Civilian Jobs: Difference between revisions
oldwiki>CIT Wiki KB Sync Current KB facts and controls, prepared 2026-09-14 |
m 1 revision imported: Clean reupload |
||
| (12 intermediate revisions by 5 users not shown) | |||
| Line 1: | Line 1: | ||
{{#seo: | {{#seo: | ||
|title=Civilian Jobs - CIT Wiki | |title=Civilian Jobs - CIT Wiki | ||
|description=Browse CIT Civilian jobs, job controls, Employment Office features, job radio, | |description=Browse CIT Civilian jobs, job controls, Employment Office features, job radio, triple XP, and shared job systems. | ||
}} | }} | ||
| Line 13: | Line 13: | ||
== How to use civilian jobs == | == How to use civilian jobs == | ||
Use ` | Use `F3` to browse jobs. If you have under `20` playtime hours, `/jobs` teleports you to the civilian jobs area. Stand on a civilian job marker in the `Employment Office` to open the job GUI when that job has a marker there. | ||
The Employment Office GUI can show: | The Employment Office GUI can show: | ||
| Line 21: | Line 21: | ||
* `Preview a Job Skin` | * `Preview a Job Skin` | ||
* skin list with `Skin ID` and `Skin Name` | * skin list with `Skin ID` and `Skin Name` | ||
* ` | * `Preview Skin` | ||
* `Restore Skin` | * `Restore Skin` | ||
* `Video tutorial` | * `Video tutorial` | ||
* `Warp To Job Location` | * `Warp To Job Location` | ||
* `Close` | |||
== Shared job systems == | == Shared job systems == | ||
<div class="cit-table-scroll"> | <div class="cit-table-scroll" style="max-width:100%;overflow-x:auto;"> | ||
{| class="wikitable" | {| class="wikitable" | ||
! Feature | ! Feature | ||
| Line 44: | Line 45: | ||
| Civilian jobs can have video tutorials in `F3` and at job markers. | | Civilian jobs can have video tutorials in `F3` and at job markers. | ||
|- | |- | ||
| Random | | Random triple XP | ||
| Every | | Every <code>50</code> to <code>100</code> hours, a random civilian job receives triple XP for <code>1</code> hour. <code>Miner</code>, <code>Hunter</code>, <code>Farmer</code>, <code>Mechanic</code>, <code>Medic</code>, and <code>Lumberjack</code> are excluded. Civilian XP is job progress. | ||
|} | |} | ||
</div> | </div> | ||
| Line 56: | Line 57: | ||
To browse civilian jobs: | To browse civilian jobs: | ||
* use <code>/jobs</code> | * use <code>/jobs</code> to travel to the civilian jobs area if you have under <code>20</code> playtime hours | ||
* or open <code>F3</code> | * or open <code>F3</code> | ||
| Line 96: | Line 97: | ||
* Paramedic | * Paramedic | ||
* Mechanic | * Mechanic | ||
* [[Iron]] | * [[Iron Miner]] | ||
* [[Cave Miner]] | * [[Cave Miner]] | ||
* [[LS Miner]] | * [[LS Miner]] | ||
| Line 110: | Line 111: | ||
* Crane Operator | * Crane Operator | ||
* Butcher | * Butcher | ||
* | * [[Street Food Seller]] | ||
* Ice Cream Man | * Ice Cream Man | ||
* News Reporter | * News Reporter | ||
* | * [[Software Developer]] | ||
* Fuel Transporter | * Fuel Transporter | ||
* [[Plumber]] | * [[Plumber]] | ||
| Line 123: | Line 124: | ||
=== Job info board === | === Job info board === | ||
While working, the civilian job | While working, the civilian job Info Board appears at the bottom right of the screen and shows job specific information. The separate action progress bar is at the bottom left. | ||
This can be adjusted in: | This can be adjusted in: | ||
| Line 155: | Line 156: | ||
=== Rapid Transport during jobs === | === Rapid Transport during jobs === | ||
[[Rapid Transport]] can cancel a mission, remove cargo or passengers, or impose a job-specific cooldown. News Reporter cannot use it, including `/rt`. Check the job's own page before teleporting. | |||
== Civilian job levels == | == Civilian job levels == | ||
Civilian jobs have their own level progression. | Civilian jobs have their own level progression; the mining jobs share a Miner level. A task that promotes you still uses the old rank's pay, and the higher rank's pay starts with the next task. The promotion bonus arrives with the promoting task. | ||
The standard promotion rewards are below. VIP does not increase them. Software Developer is the exception: every promotion pays a flat `$50,000`. | |||
<div class="cit-table-scroll"> | <div class="cit-table-scroll" style="max-width:100%;overflow-x:auto;"> | ||
{| class="wikitable" | {| class="wikitable" | ||
! Level | ! Level | ||
| Line 212: | Line 213: | ||
== Job rules and limits == | == Job rules and limits == | ||
Civilian earnings use a shared hourly limit of `$450,000`, or `$540,000` with VIP. The counter resets at the next real-life hour, not when you change jobs. Double Earnings hours and active Double Earnings tokens double the limit. The payment that crosses the limit is cut to the amount remaining; later cash payments pay `10%`. Resource rewards stop above the limit. | |||
Electrician, Plumber, and City Engineer tasks still give full job progress when the earn limit reduces their cash payment. | |||
* Civilian Jobs are the main work system on the Civilian side. | * Civilian Jobs are the main work system on the Civilian side. | ||
* This page is a general summary. | * This page is a general summary. | ||
| Line 218: | Line 224: | ||
<!-- CIT-20260430-CATCHUP-START --> | <!-- CIT-20260430-CATCHUP-START --> | ||
== Tutorial notes == | == Tutorial notes == | ||
For cooperative work, Waste Managers can glue onto the back pads of another player's stationary Trashmaster and collect. A friend can gather Farmer bales with a Walton, fish while glued to a boat, or use the News Reporter camera while glued to a vehicle. Taxi Drivers can carry real players as paying passengers. Fuel Transporter unit members share destinations. Delivery Man and Trucker unit members do not. | |||
* Civilian jobs have video tutorials in <code>F3</code> and at job markers. | * Civilian jobs have video tutorials in <code>F3</code> and at job markers. | ||
* City Engineer also has a <code>Watch video tutorial</code> button on both its <code>Road Construction</code> and <code>House Construction</code> tabs. | |||
<!-- CIT-20260430-CATCHUP-END --> | <!-- CIT-20260430-CATCHUP-END --> | ||
| Line 228: | Line 237: | ||
Use <code>/gps</code>, open the <code>Jobs</code> category, and mark the job you want. | Use <code>/gps</code>, open the <code>Jobs</code> category, and mark the job you want. | ||
<div class="cit-table-scroll"> | <div class="cit-table-scroll" style="max-width:100%;overflow-x:auto;"> | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Job | ! Job | ||
| Line 279: | Line 288: | ||
|- | |- | ||
| Farmer | | Farmer | ||
| <code>Farmer (Flint County)</code>, <code>Farmer (Red County)</code> for <code>Blueberry Acres</code>, or <code>Farmer (CITy Island)</code> | | <code>Farmer (Flint County)</code>, <code>Farmer (Red County)</code> for <code>Blueberry Acres</code>, or <code>Farmer (CITy Island)</code> on CITy Island. Its GPS zone is <code>Palisades</code> and leads to the island entrance. | ||
|- | |- | ||
| Fisherman | | Fisherman | ||
| Line 332: | Line 341: | ||
== Job pay tools == | == Job pay tools == | ||
<div class="cit-table-scroll"> | <div class="cit-table-scroll" style="max-width:100%;overflow-x:auto;"> | ||
{| class="wikitable" | {| class="wikitable" | ||
! Tool | ! Tool | ||
| Line 348: | Line 357: | ||
== River fishing == | == River fishing == | ||
[[River Fisherman]] | [[River Fisherman]] is Fisherman's land method and shares its level and progress. Start with `/fish` near water, then use its circular minigame; `N` switches Cash and Fish payment after you are employed. | ||
== Job information and skin preview == | == Job information and skin preview == | ||
The job information panel can show `About the Job`, `Select a Location`, and `Preview a Job Skin`, plus a skin list with `Skin ID`, `Skin Name`, ` | The job information panel can show `About the Job`, `Select a Location`, and `Preview a Job Skin`, plus a skin list with `Skin ID`, `Skin Name`, `Preview Skin`, and `Restore Skin`. While previewing a job skin, click the character model to rotate the preview. | ||
== Finding and restoring a mission objective == | == Finding and restoring a mission objective == | ||
| Line 378: | Line 387: | ||
== Job information display == | == Job information display == | ||
The <code>Info Board</code> at the bottom right shows job information, tasks and level progress. Use <code>/settings > Interface > INFO BOARD > Show Info Board</code> to show or hide it. The default is <code>Yes</code>. The separate action progress bar at the bottom left is not the Info Board. | The <code>Info Board</code> at the bottom right shows job information, tasks and level progress. Use <code>/settings > Interface > INFO BOARD > Show Info Board</code> to show or hide it. The default is <code>Yes</code>. After L10, it shows Prestige progress toward the next prestige level. The separate action progress bar at the bottom left is not the Info Board. | ||
== Standard rank pay multipliers == | == Standard rank pay multipliers == | ||
| Line 389: | Line 398: | ||
Fuel Transporter applies it to the distance part of the payout, and Pilot applies it to the route's unit pay before the plane multiplier and any runway or VIP bonuses. | Fuel Transporter applies it to the distance part of the payout, and Pilot applies it to the route's unit pay before the plane multiplier and any runway or VIP bonuses. | ||
== Civilian job prestige == | |||
Civilian job prestige appears as stars after the rank in <code>/stats > CIVILIAN JOB RANKS</code>. Prestige <code>1</code> requires twice the job's <code>L10</code> progress. Each further <code>L10</code> worth of progress gives another star. Medic also qualifies. Your level remains <code>L10</code> and progress is not reset. Prestige <code>1</code> in any job earns <code>Prestigious Professional</code> and <code>$1,000,000</code>. | |||
== Civilian group leaderboards == | |||
The <code>Civilians</code> section of the <code>CIT Stats Menu</code> on <code>cit.gg</code> has: | |||
* <code>Top 100 Civilians</code>, [https://cit.gg/index.php?page=top50civs https://cit.gg/index.php?page=top50civs] | |||
* <code>Top Civilian Groups</code>, [https://cit.gg/index.php?page=topciviliangroups https://cit.gg/index.php?page=topciviliangroups], ranked by <code>Earnings</code> | |||
* <code>Civilian Daily</code>, [https://cit.gg/index.php?page=civdaily https://cit.gg/index.php?page=civdaily], the top five civilian groups for each day | |||
* <code>Civilian Groups Live</code>, [https://cit.gg/index.php?page=civlive https://cit.gg/index.php?page=civlive], the current day's civilian group scores | |||
== See also == | == See also == | ||
| Line 422: | Line 444: | ||
* [[Racer]] | * [[Racer]] | ||
[[Category:Civilian Jobs]] | [[Category:Civilian Jobs]] | ||
Latest revision as of 02:28, 14 October 2026
Civilian Jobs
Civilian Jobs are the work based jobs on the Civilian side in CIT. They are the main way civilians earn money through non combat gameplay such as transport, delivery, mining, farming, repairs, public service, and other utility work.
This page is a summary page. Each job has its own separate page for detailed instructions.
How to use civilian jobs
Use F3 to browse jobs. If you have under 20 playtime hours, /jobs teleports you to the civilian jobs area. Stand on a civilian job marker in the Employment Office to open the job GUI when that job has a marker there.
The Employment Office GUI can show:
About the JobSelect a LocationPreview a Job Skin- skin list with
Skin IDandSkin Name Preview SkinRestore SkinVideo tutorialWarp To Job LocationClose
| Feature | What to know |
|---|---|
| Job radio | /r talks to players working the same supported job.
|
| GPS cleanup | Job GPS waypoints are removed when you quit that job. |
| Rapid Transport | Some civilian jobs restrict Rapid Transport. News Reporter may not use Rapid Transport.
|
| Video tutorials | Civilian jobs can have video tutorials in F3 and at job markers.
|
| Random triple XP | Every 50 to 100 hours, a random civilian job receives triple XP for 1 hour. Miner, Hunter, Farmer, Mechanic, Medic, and Lumberjack are excluded. Civilian XP is job progress.
|
How the job works
Civilian Jobs are for players who want non law, non criminal work.
To browse civilian jobs:
- use
/jobsto travel to the civilian jobs area if you have under20playtime hours - or open
F3
To see other civilian earning methods and opportunities:
- use
/opportunities - or open
F3
What Civilian Jobs are
Civilian Jobs are non combat jobs where players earn money by working.
They include activities such as:
- deliveries
- passenger transport
- cargo transport
- mining
- farming
- fishing
- hunting
- repairs
- utility work
- emergency and service jobs
Available Civilian Jobs
Civilian jobs include:
- Trucker
- Bus Driver
- Train Driver
- Taxi Driver
- Pizza Boy
- Paper Boy
- Delivery Man
- Pilot
- Firefighter
- Paramedic
- Mechanic
- Iron Miner
- Cave Miner
- LS Miner
- Space Miner
- Farmer
- Fisherman
- Hunter
- Lumberjack
- Waste Manager
- Electrician
- Street Cleaner
- City Engineer
- Crane Operator
- Butcher
- Street Food Seller
- Ice Cream Man
- News Reporter
- Software Developer
- Fuel Transporter
- Plumber
- Hooker
- Racer
Job systems
Job info board
While working, the civilian job Info Board appears at the bottom right of the screen and shows job specific information. The separate action progress bar is at the bottom left.
This can be adjusted in:
/settings
Job radio
Some civilian jobs use:
/r [message]
This is the job radio channel for players working the same job.
Not every civilian job has job radio.
Job vehicle spawn blips
Job vehicle spawners use map blips:
- regular job vehicles use a grey car blip
- boats use an anchor blip
- planes use a plane blip
Their visibility can be changed through settings.
GPS behavior
If a civilian job sets a GPS waypoint, that waypoint is removed when you quit the job.
Rapid Transport during jobs
Rapid Transport can cancel a mission, remove cargo or passengers, or impose a job-specific cooldown. News Reporter cannot use it, including /rt. Check the job's own page before teleporting.
Civilian job levels
Civilian jobs have their own level progression; the mining jobs share a Miner level. A task that promotes you still uses the old rank's pay, and the higher rank's pay starts with the next task. The promotion bonus arrives with the promoting task.
The standard promotion rewards are below. VIP does not increase them. Software Developer is the exception: every promotion pays a flat $50,000.
| Level | Promotion reward |
|---|---|
| Level 1 | $50,000 |
| Level 2 | $100,000 |
| Level 3 | $150,000 |
| Level 4 | $200,000 |
| Level 5 | $250,000 |
| Level 6 | $300,000 |
| Level 7 | $350,000 |
| Level 8 | $400,000 |
| Level 9 | $450,000 |
| Level 10 | $500,000 |
Many civilian jobs unlock a direct /go Job Name shortcut at Level 10. When that shortcut offers Use personal skin, choose it to keep your personal skin. You can also change a job skin at a clothing store or with /vipskin without quitting the job.
Rankings and achievements
Civilian jobs are tracked in systems like:
- Today's Tops
- Top 100 Civilians
- Civilian achievements
Civilian achievements include Level 10 job achievements for many civilian jobs.
Job rules and limits
Civilian earnings use a shared hourly limit of $450,000, or $540,000 with VIP. The counter resets at the next real-life hour, not when you change jobs. Double Earnings hours and active Double Earnings tokens double the limit. The payment that crosses the limit is cut to the amount remaining; later cash payments pay 10%. Resource rewards stop above the limit.
Electrician, Plumber, and City Engineer tasks still give full job progress when the earn limit reduces their cash payment.
- Civilian Jobs are the main work system on the Civilian side.
- This page is a general summary.
- Each job has its own page for exact workflow, requirements, ranks, and rewards.
Tutorial notes
For cooperative work, Waste Managers can glue onto the back pads of another player's stationary Trashmaster and collect. A friend can gather Farmer bales with a Walton, fish while glued to a boat, or use the News Reporter camera while glued to a vehicle. Taxi Drivers can carry real players as paying passengers. Fuel Transporter unit members share destinations. Delivery Man and Trucker unit members do not.
- Civilian jobs have video tutorials in
F3and at job markers. - City Engineer also has a
Watch video tutorialbutton on both itsRoad ConstructionandHouse Constructiontabs.
Civilian job location quick lookup
Use /gps, open the Jobs category, and mark the job you want.
| Job | GPS or start location |
|---|---|
| Trucker | Trucker (LS - Ocean Docks) for Ocean Docks, or Trucker (SF - Easter Basin) for Easter Basin
|
| Bus Driver | Bus Driver (LS Train Station) for El Corona, or Bus Driver (SF) for Juniper Hill
|
| Train Driver | Train Driver (LS) for Unity Station, or Train Driver (SF) for Cranberry Station
|
| Taxi Driver | Taxi Driver (LS) for Verona Beach, or Taxi Driver (SF) for Doherty
|
| Pizza Boy | Pizza Boy (LS) for Market, or Pizza Boy (SF) for Esplanade North
|
| Paper Boy | Paper Boy (LS) for Commerce, or Paper Boy (SF) for Palisades
|
| Delivery Man | Delivery Man (LS) for Willowfield, or Delivery Man (SF) for Doherty
|
| Pilot | Pilot (LS Airport) for Los Santos International, or Pilot (SF Airport) for Easter Bay Airport
|
| Firefighter | Fire Fighter (SF) for Doherty
|
| Paramedic | Paramedic (LV) for Las Venturas Airport, Paramedic (LS - All Saints) for Market, Paramedic (LS - Jefferson) for Jefferson, or Paramedic (SF - Santa Flora) for Santa Flora
|
| Mechanic | Mechanic (LS) for Temple, Mechanic (LV) for Redsands East, or Mechanic (SF) for Doherty
|
| Iron Miner | Iron Miner (LV) for Hunter Quarry
|
| Cave Miner | Cave Miner (Whetstone - Angel Pine) for Mount Chiliad
|
| LS Miner | LS Miner for Las Colinas
|
| Space Miner | Space Miner (Tierra Robada), starting at the Tierra Robada launch pad
|
| Farmer | Farmer (Flint County), Farmer (Red County) for Blueberry Acres, or Farmer (CITy Island) on CITy Island. Its GPS zone is Palisades and leads to the island entrance.
|
| Fisherman | Fisherman (LS) for Verdant Bluffs, or Fisherman (SF) for Palisades
|
| Hunter | Hunter (Whetstone - Angel Pine) for Angel Pine
|
| Lumberjack | Lumberjack (RC - Panopticon) for The Panopticon, or Lumberjack (RC - Montgomery) for Red County
|
| Waste Manager | Waste Manager (LS) for Willowfield, Waste Manager (SF) for Doherty, or Waste Manager (Whetstone - Angel Pine) for Whetstone
|
| Electrician | Electrician (LS) for East Beach, or Electrician (SF) for Doherty
|
| Street Cleaner | Street Cleaner (LS) for Willowfield, or Street Cleaner (SF) for Doherty
|
| City Engineer | City Engineer (SF) for Financial
|
| Crane Operator | Crane Operator (SF) for Easter Basin
|
| Butcher | Butcher (SF) for Garcia
|
| Street Food Seller | Street Food Seller has no job marker to use. Press X and choose Sell Food, or use /sellfood.
|
| Ice Cream Man | Ice Cream Man (LS) for Market, or Ice Cream Man (SF) for Hashbury
|
| News Reporter | News Reporter (LS) for Rodeo, or News Reporter (SF) for Doherty
|
| Software Developer | Search Software Developer. The markers are next to Star Tower in downtown LS and next to SF Church in SF.
|
| Fuel Transporter | Fuel Transporter (LS) for Ocean Docks, or Fuel Transporter (SF) for Easter Bay Chemicals
|
| Plumber | Plumber (LS) for Willowfield, or Plumber (SF) for Doherty
|
Job pay tools
| Tool | Use |
|---|---|
| CIT Job Pay Tables | Check job payout rows, resource rewards, level scaling, VIP values, and dynamic job notes. |
| L10 Job Hourly Review | Compare Level 10 money per hour and progress per hour planning values.
|
River fishing
River Fisherman is Fisherman's land method and shares its level and progress. Start with /fish near water, then use its circular minigame; N switches Cash and Fish payment after you are employed.
Job information and skin preview
The job information panel can show About the Job, Select a Location, and Preview a Job Skin, plus a skin list with Skin ID, Skin Name, Preview Skin, and Restore Skin. While previewing a job skin, click the character model to rotate the preview.
Finding and restoring a mission objective
There is no universal objective command because activities work differently. Civilian jobs keep a map blip for the current destination or task.
If job or trucking containers do not appear, exit and re-enter the job vehicle. Restart the mission if they are still missing.
Job vehicle selection
The job vehicle selector remembers your last vehicle selection for each job during the current session.
Personal skin at a job marker
At Level 10 in a civilian job, you can choose your personal skin at that job's marker, just like selecting Use personal skin through /go <job name>. The Level 10 requirement applies to that particular job. Criminals and Gangsters can use most non law and non civilian job skins.
F5 Work Console
Every job can use F5 by default.
- Jobs with a specialized interface open that job's panel. Other jobs open the generic
Work Console, which shows the occupation, shift status, team, workers on shift, rank, and progress. - Its available actions can include
Start ShiftorEnd Shift,Job Tutorial,Opportunities (F3),Vehicle Center (F2), andQuit Job. A job can show that manual shifts, ranks, or progress are unavailable when that occupation does not use them. - To change the key for the generic Work Console, open
/sbindsand findWork Console Key; its default isF5. Specialized panels have their own bindings, such asPolice Computer Key,Fuel Dispatcher Key, andMedic Panel Key, also defaulting toF5.
Job information display
The Info Board at the bottom right shows job information, tasks and level progress. Use /settings > Interface > INFO BOARD > Show Info Board to show or hide it. The default is Yes. After L10, it shows Prestige progress toward the next prestige level. The separate action progress bar at the bottom left is not the Info Board.
Standard rank pay multipliers
Pilot, Fuel Transporter, Trucker, Bus Driver, Taxi Driver, Farmer, Firefighter, City Engineer, Pizza Boy, and News Reporter use the standard ladder of 1.0x at L0 rising 0.2x per level to 3.0x at L10:
L01.0x,L11.2x,L21.4x,L31.6xL41.8x,L52.0x,L62.2x,L72.4xL82.6x,L92.8x,L103.0x
Fuel Transporter applies it to the distance part of the payout, and Pilot applies it to the route's unit pay before the plane multiplier and any runway or VIP bonuses.
Civilian job prestige
Civilian job prestige appears as stars after the rank in /stats > CIVILIAN JOB RANKS. Prestige 1 requires twice the job's L10 progress. Each further L10 worth of progress gives another star. Medic also qualifies. Your level remains L10 and progress is not reset. Prestige 1 in any job earns Prestigious Professional and $1,000,000.
Civilian group leaderboards
The Civilians section of the CIT Stats Menu on cit.gg has:
Top 100 Civilians, https://cit.gg/index.php?page=top50civsTop Civilian Groups, https://cit.gg/index.php?page=topciviliangroups, ranked byEarningsCivilian Daily, https://cit.gg/index.php?page=civdaily, the top five civilian groups for each dayCivilian Groups Live, https://cit.gg/index.php?page=civlive, the current day's civilian group scores
See also
- Civilian
- Trucker
- Bus Driver
- Train Driver
- Taxi Driver
- Pizza Boy
- Paper Boy
- Delivery Man
- Pilot
- Firefighter
- Paramedic
- Mechanic
- Farmer
- Fisherman
- Hunter
- Lumberjack
- Waste Manager
- Electrician
- Street Cleaner
- City Engineer
- Crane Operator
- Butcher
- Street Food Seller
- Ice Cream Man
- News Reporter
- Software Developer
- Fuel Transporter
- Plumber
- Racer