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* non-VIP recoverable vehicles
* non-VIP recoverable vehicles
* group jobs
* group jobs
* group job skin list changes
* group job [[Skin List|skin list]] changes
* L8+ special skin models
* L8+ special skin models


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* [[Criminal Event]]
* [[Criminal Event]]
* [[Graffiti]]
* [[Graffiti]]
* [[Shaders]]
* [[Custom Skin Shaders]]
* [[Custom Car Shaders]]
* [[CITy Zone]]
* [[CITy Zone]]
* [[Commands]]
* [[Commands]]

Revision as of 07:46, 18 April 2026

Land Development

Land Development, often called CITLD, is the part of CIT that handles mapping requests, base and interior requests, group feature requests, fix requests, and some map-related suggestions.

It is mainly used by groups and squads for bases, interiors, special features, and related edits.

Overview

Land Development is used for:

  • group base requests
  • group and squad interior requests
  • edits to existing bases or interiors
  • CITy base zone requests
  • group feature requests
  • missing-feature and bug-fix requests
  • Criminal Event map suggestions

Main Topics

The main Land Development topics are:

Topic Main use
CITLD - Custom base maps, CITy bases and map rules New base requests, interior requests, custom interior edits, CITy base requests, and mapping rules
CITLD - Group Features Group feature requests
CITLD - Group Features fixes Missing features, info markers, map blip changes, marker requests, and general base bugs
CITLD - Homepage & Support General Land Development support

Who Can Request Things

Groups

For group maps and group features:

  • only the group's Founder or Leader can request them
  • the group must have had a sub-board for at least 1 month
  • the group must be consistently active
  • an empty board with no posts does not count as activity

Squads

For squad interiors:

  • the squad must have had a squad board for 4 months
  • the squad must meet the minimum requirements to have a board
  • if the squad recently lost its interior, it can request a new one again after 4 months

What Land Development Includes

Land Development feature topics include:

  • frozen group or squad peds
  • base auto-heal
  • static vehicles
  • tag protection
  • spawn vehicles
  • group skin shaders
  • group graffiti
  • info marker logos
  • group billboards
  • non-VIP recoverable vehicles
  • group jobs
  • group job skin list changes
  • L8+ special skin models

Mapping Rules

The general mapping rules are:

  • do not remove world objects if your group is under Level 6
  • even Level 6+ groups can be rejected if the world-object removal is badly designed
  • do not resize objects
  • do not remove houses that have enterable house markers
  • badly made maps and floating objects can be rejected
  • only founders or leaders can request group features
  • all map files must be visible to other mappers
  • do not send map files privately to mappers
  • if a request is rejected, you can open another one after 15 days

Restricted Areas and Location Rules

Land Development restrictions include:

  • base requests in Los Santos are no longer being accepted
  • CITy bases cannot be requested outside Las Venturas and San Fierro
  • do not map too close to an existing Armed Robbery or other custom map in use
  • San Fierro CITy bases should be out of the way and not in crowded places with many job markers
  • Las Venturas and War Islands bases must be far enough from turfs
  • bases in Las Venturas and War Islands must not give unfair access to a turf
  • underground areas in Las Venturas and War Islands must not be inside or near a turf

Mapping Limits

Base size

The maximum group base size is:

  • 100 x 100
  • height limit: 20z

Use:

  • /length

to help measure it.

Object limits

Area or type Object limit
Los Santos base, Level 4 to Level 8 25 total objects, including the base gate
Los Santos base, Level 9+ 50 total objects, including base gates
San Fierro and surrounding rural or desert normal bases 50 objects
Las Venturas and War Islands normal bases 50 objects
CITy bases 150 objects

Other mapping limits

Feature Limit
Community groups Level 2 to Level 5 Up to 1 interior marker
Official groups Level 6 to Level 10 Up to 3 interior markers
Gates More than 1 gate is allowed if each gate has a real use
Mapped interior objects inside Up to 110 objects
Interior objects around marker Up to 10 objects

File and Submission Rules

  • submitted map files must be unprotected
  • no passwords are allowed on map files
  • the files must stay visible to other mappers
  • it helps to upload the .map file from the saved map resource
  • if a submitted download is detected by antivirus software, the request is immediately rejected
  • blatantly copying another group's map leads to denial and can lead to blacklist action

Gates

Moving gates must be named with the format:

  • gate_status_ID

Examples:

  • gate_open_1
  • gate_close_1

They must be placed where you want the gate to be open and closed.

Costs

Request or feature Cost
New base request $60,000,000
Edit existing base at same location $30,000,000
New group or squad interior $40,000,000
Edit existing group or squad interior at same location $20,000,000
Change current custom interior to a new one $10,000,000
New CITy base zone $40,000,000
Info marker logo $15,000,000
Non-VIP recoverable group-job vehicle $10,000,000 per vehicle
Spawn vehicle request $2,500,000 per vehicle

Base Request Format

Use:

  • Group name with tags
  • Link to group board
  • Base Location Screenshot
  • SS of base in its location
  • Link to the basefile

The Random Stuff part uses:

  • Interior you'd like to have
  • RGB color of interior entrance marker
  • Coordinates of interior markers entrance
  • Teleports restrictions options

Interior Request Format

Use:

  • Group/Squad name with tags
  • Link to group board
  • Interior Location Screenshot
  • Link to the mapfile
  • Exterior Appearance Screenshot

The Random Stuff part uses:

  • Interior you'd like to have
  • RGB color of entrance marker
  • Coordinates of interior marker entrance
  • Teleports restrictions options

Teleport Restriction Options

Option Meaning
Option 1 Group-only access, whitelist or alliance access, and no wanteds allowed
Option 2 Group-only access, whitelist or alliance access, wanteds allowed, and Law Enforcement access
Option 3 Open to everyone

Custom Interior Edit Format

Use:

  • Group name with tags
  • Link to group board
  • Screenshot of interior
  • Link to the interior .map file

The Random Stuff part uses:

  • RGB color of interior entrance marker
  • Coordinates of interior entrance markers
  • Teleports restrictions options

CITy Base Zones

CITy base zones:

  • are limited to Las Venturas and San Fierro
  • cost $40,000,000 each time a new one is added

If a CITy base zone gets deleted or the owner becomes inactive:

  • the zone price is set to $0
  • if the zone gets deleted, the owner gets back the cost of the objects used to map the zone
  • the zone cannot be sold, bought, or lost after 14 days of inactivity

CITy base request format

Use:

  • Group name with tags and RGB
  • Link to group board
  • Base location screenshot
  • Owner's account name

CITy base owner change format

Use:

  • Group name with tags and RGB
  • Link to group board
  • Zone ID
  • Old owner's account name
  • New owner's account name
  • Why are you making this request

Missing Features and Fix Requests

The Group Features fixes topic is used for:

  • vehicle respawn colsphere requests
  • missing group or squad info markers
  • map name or blip text and color changes
  • general base bugs

Missing Features Request format

Use:

  • Bug fix requested
  • Position (/getpos) for marker or colshape requests
  • Link to board
  • Group name and tags

Base Features

Auto-heal

The health pickup system was replaced by:

  • base auto-heal

Groups or squads that own a base or interior get it automatically.

Vehicle respawn colsphere

Every group that received its interior can request a special vehicle respawn colsphere that lets non-VIP members recover their cars near the interior.

Group or squad info marker

If a group or squad is missing an info marker near its place, it can request one on the fixes topic.

Peds and Static Vehicles

Frozen peds

Owner Limit Command
Group with a base, hood, or CITy zone 3 /addbaseped
Squad with an interior 3 /addsquadped

Static vehicles

Owner Limit Command
Group with a base, hood, or CITy zone 5 /addstaticveh
Squad with an interior 2 /addstaticveh squad

Static vehicles are:

  • client-sided
  • frozen so they cannot be moved
  • copied with the current vehicle's modifications and upgrades

Static vehicle cost

  • if the vehicle price is lower than $500,000, the cost is $500,000
  • if the vehicle price is between $500,000 and $5,000,000, the cost is the real purchase price
  • if the vehicle price is higher than $5,000,000, the cost is $5,000,000
  • there is no refund when deleting a static vehicle

Static vehicles must not be used to block or obstruct players.

Tags, Logos, and Visual Features

Protected tags

Groups with a board can request:

  • 1 protected tag

Info marker logos

Groups that are Level 2+ can request an info marker logo for:

  • $15,000,000

Squads can also request one for:

  • $15,000,000

if they have a base or interior with an info marker nearby.

The image must be:

  • PNG
  • no larger than 256x256
  • transparent background
  • resembling a logo

Group skin shaders

  • Level 4 groups can request 1 skin shader for $30,000,000
  • every skin available in CIT can be shaded
  • the group must create the shader itself

Group graffiti

  • Level 4 groups can get 1 graffiti for $20,000,000
  • Level 6+ groups can request up to 3 graffitis
  • graffiti is free for official groups
  • submitted graffiti must be PNG
  • maximum size is 256x256

Group billboards

  • Level 5+ groups can request 1 group billboard for $20,000,000
  • the image must be 512x256
  • the image must not contain offensive material

Spawn Vehicles and Recoverable Vehicles

Spawn vehicles

Groups may request:

  • any cars available in car shops except Advanced Hummer
  • up to 6 vehicles
  • civilian groups can also request up to 2 helicopters
  • official groups may request up to 12 vehicles

The cost is:

  • $2,500,000 per vehicle

Planes, boats, and helicopters are limited to:

  • Level 8+ groups

unless the group is civilian.

Official groups can use:

  • /l4veh

inside LS and SF airports to spawn their base vehicles.

Non-VIP recoverable vehicles

  • Level 6+ groups with their own group job can request 1 vehicle to be recoverable without VIP
  • armored vehicles are included
  • cost: $10,000,000 per vehicle

Recoverable vehicle request format

Use:

  • Group name
  • Job name
  • Link to board
  • Vehicle IDs

Group Jobs

Groups that just reached Level 6 can request a group job.

Members with the right rank permission can use:

  • /gojob

Leaders with the right rank permission can assign the group job to other players.

Group job request format

Use:

  • Group name
  • Link to board
  • Team name
  • Occupation name
  • Skin IDs to show in skin list
  • Group RGB color

Group job skin list changes

Level 6+ groups, or groups that already have group job access, can request changes to the /gojob skin list.

The group can use any number of skins as long as they fit the occupation.

Group job skin list change format

Use:

  • Group name
  • Link to group board
  • Which side is your group
  • Occupation name
  • New skin list

L8+ Special Skin Models

Level 8+ groups can request a unique model usable only by their own group job.

The model must:

  • be physically acceptable
  • look like a human
  • not be too small
  • not be bigger than 3 MB unzipped for both files

L8+ skin model request format

Use:

  • Group name
  • Link to group board
  • Skin files link

Criminal Event Map Suggestions

Land Development is also used for:

  • suggesting new maps for existing Criminal Events

Tools

To help with mapping:

  • use /length to measure base size
  • use /getpos for marker and colshape positions
  • use the GTA SA object ID list to find object IDs

Notes

  • group feature requests and fixes are not the same topic
  • base and interior edits at the same location are cheaper than relocating them
  • squad interiors are active and have their own request rules
  • badly made maps, copied maps, protected files, and unsafe downloads can be rejected immediately

See also