for escaping, and the first kill can grant [[drug]] rewards.
 
==== Van Heist (special CE) ====
Van Heist occurs regularly as a special CE type:
 
* Criminals [[hijack]] the van and deliver it to a marked location.
* Jetpacks are disabled within a radius around the van (and there are additional proximity [[rules]] that can give criminals wanted points).
 
=== Armed Robberies (AR) ===
'''Armed Robberies''' are “Cops ’n’ Robbers”-style events at preset robbery spots where criminals/gangsters attempt the robbery while police attempt to stop them.
 
* Use <code>/arl</code> to check the current AR and timers.
* Use <code>/arl update</code> to keep the AR info on-screen.
* AR locations appear on the map (red bag icon).
 
'''Starting an AR:'''
 
* Most AR locations have two AR peds — aiming at either can start the robbery.
 
'''Rewards:'''
 
* Base reward includes cash + drugs (and you gain Criminal RP for killing cops during ARs).
* Some AR locations can award special materials (see below).
 
==== Danger Level & Anti-Rush ====
 
* '''[[Danger Level]]''' affects how fast/slow the robbery progresses.
* '''Anti-Rush''' delays cops entering an AR based on the current danger level, giving criminals time to set up and preventing instant rushing.


----
==== Special material rewards (AR) ====
Some AR locations can reward special materials, for example:


== Criminal Jobs and Missions ==
* LSO, Market, Maddogs Mansion, and Yellow Bells can award materials such as '''oil''', '''ore''', or '''meat''' (depending on location).


=== '''1. Armed Robberies (AR)''' ===
(Exact reward rules can vary by AR location.)
* '''Objective''': Rob various high-profile locations such as '''banks.'''
* '''How it Works''':


* Armed robberies start automatically every 3 minutes.
=== Store robberies ===
Store robberies are robberies at specific shops/stores.


* Aim at the ped to start the robbery and defend yourself and other criminals from law enforcement.
* Start by aiming at the cashier/NPC; a countdown appears.
* If a cop is killed during the robbery, the timer goes down.
* Don’t leave the store during the robbery.
* Robbing the same store again within 6 hours increases the timer (+1 minute each time), up to a cap.


* '''Rewards''': '''$30,000''' in cash and '''500 Reputation Points and 700 Reputation Points for killing a cop while robbing'''
Stores you can rob include:


----
* 24/7, Well Stacked Pizza, Victim, and Burgershot.


=== '''2. Criminal Events (CE)''' ===
Rewards include cash and Criminal RP (and some stores may give materials like oil/meat instead of money in certain cases).
* '''Objective''': Rob various high-profile locations such as '''banks.'''
* '''How it Works''':
** Criminal events (CEs) start automatically every 10 minutes.
** These events often involve tense PVP between the [[police]] and criminals
** Criminals can attack [[cops]] during these events, but be careful—law enforcement will try to stop you!
* '''Rewards''': Cash and '''Reputation Points'''.


----
=== ATM robberies ===


=== '''3. [[Store Robbery]]''' ===
* Use <code>/batm</code> to locate eligible ATMs.
* '''Objective''': Rob stores like '''24/7''', '''clothing shops''', and '''[[food]] stores'''.
* Use <code>/robatm</code> to plant a bomb and start the robbery (1 minute).
* '''How it Works''':
* ATM gives cash + Criminal RP and adds Wanted Points.
** Aim at the cashier to start the robbery, then wait for the timer to finish.
* After robbery, the ATM is empty for a short period.
** You must defend yourself from law enforcement and ensure you don't get caught.
** Killing a cop will extend the timer.
* '''Rewards''': '''$10,000''' in cash and '''340 Reputation Points'''.
* '''Note''': Some stores may reward you with '''oil''' or '''meat''' instead of cash.


----
=== Pickpocketing ===
How to [[pickpocket]]:


=== '''4. [[House Robbery]]''' ===
# Stand close to the target player.
* '''Objective''': Steal and deliver vehicles to specific locations.
# Press <code>X</code>.
# Click the player.
# Select '''Pickpocket'''.


* How it Works:
Notes:
** Walk up to a '''house icon''' and press '''<nowiki/>'N'''' to enter the interior.
** Pick up an item to steal it (e.g., '''electronics''', '''cash''').
** Once you have stolen the item, exit the house and take it to a buyer indicated by a '''grey truck blip'''.
** Be cautious, as making too much noise may get you '''wanted'''.


* '''Rewards''':
* Pickpocketing has cooldown rules (including restrictions on repeatedly robbing the same player).
** '''$1,800 - $3,500''' in cash.
* Pickpocketing is allowed during AR.
** '''120 Reputation Points'''.


----
== Progression: Criminal RP, levels, and perks ==


=== '''4. [[Vehicle Robbery Mission|Vehicle Robbery]]''' ===
=== Criminal RP and levels ===
* '''Objective''': Steal and deliver vehicles to specific locations.
As you earn Criminal RP, you rank up from Level 1 to Level 60.
* '''How it Works''':
** Use vehicles like the '''Stafford''', which is '''bulletproof''' and can '''repair itself'''.
** Approach a [[vehicle]] and use '''/rob''' to unlock it, then drive it to a designated spot.
** You’ll be wanted once you steal the vehicle, so be ready to escape from the cops!
* '''Rewards''': '''Cash''' and '''Reputation Points''' based on how far you drive the stolen vehicle.


----
Selected RP milestones:


=== '''5. Riots''' ===
* Level 1: 384 RP
* '''Objective''': Participate in riots organized by a '''Criminal Boss'''.
* Level 5: 2,884 RP
* '''How it Works''':
* Level 10: 28,846 RP
** The '''Criminal Boss''' organizes riots where criminals attack law enforcement in designated areas.
* Level 15: 76,923 RP
** Criminals follow the '''Boss's''' instructions and create chaos.
* Level 20: 144,230 RP
* Level 25: 255,769 RP
* Level 30: 480,769 RP
* Level 35: 932,692 RP
* Level 40: 1,817,307 RP
* Level 45: 3,251,923 RP
* Level 50: 5,000,000 RP
* Level 60: 15,000,000 RP


* '''Rewards''':
=== Perks at higher levels ===
** '''Cash''' and '''Reputation Points''' for successful participation in the riot.
Examples of perks you can unlock:


----
* Level 5: Criminal Medic job
* Level 10/20/30: Increased robbery rewards (store/petrol/butcher)
* Level 12/22/32: More drugs from AR/CE kills or assists
* Level 15/25/35: Increased rewards from ARs and CEs
* Level 60: Additional cosmetic/emote unlocks (server-specific)


== Criminal Boss ==
== Criminal Boss ==
The '''Criminal Boss''' leads all criminals. They organize heists, robberies, and riots, directing the gang in major operations. The '''Criminal Boss''' can issue bounties, set up '''criminal riots''', and more.
'''Criminal Bosses''' are experienced criminals who help coordinate and lead criminal activity (e.g., organizing cop hunts / riots and keeping criminals active).
----


== Criminal Vehicles ==
* Criminal Boss communication is typically through <code>/cb</code>.


* As a criminal, you can use '''any vehicle''' to carry out your missions.
== Criminal Villa ==
* The '''Hummar''' is recommended vehicle for criminals, as it is '''bulletproof''' and '''self-repairing but costs $90M'''
The [[Criminal Villa]] is a criminal base area with access to vehicles and [[weapons]] and has special rules regarding police presence.
* [[Vehicles you can recover without VIP]]: Stafford, Greenwood, Sultan


----
== See also ==


== Wanted Levels and APBs ==
* [[Civilians|Civilian]]
* [[Gangster]]
* [[Police|Police/Law]]
* [[Criminal Event|Criminal Events]]
* [[Armed Robbery]]
* [[Wanted Points]]


* '''[[APB]] (All Points Bulletin)''': When a high-wanted criminal reach 1000 WP, an APB is placed. '''Criminals''' can see APBs and help him by protecting him from the police.
[[Category:Criminal Category]]
* '''Wanted Level''': Committing crimes like robberies and killing cops increases your wanted level. The higher the wanted level, the more likely you are to get caught by law enforcement.

Latest revision as of 14:02, 23 February 2026

Criminal

Overview

The Criminal side is built around high-risk, high-reward gameplay: you commit crimes (events and robberies), gain Wanted Points, and try to escape or outplay police while earning cash and Criminal RP.

How to become a Criminal

  1. Type /criminal.
  2. Walk into the blue marker to switch to the Criminal side.

After switching, you can start criminal activities and track your wanted status and events using the commands listed below.

Core mechanics

Wanted Points, Wanted Level, and APB

  • Your Wanted Points go up when you commit crimes (and they can be reduced by paying fines).
  • Use /wl to check your Wanted Level.
  • At 1000 Wanted Points, an APB becomes active (All Points Bulletin), making you a priority target.

Arrests, jail, and money safety

  • If you get arrested, you are sent to jail and your jail time is based on your Wanted Points.
  • Cash on hand can be lost on arrest, so it’s safer to keep money in the bank when you’re actively doing crime.
  • You can pay a jail fine to be released (/payjailfine).
  • Jail escape: criminals can open the jail gate from the inside to escape (you still need to deal with your Wanted Points afterward).

Commands

Command What it does
/criminal Switch to Criminal side (enter the marker after typing it).
/wl Shows your Wanted Level.
/apb Check APB status (also available via “Event Times” on the phone).
/fine Pay fines to reduce Wanted Points.
/payjailfine Pay to be released from jail.
/ce View active Criminal Events (CE) and join/mark them.
/ce update Shows current CE location + time remaining.
/arl Shows AR status: current AR, time remaining, next AR timer, etc.
/arl update Keeps AR info updated on-screen.
/batm Shows eligible ATMs for ATM robbery.
/robatm Start an ATM robbery (plant a bomb).
/cb Criminal Boss chat (for boss coordination).
/criminal medic Switch into Criminal Medic role (unlocked by progression/perks).

Criminal activities

Criminal Events (CE)

Criminal Events are rotating event locations for criminals and police, with no fixed player limit.

  • Track events with /ce, and use /ce update to see the current CE location and remaining time.
  • Joining: use /ce then press N, or use GPS and select “CE”.

Rewards (criminals):

  • Criminal RP for killing cops in a CE scales with the cop’s Wanted Points.
  • You also gain cash for escaping, and the first kill can grant drug rewards.

Van Heist (special CE)

Van Heist occurs regularly as a special CE type:

  • Criminals hijack the van and deliver it to a marked location.
  • Jetpacks are disabled within a radius around the van (and there are additional proximity rules that can give criminals wanted points).

Armed Robberies (AR)

Armed Robberies are “Cops ’n’ Robbers”-style events at preset robbery spots where criminals/gangsters attempt the robbery while police attempt to stop them.

  • Use /arl to check the current AR and timers.
  • Use /arl update to keep the AR info on-screen.
  • AR locations appear on the map (red bag icon).

Starting an AR:

  • Most AR locations have two AR peds — aiming at either can start the robbery.

Rewards:

  • Base reward includes cash + drugs (and you gain Criminal RP for killing cops during ARs).
  • Some AR locations can award special materials (see below).

Danger Level & Anti-Rush

  • Danger Level affects how fast/slow the robbery progresses.
  • Anti-Rush delays cops entering an AR based on the current danger level, giving criminals time to set up and preventing instant rushing.

Special material rewards (AR)

Some AR locations can reward special materials, for example:

  • LSO, Market, Maddogs Mansion, and Yellow Bells can award materials such as oil, ore, or meat (depending on location).

(Exact reward rules can vary by AR location.)

Store robberies

Store robberies are robberies at specific shops/stores.

  • Start by aiming at the cashier/NPC; a countdown appears.
  • Don’t leave the store during the robbery.
  • Robbing the same store again within 6 hours increases the timer (+1 minute each time), up to a cap.

Stores you can rob include:

  • 24/7, Well Stacked Pizza, Victim, and Burgershot.

Rewards include cash and Criminal RP (and some stores may give materials like oil/meat instead of money in certain cases).

ATM robberies

  • Use /batm to locate eligible ATMs.
  • Use /robatm to plant a bomb and start the robbery (1 minute).
  • ATM gives cash + Criminal RP and adds Wanted Points.
  • After robbery, the ATM is empty for a short period.

Pickpocketing

How to pickpocket:

  1. Stand close to the target player.
  2. Press X.
  3. Click the player.
  4. Select Pickpocket.

Notes:

  • Pickpocketing has cooldown rules (including restrictions on repeatedly robbing the same player).
  • Pickpocketing is allowed during AR.

Progression: Criminal RP, levels, and perks

Criminal RP and levels

As you earn Criminal RP, you rank up from Level 1 to Level 60.

Selected RP milestones:

  • Level 1: 384 RP
  • Level 5: 2,884 RP
  • Level 10: 28,846 RP
  • Level 15: 76,923 RP
  • Level 20: 144,230 RP
  • Level 25: 255,769 RP
  • Level 30: 480,769 RP
  • Level 35: 932,692 RP
  • Level 40: 1,817,307 RP
  • Level 45: 3,251,923 RP
  • Level 50: 5,000,000 RP
  • Level 60: 15,000,000 RP

Perks at higher levels

Examples of perks you can unlock:

  • Level 5: Criminal Medic job
  • Level 10/20/30: Increased robbery rewards (store/petrol/butcher)
  • Level 12/22/32: More drugs from AR/CE kills or assists
  • Level 15/25/35: Increased rewards from ARs and CEs
  • Level 60: Additional cosmetic/emote unlocks (server-specific)

Criminal Boss

Criminal Bosses are experienced criminals who help coordinate and lead criminal activity (e.g., organizing cop hunts / riots and keeping criminals active).

  • Criminal Boss communication is typically through /cb.

Criminal Villa

The Criminal Villa is a criminal base area with access to vehicles and weapons and has special rules regarding police presence.

See also