How to Earn Money: Difference between revisions
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= Earning Money = | = Earning Money = | ||
'''Earning Money''' in CIT | '''Earning Money''' in CIT can be done through [[civilian]] jobs, law work, criminal activity, gangster activity, trading, crafting, challenges, events, and some property-based methods. | ||
== Overview == | == Overview == | ||
The main | The main earning categories are: | ||
* civilian jobs | * civilian jobs | ||
* law income | * law income | ||
* criminal | * criminal income | ||
* gangster | * gangster income | ||
* F7 trading | * `F7` trading | ||
* | * crafting and selling materials | ||
* challenges | * [[achievements]] and challenges | ||
* | * events | ||
* property-related value | |||
To browse jobs and earning methods in game, use: | |||
* | * <code>F3</code> | ||
* <code>/opportunities</code> | |||
* | |||
== Earn limit == | == Earn limit == | ||
| Line 37: | Line 28: | ||
* <code>$450,000</code> per hour | * <code>$450,000</code> per hour | ||
After | After reaching the earn limit, uncapped reward events include: | ||
* `FFA` | * `FFA` | ||
| Line 47: | Line 38: | ||
== Civilian jobs == | == Civilian jobs == | ||
Civilian jobs are one of the main money | Civilian jobs are one of the main ways to make money. | ||
{| class="wikitable" | {| class="wikitable" | ||
! Job | ! Job | ||
! How it | ! How it pays | ||
! | ! Main details | ||
|- | |- | ||
| [[Trucker]] | | [[Trucker]] | ||
| | | Cash or selected reward | ||
| Haul cargo long distance. Rewards can include [[hemp]], [[herbs]], [[explosives]], [[meat]], [[wheat]], engine parts, [[chemicals]], and money. | |||
|- | |- | ||
| [[Bus Driver]] | | [[Bus Driver]] | ||
| Run passenger routes and | | Cash | ||
| Run passenger routes in `LS` and `SF`. You are paid after every 5th stop. | |||
|- | |- | ||
| [[Train Driver]] | | [[Train Driver]] | ||
| Transport passengers with `Tram` or `Streak`, or | | Cash or [[resources]] | ||
| Transport passengers with `Tram` or `Streak`, or move resources with `Freight`. | |||
|- | |- | ||
| [[Taxi Driver]] | | [[Taxi Driver]] | ||
| Pick up passengers and deliver them | | Cash | ||
| Pick up passengers and deliver them. VIP clients pay extra if delivered quickly. | |||
|- | |- | ||
| [[Pizza Boy]] | | [[Pizza Boy]] | ||
| Cash | |||
| Deliver pizzas to marked houses with a `Pizzaboy` scooter or `Pizza Tug`. | | Deliver pizzas to marked houses with a `Pizzaboy` scooter or `Pizza Tug`. | ||
|- | |- | ||
| [[Paper Boy]] | | [[Paper Boy]] | ||
| Ride a bicycle and | | Cash | ||
| Ride a bicycle and deliver newspapers to houses. | |||
|- | |- | ||
| [[Delivery Man]] | | [[Delivery Man]] | ||
| Load parcels and deliver them to | | Cash | ||
| Load parcels and deliver them to houses. Fast and correct deliveries can give bonuses. | |||
|- | |- | ||
| [[Pilot]] | | [[Pilot]] | ||
| | | Cash or resources | ||
| Passenger, cargo, [[vehicle]], utility, stunt, and firefighting missions depending on aircraft type. | |||
|- | |- | ||
| [[Firefighter]] | | [[Firefighter]] | ||
| | | Cash | ||
| Extinguish fires, rescue pedestrians, and do the `Fire Truck` side mission. | |||
|- | |- | ||
| Paramedic | | Paramedic | ||
| Heal injured players and revive downed players | | Cash | ||
| Heal injured players and revive downed players to earn money and heal points. | |||
|- | |- | ||
| [[Mechanic]] | | [[Mechanic]] | ||
| Cash, [[Iron]], or [[Engine Parts]] | |||
| Repair vehicles, paint vehicles, and do scrapper work. | | Repair vehicles, paint vehicles, and do scrapper work. | ||
|- | |- | ||
| [[Iron Miner]] | | [[Iron Miner]] | ||
| Mine iron and | | Iron | ||
| Mine iron and sell it on `F7` or use it for crafting. | |||
|- | |- | ||
| [[Cave Miner]] | | [[Cave Miner]] | ||
| | | Iron, oil, chemicals, ore, sulfur, explosives, and extra pay | ||
| Blast cave rocks, drain water for extra pay, and take resources to the drop-off. | |||
|- | |- | ||
| [[LS Miner]] | | [[LS Miner]] | ||
| Iron Ore, Explosives Ore, [[Gold]] Ore, Chemicals | |||
| Mine rocks in East Los Santos. | | Mine rocks in East Los Santos. | ||
|- | |- | ||
| [[Space Miner]] | | [[Space Miner]] | ||
| | | Iron, gold, oil, chemicals, ore, and other materials | ||
| Extract resources in space using the shared mining level system. | |||
|- | |- | ||
| [[Farmer]] | | [[Farmer]] | ||
| | | Cash or resources | ||
| `Sunflowers` pay cash directly. `Herbs`, `Hemp`, `Wheat`, and `Pumpkins` pay as resources | | `Sunflowers` pay cash directly. `Herbs`, `Hemp`, `Wheat`, and `Pumpkins` pay as resources. | ||
|- | |- | ||
| [[Fisherman]] | | [[Fisherman]] | ||
| | | [[Fish]] | ||
| Catch fish from land or from a `Reefer` boat, then sell them. | |||
|- | |- | ||
| [[Hunter]] | | [[Hunter]] | ||
| Meat | |||
| Track deer, kill them, and collect meat. | | Track deer, kill them, and collect meat. | ||
|- | |- | ||
| [[Lumberjack]] | | [[Lumberjack]] | ||
| Cut trees with a chainsaw. | | Cash | ||
| Cut trees with a chainsaw. You earn money for every tree cut. | |||
|- | |- | ||
| [[Waste Manager]] | | [[Waste Manager]] | ||
| Collect garbage with a `Trashmaster`. | | Money, [[Electronics]], or Chemicals | ||
| Collect garbage with a `Trashmaster`. Payment type can be changed. | |||
|- | |- | ||
| [[Electrician]] | | [[Electrician]] | ||
| Complete | | Cash | ||
| Complete electrician tasks around San Andreas. | |||
|- | |- | ||
| [[Street Cleaner]] | | [[Street Cleaner]] | ||
| Clean | | Cash plus random materials | ||
| Clean garbage with a `Sweeper`, remove [[graffiti]], or use the mower side mission. Also gives random `Electronics`, `Chemicals`, or `Iron`. | |||
|- | |- | ||
| [[City Engineer]] | | [[City Engineer]] | ||
| Complete | | Cash | ||
| Complete construction, repair, and utility tasks with `/tasks`. | |||
|- | |- | ||
| [[Crane Operator]] | | [[Crane Operator]] | ||
| | | Cash | ||
| Load and unload containers at Easter Basin Harbor. | |||
|- | |- | ||
| [[Butcher]] | | [[Butcher]] | ||
| Meat | |||
| Cut and process meat in San Fierro. | | Cut and process meat in San Fierro. | ||
|- | |- | ||
| Street [[Food]] Seller | | Street [[Food]] Seller | ||
| Cook meals | | Cash | ||
| Cook meals from wheat and sell food to players with <code>/sellfood</code>. | |||
|- | |- | ||
| [[Ice Cream Man]] | | [[Ice Cream Man]] | ||
| | | Cash | ||
| Drive a `Mr. Whoopee` to residential zones and complete customer orders. | |||
|- | |- | ||
| [[News Reporter]] | | [[News Reporter]] | ||
| | | Cash | ||
| Take photos of marked players and do reporter work. | |||
|- | |- | ||
| Software [[Developer]] | | Software [[Developer]] | ||
| | | Cash | ||
| Fix broken or corrupted scripts with <code>/developer</code>. | |||
|- | |- | ||
| [[Fuel Transporter]] | | [[Fuel Transporter]] | ||
| Load | | Cash or mixed reward | ||
| Load Oil, Chemicals, or [[Nitrous]] at refineries and deliver them to stations. | |||
|} | |} | ||
== Civilian resources | == Civilian jobs that mainly pay in tradable resources == | ||
Some jobs mostly pay in resources instead of direct cash. | |||
{| class="wikitable" | {| class="wikitable" | ||
! | ! Job | ||
! | ! Main reward | ||
|- | |- | ||
| Iron Miner | |||
| Iron | | Iron | ||
|- | |- | ||
| | | Cave Miner | ||
| | | Iron, oil, chemicals, ore, sulfur, explosives | ||
|- | |- | ||
| | | LS Miner | ||
| | | Iron Ore, Explosives Ore, Gold Ore, Chemicals | ||
|- | |- | ||
| | | Space Miner | ||
| | | Iron, gold, oil, chemicals, ore, and other materials | ||
|- | |- | ||
| | | Farmer | ||
| | | Herbs, Hemp, Wheat, Pumpkins | ||
|- | |- | ||
| | | Fisherman | ||
| | | Fish | ||
|- | |- | ||
| | | Hunter | ||
| | | Meat | ||
|- | |- | ||
| Butcher | |||
| Meat | | Meat | ||
|- | |- | ||
| | | Mechanic scrapper | ||
| | | Iron or Engine Parts | ||
|} | |} | ||
These can be: | |||
* sold on <code>F7</code> | |||
* used in <code>F9</code> crafting | |||
* traded to other players after crafting | |||
== Law income == | == Law income == | ||
Law players | Law players can make money through law-side work. | ||
{| class="wikitable" | {| class="wikitable" | ||
! Method | ! Method | ||
! How it | ! How it pays | ||
|- | |- | ||
| Arrests | | Arrests | ||
| Arrest pay depends on the target's wanted level | | Arrest pay depends on the target's wanted level. | ||
|- | |- | ||
| APB captures | | APB captures | ||
| [[Cops]] make money from `APB` captures. | | [[Cops]] make money from `APB` captures. | ||
|- | |- | ||
| | | Armed Robberies and Criminal Events | ||
| Cops make money | | Cops make money for joining `ARs` and `CEs`. | ||
|- | |- | ||
| Speeding fines | | Speeding fines | ||
| `[[Traffic Officer]]` can fine speeding drivers | | `[[Traffic Officer]]` can fine speeding drivers. | ||
|- | |- | ||
| | | [[Police]] [[Medic]] side mission | ||
| `Police Medic` can do the revive side mission used by medics. | |||
| `Police Medic` can | |||
|} | |} | ||
== Criminal | == Criminal income == | ||
[[Criminals]] make money | [[Criminals]] mainly make money through robberies, missions, [[drugs]], and criminal events. | ||
{| class="wikitable" | {| class="wikitable" | ||
! Method | ! Method | ||
! | ! Reward | ||
! | ! Main details | ||
|- | |- | ||
| [[Pickpocket]] | | [[Pickpocket]] | ||
| Criminal reward | |||
| Pickpocket a player with <code>X</code>. | | Pickpocket a player with <code>X</code>. | ||
|- | |- | ||
| | | Static [[Vehicle Robbery]] | ||
| | | Criminal reward | ||
| Use <code>/rob</code> on a parked vehicle, lockpick it, start it, and deliver it to the red blip. | |||
|- | |- | ||
| [[House Robbery]] | | [[House Robbery]] | ||
| | | Cash or drugs | ||
| Enter with <code>N</code> at a house icon, steal an item, then deliver it to the truck blip. | |||
|- | |- | ||
| [[Store Robbery]] | | [[Store Robbery]] | ||
| Criminal reward | |||
| Aim at the shopkeeper to rob the store. | | Aim at the shopkeeper to rob the store. | ||
|- | |- | ||
| [[ATM Robbery]] | | [[ATM Robbery]] | ||
| Criminal reward | |||
| Use <code>/robatm</code>. | | Use <code>/robatm</code>. | ||
|- | |- | ||
| [[Armed Robbery]] | | [[Armed Robbery]] | ||
| | | Cash, drugs, or materials | ||
| Join an active `AR` by aiming at the robbery ped. | |||
|- | |- | ||
| Criminal Events | | Criminal Events | ||
| Cash, RP, and sometimes drugs | |||
| Join the active `CE` with <code>/ce</code>. | | Join the active `CE` with <code>/ce</code>. | ||
|- | |- | ||
| Van Heist | | Van Heist | ||
| | | Criminal reward | ||
| | | Part of the `CE` cycle. Criminals [[hijack]] and deliver a van. | ||
|- | |||
| [[Drug Running]] | |||
| Drugs | |||
| Start on an allowed bike, pick up drugs, and deliver them. | |||
|- | |||
| [[Drug Trafficking]] | |||
| Drugs | |||
| Use a boat, load drugs at the dock, deliver them to the sea marker, then return. | |||
|} | |} | ||
=== Armed Robbery | === House Robbery rewards === | ||
House Robbery can give: | |||
* <code>$1,800</code> to <code>$3,500</code> cash and `120 RP` | |||
* or `40` to `60` drugs and `120 RP` | |||
=== Armed Robbery rewards === | |||
The base `AR` reward is: | |||
Some `AR` spots pay materials instead | * <code>$34,500</code> | ||
* `100g` of a random drug except [[weed]] | |||
Some `AR` spots pay materials instead: | |||
{| class="wikitable" | {| class="wikitable" | ||
! | ! Spot | ||
! Reward | ! Reward | ||
|- | |- | ||
| Line 316: | Line 321: | ||
|} | |} | ||
== Gangster | == Gangster income == | ||
Gangster income | Gangster income mainly comes from turf systems and gangster-side activities. | ||
{| class="wikitable" | {| class="wikitable" | ||
! Method | ! Method | ||
! How it | ! How it pays | ||
|- | |- | ||
| | | [[Turfing]] | ||
| | | Turfing gives money, `Oil`, `Iron`, or `Drugs`. | ||
|- | |- | ||
| [[Briefcase]] | | [[Briefcase]] | ||
| Pick up the briefcase and run it on foot to the van blip. | | Pick up the briefcase and run it on foot to the van blip. | ||
|- | |- | ||
| LS | | LS Hijack mission | ||
| Join gangster side in `LS`, enter the hijack vehicle, and deliver it | | Join gangster side in `LS`, enter the hijack vehicle, and deliver it. | ||
|- | |- | ||
| Weed Farm | | Weed Farm | ||
| Harvest | | Harvest weed, then sell it through `F7`. | ||
|- | |||
| Group rewards | |||
| Gangsters can also make money from group rewards. | |||
|} | |} | ||
== F7 trading == | == F7 trading == | ||
`F7` is one of the | `F7` is one of the biggest money systems in CIT. | ||
You can sell many items through `F7`, including: | |||
* resources | * resources | ||
* drugs | * drugs | ||
* [[weapons]] | * [[weapons]] | ||
* VIP hours | * ammo | ||
* VIP levels | * crafted items | ||
* `VIP` hours | |||
* `VIP` levels | |||
* tag colors | * tag colors | ||
* house slots | * house slots | ||
If you list an item at the minimum price: | |||
* `AI Trader` buys it automatically after about `10` seconds | |||
== Common tradable materials == | |||
{| class="wikitable" | |||
! Material | |||
! Common sources | |||
|- | |||
| Iron | |||
| Iron Miner, Cave Miner, Train Driver, Street Cleaner, Mechanic scrapper | |||
|- | |||
| Gold | |||
| LS Miner, Cave Miner, Space Miner, Train Driver | |||
|- | |||
| Oil | |||
| Space Miner, Train Driver, Armed Robberies, Turfing | |||
|- | |||
| Chemicals | |||
| Cave Miner, LS Miner, Street Cleaner, Waste Manager, Train Driver | |||
|- | |||
| Electronics | |||
| Waste Manager, Street Cleaner, Train Driver | |||
|- | |||
| Explosives | |||
| Cave Miner, LS Miner, Trucker, Train Driver | |||
|- | |||
| Engine Parts | |||
| Trucker, Train Driver, Mechanic scrapper, `Race`, Armed Robberies | |||
|- | |||
| Nitrous | |||
| Fuel Transporter, Train Driver, Fisherman, [[Business]] Factories, `Race` | |||
|- | |||
| Meat | |||
| Butcher, Hunter | |||
|- | |||
| Fish | |||
| Fisherman | |||
|- | |||
| Crops | |||
| Farmer | |||
|} | |||
== Crafting for profit == | |||
`F9` crafting can turn materials into items that can be used or traded. | |||
Examples: | Examples: | ||
* `Gold` can be sold or used for | * `Gold` can be sold or used for `[[Diamond]] Wedding Ring`, `Satchel`, and `Jack-o'-lantern of Healing` | ||
* `Meat` can be sold or used for `Meat Feast` and `Banquet` | * `Meat` can be sold or used for `Meat Feast` and `Banquet` | ||
* ` | * mined materials can be turned into ammo, throwables, and other crafted items | ||
* crafted items can then be traded through `F7` | |||
== Property-based value == | == Property-based value == | ||
=== Houses === | |||
A house can be sold to another player. | |||
To sell it: | |||
* press <code>Z</code> at | * press <code>Z</code> at the house | ||
* set the asking price | * set the asking price | ||
* | * click '''Toggle House Sale''' | ||
A house cannot be sold back to the server. | |||
=== | === Basements === | ||
A basement costs: | A basement costs: | ||
| Line 416: | Line 436: | ||
* <code>$10,000,000</code> | * <code>$10,000,000</code> | ||
A basement lets you grow `Kenaf` | A basement lets you grow `Kenaf`. | ||
* `35` plants | Full basement output: | ||
* `35` plants | |||
* each mature plant gives `9` Kenaf | * each mature plant gives `9` Kenaf | ||
* a full harvest gives `315` Kenaf | * a full harvest gives `315` Kenaf | ||
* a full harvest can become `21` Kevlar | * a full harvest can become `21` Kevlar for armor crafting | ||
Important note: | Important note: | ||
| Line 429: | Line 451: | ||
The value comes from: | The value comes from: | ||
* | * using it for armor crafting | ||
* turning materials into tradable crafted value | |||
* | |||
=== | === CITy Zones === | ||
`CITy Zones` can also be sold back to the server. | |||
To sell a zone: | |||
* stand inside it | |||
* use <code>/cityzonesell</code> | |||
== | == Achievements and challenge money == | ||
=== Civilian job achievements === | |||
Many Level `10` civilian achievements pay cash. | |||
Most give: | |||
* <code>$1,000,000</code> | |||
Exceptions include: | |||
{| class="wikitable" | {| class="wikitable" | ||
! | ! Achievement | ||
! Reward | ! Reward | ||
|- | |- | ||
| | | `Chief of Staff` | ||
| | | <code>$0</code> | ||
|- | |- | ||
| | | `[[Software Developer]]` | ||
| | | <code>$100,000</code> | ||
|- | |- | ||
| | | `Shiny!` | ||
| | | <code>$25,000</code> | ||
|- | |- | ||
| `Gem Collector` | |||
| <code>$250,000</code> | |||
| ` | |||
| <code>$ | |||
|} | |} | ||
=== Daily Challenges === | === Daily Challenges === | ||
Daily Challenges give: | Daily Challenges can give: | ||
* cash | * cash | ||
* `RP` | * `RP` | ||
* | * bonus items | ||
Challenge categories include: | |||
* `Mafia Wars` | * `Mafia Wars` | ||
| Line 516: | Line 513: | ||
* <code>$5,000</code> | * <code>$5,000</code> | ||
=== | == Event rewards == | ||
=== Race === | |||
Race pays money and also gives winnings in parts. | |||
{| class="wikitable" | {| class="wikitable" | ||
! | ! Place | ||
! Reward | ! Reward | ||
|- | |- | ||
| ` | | 1st | ||
| | | Full prize and `12` part-type winnings | ||
|- | |||
| 2nd | |||
| `75%` of the prize and `9` part-type winnings | |||
|- | |||
| 3rd | |||
| `50%` of the prize and `6` part-type winnings | |||
|- | |- | ||
| ` | | 4th | ||
| `25%` of the prize and `3` part-type winnings | |||
|- | |- | ||
| | | 5th | ||
| | | `25%` of the prize | ||
|- | |- | ||
| | | 6th and above | ||
| <code>$ | | <code>$4,000</code> | ||
|} | |} | ||
After hitting the earn limit, uncapped reward events include: | |||
* `FFA` | |||
* `Race` | |||
* `HnS` | |||
* `CDF` | |||
* `Carbomb` | |||
== Paid community roles == | == Paid community roles == | ||
=== Translator === | |||
Translator work pays: | |||
* <code>$200</code> per character, including spaces and punctuation | |||
== Beginner money path == | == Beginner money path == | ||
Good beginner job choices include: | |||
* `Trucker` | * `Trucker` | ||
| Line 563: | Line 566: | ||
* `Miner` | * `Miner` | ||
Some starter examples: | |||
* `Trucker` | * `Trucker` can pay about <code>$800</code> to <code>$2,400</code> per delivery | ||
* `Farmer` | * `Farmer` can pay about <code>$1,200+</code> per harvest | ||
* `Miner` | * `Miner` can pay about <code>$1,000+</code> per trip | ||
== | == Tips == | ||
* use `VIP` hours to increase payouts on some jobs | |||
* use `F7` to sell resources and tradable items | |||
* use `VIP` hours | * use `F9` crafting to turn materials into more valuable items | ||
* | * after hitting the earn limit, switch to uncapped reward events | ||
* jobs, trading, and events together are stronger than relying on one method only | |||
* | |||
* | |||
== Useful commands == | == Useful commands == | ||
| Line 591: | Line 587: | ||
|- | |- | ||
| <code>/opportunities</code> | | <code>/opportunities</code> | ||
| Open the | | Open the Opportunities panel | ||
|- | |||
| <code>/jobs</code> | |||
| Browse civilian jobs | |||
|- | |- | ||
| <code>/gps</code> | | <code>/gps</code> | ||
| Line 603: | Line 602: | ||
|- | |- | ||
| <code>/rob</code> | | <code>/rob</code> | ||
| | | Start a static vehicle robbery | ||
|- | |- | ||
| <code>/robatm</code> | | <code>/robatm</code> | ||
| Start an ATM robbery | | Start an ATM robbery | ||
|- | |- | ||
| <code>/ | | <code>/tasks</code> | ||
| | | Open City Engineer tasks | ||
|- | |- | ||
| <code>/ | | <code>/jt</code> | ||
| | | Get Electrician tasks | ||
|- | |- | ||
| <code>/sellfood</code> | | <code>/sellfood</code> | ||
| Line 620: | Line 619: | ||
| Open the Software Developer GUI | | Open the Software Developer GUI | ||
|- | |- | ||
| <code>/ | | <code>/changewmpay</code> | ||
| | | Change Waste Manager payment type | ||
|- | |- | ||
| <code>/ | | <code>/cityzonesell</code> | ||
| | | Sell a CITy Zone back to the server | ||
|} | |} | ||
| Line 638: | Line 634: | ||
* [[Crafting]] | * [[Crafting]] | ||
* [[Houses]] | * [[Houses]] | ||
* [[CITy Zones]] | |||
* [[Race]] | * [[Race]] | ||
* [[Daily Challenges]] | * [[Daily Challenges]] | ||
* [[Translator]] | * [[Translator]] | ||
Revision as of 23:36, 16 April 2026
Earning Money
Earning Money in CIT can be done through civilian jobs, law work, criminal activity, gangster activity, trading, crafting, challenges, events, and some property-based methods.
Overview
The main earning categories are:
- civilian jobs
- law income
- criminal income
- gangster income
- `F7` trading
- crafting and selling materials
- achievements and challenges
- events
- property-related value
To browse jobs and earning methods in game, use:
F3/opportunities
Earn limit
The base earn limit is:
$450,000per hour
After reaching the earn limit, uncapped reward events include:
- `FFA`
- `Race`
- `HnS`
- `CDF`
- `Carbomb`
Civilian jobs
Civilian jobs are one of the main ways to make money.
| Job | How it pays | Main details |
|---|---|---|
| Trucker | Cash or selected reward | Haul cargo long distance. Rewards can include hemp, herbs, explosives, meat, wheat, engine parts, chemicals, and money. |
| Bus Driver | Cash | Run passenger routes in `LS` and `SF`. You are paid after every 5th stop. |
| Train Driver | Cash or resources | Transport passengers with `Tram` or `Streak`, or move resources with `Freight`. |
| Taxi Driver | Cash | Pick up passengers and deliver them. VIP clients pay extra if delivered quickly. |
| Pizza Boy | Cash | Deliver pizzas to marked houses with a `Pizzaboy` scooter or `Pizza Tug`. |
| Paper Boy | Cash | Ride a bicycle and deliver newspapers to houses. |
| Delivery Man | Cash | Load parcels and deliver them to houses. Fast and correct deliveries can give bonuses. |
| Pilot | Cash or resources | Passenger, cargo, vehicle, utility, stunt, and firefighting missions depending on aircraft type. |
| Firefighter | Cash | Extinguish fires, rescue pedestrians, and do the `Fire Truck` side mission. |
| Paramedic | Cash | Heal injured players and revive downed players to earn money and heal points. |
| Mechanic | Cash, Iron, or Engine Parts | Repair vehicles, paint vehicles, and do scrapper work. |
| Iron Miner | Iron | Mine iron and sell it on `F7` or use it for crafting. |
| Cave Miner | Iron, oil, chemicals, ore, sulfur, explosives, and extra pay | Blast cave rocks, drain water for extra pay, and take resources to the drop-off. |
| LS Miner | Iron Ore, Explosives Ore, Gold Ore, Chemicals | Mine rocks in East Los Santos. |
| Space Miner | Iron, gold, oil, chemicals, ore, and other materials | Extract resources in space using the shared mining level system. |
| Farmer | Cash or resources | `Sunflowers` pay cash directly. `Herbs`, `Hemp`, `Wheat`, and `Pumpkins` pay as resources. |
| Fisherman | Fish | Catch fish from land or from a `Reefer` boat, then sell them. |
| Hunter | Meat | Track deer, kill them, and collect meat. |
| Lumberjack | Cash | Cut trees with a chainsaw. You earn money for every tree cut. |
| Waste Manager | Money, Electronics, or Chemicals | Collect garbage with a `Trashmaster`. Payment type can be changed. |
| Electrician | Cash | Complete electrician tasks around San Andreas. |
| Street Cleaner | Cash plus random materials | Clean garbage with a `Sweeper`, remove graffiti, or use the mower side mission. Also gives random `Electronics`, `Chemicals`, or `Iron`. |
| City Engineer | Cash | Complete construction, repair, and utility tasks with `/tasks`. |
| Crane Operator | Cash | Load and unload containers at Easter Basin Harbor. |
| Butcher | Meat | Cut and process meat in San Fierro. |
| Street Food Seller | Cash | Cook meals from wheat and sell food to players with /sellfood.
|
| Ice Cream Man | Cash | Drive a `Mr. Whoopee` to residential zones and complete customer orders. |
| News Reporter | Cash | Take photos of marked players and do reporter work. |
| Software Developer | Cash | Fix broken or corrupted scripts with /developer.
|
| Fuel Transporter | Cash or mixed reward | Load Oil, Chemicals, or Nitrous at refineries and deliver them to stations. |
Civilian jobs that mainly pay in tradable resources
Some jobs mostly pay in resources instead of direct cash.
| Job | Main reward |
|---|---|
| Iron Miner | Iron |
| Cave Miner | Iron, oil, chemicals, ore, sulfur, explosives |
| LS Miner | Iron Ore, Explosives Ore, Gold Ore, Chemicals |
| Space Miner | Iron, gold, oil, chemicals, ore, and other materials |
| Farmer | Herbs, Hemp, Wheat, Pumpkins |
| Fisherman | Fish |
| Hunter | Meat |
| Butcher | Meat |
| Mechanic scrapper | Iron or Engine Parts |
These can be:
- sold on
F7 - used in
F9crafting - traded to other players after crafting
Law income
Law players can make money through law-side work.
| Method | How it pays |
|---|---|
| Arrests | Arrest pay depends on the target's wanted level. |
| APB captures | Cops make money from `APB` captures. |
| Armed Robberies and Criminal Events | Cops make money for joining `ARs` and `CEs`. |
| Speeding fines | `Traffic Officer` can fine speeding drivers. |
| Police Medic side mission | `Police Medic` can do the revive side mission used by medics. |
Criminal income
Criminals mainly make money through robberies, missions, drugs, and criminal events.
| Method | Reward | Main details |
|---|---|---|
| Pickpocket | Criminal reward | Pickpocket a player with X.
|
| Static Vehicle Robbery | Criminal reward | Use /rob on a parked vehicle, lockpick it, start it, and deliver it to the red blip.
|
| House Robbery | Cash or drugs | Enter with N at a house icon, steal an item, then deliver it to the truck blip.
|
| Store Robbery | Criminal reward | Aim at the shopkeeper to rob the store. |
| ATM Robbery | Criminal reward | Use /robatm.
|
| Armed Robbery | Cash, drugs, or materials | Join an active `AR` by aiming at the robbery ped. |
| Criminal Events | Cash, RP, and sometimes drugs | Join the active `CE` with /ce.
|
| Van Heist | Criminal reward | Part of the `CE` cycle. Criminals hijack and deliver a van. |
| Drug Running | Drugs | Start on an allowed bike, pick up drugs, and deliver them. |
| Drug Trafficking | Drugs | Use a boat, load drugs at the dock, deliver them to the sea marker, then return. |
House Robbery rewards
House Robbery can give:
$1,800to$3,500cash and `120 RP`- or `40` to `60` drugs and `120 RP`
Armed Robbery rewards
The base `AR` reward is:
$34,500- `100g` of a random drug except weed
Some `AR` spots pay materials instead:
| Spot | Reward |
|---|---|
| `LSO` | `345 Oil` |
| `IS` | `863 Iron` |
| `CPD` | `44 Engine Parts` |
| `NCC` | `22 Engine Parts` and `9 Jerry Cans` |
| `NRH` | `173 Weed` |
| `HJ` | `51 Gold` |
Gangster income
Gangster income mainly comes from turf systems and gangster-side activities.
| Method | How it pays |
|---|---|
| Turfing | Turfing gives money, `Oil`, `Iron`, or `Drugs`. |
| Briefcase | Pick up the briefcase and run it on foot to the van blip. |
| LS Hijack mission | Join gangster side in `LS`, enter the hijack vehicle, and deliver it. |
| Weed Farm | Harvest weed, then sell it through `F7`. |
| Group rewards | Gangsters can also make money from group rewards. |
F7 trading
`F7` is one of the biggest money systems in CIT.
You can sell many items through `F7`, including:
- resources
- drugs
- weapons
- ammo
- crafted items
- `VIP` hours
- `VIP` levels
- tag colors
- house slots
If you list an item at the minimum price:
- `AI Trader` buys it automatically after about `10` seconds
Common tradable materials
| Material | Common sources |
|---|---|
| Iron | Iron Miner, Cave Miner, Train Driver, Street Cleaner, Mechanic scrapper |
| Gold | LS Miner, Cave Miner, Space Miner, Train Driver |
| Oil | Space Miner, Train Driver, Armed Robberies, Turfing |
| Chemicals | Cave Miner, LS Miner, Street Cleaner, Waste Manager, Train Driver |
| Electronics | Waste Manager, Street Cleaner, Train Driver |
| Explosives | Cave Miner, LS Miner, Trucker, Train Driver |
| Engine Parts | Trucker, Train Driver, Mechanic scrapper, `Race`, Armed Robberies |
| Nitrous | Fuel Transporter, Train Driver, Fisherman, Business Factories, `Race` |
| Meat | Butcher, Hunter |
| Fish | Fisherman |
| Crops | Farmer |
Crafting for profit
`F9` crafting can turn materials into items that can be used or traded.
Examples:
- `Gold` can be sold or used for `Diamond Wedding Ring`, `Satchel`, and `Jack-o'-lantern of Healing`
- `Meat` can be sold or used for `Meat Feast` and `Banquet`
- mined materials can be turned into ammo, throwables, and other crafted items
- crafted items can then be traded through `F7`
Property-based value
Houses
A house can be sold to another player.
To sell it:
- press
Zat the house - set the asking price
- click Toggle House Sale
A house cannot be sold back to the server.
Basements
A basement costs:
$10,000,000
A basement lets you grow `Kenaf`.
Full basement output:
- `35` plants
- each mature plant gives `9` Kenaf
- a full harvest gives `315` Kenaf
- a full harvest can become `21` Kevlar for armor crafting
Important note:
- `Kenaf` cannot be sold or transferred directly
The value comes from:
- using it for armor crafting
- turning materials into tradable crafted value
CITy Zones
`CITy Zones` can also be sold back to the server.
To sell a zone:
- stand inside it
- use
/cityzonesell
Achievements and challenge money
Civilian job achievements
Many Level `10` civilian achievements pay cash.
Most give:
$1,000,000
Exceptions include:
| Achievement | Reward |
|---|---|
| `Chief of Staff` | $0
|
| `Software Developer` | $100,000
|
| `Shiny!` | $25,000
|
| `Gem Collector` | $250,000
|
Daily Challenges
Daily Challenges can give:
- cash
- `RP`
- bonus items
Challenge categories include:
- `Mafia Wars`
- `Criminal`
- `Civilian`
- `Miscellaneous`
Maths Trivia
Each correct Maths Trivia answer gives:
$5,000
Event rewards
Race
Race pays money and also gives winnings in parts.
| Place | Reward |
|---|---|
| 1st | Full prize and `12` part-type winnings |
| 2nd | `75%` of the prize and `9` part-type winnings |
| 3rd | `50%` of the prize and `6` part-type winnings |
| 4th | `25%` of the prize and `3` part-type winnings |
| 5th | `25%` of the prize |
| 6th and above | $4,000
|
After hitting the earn limit, uncapped reward events include:
- `FFA`
- `Race`
- `HnS`
- `CDF`
- `Carbomb`
Paid community roles
Translator
Translator work pays:
$200per character, including spaces and punctuation
Beginner money path
Good beginner job choices include:
- `Trucker`
- `Farmer`
- `Miner`
Some starter examples:
- `Trucker` can pay about
$800to$2,400per delivery - `Farmer` can pay about
$1,200+per harvest - `Miner` can pay about
$1,000+per trip
Tips
- use `VIP` hours to increase payouts on some jobs
- use `F7` to sell resources and tradable items
- use `F9` crafting to turn materials into more valuable items
- after hitting the earn limit, switch to uncapped reward events
- jobs, trading, and events together are stronger than relying on one method only
Useful commands
| Command | Use |
|---|---|
/opportunities
|
Open the Opportunities panel |
/jobs
|
Browse civilian jobs |
/gps
|
Find jobs and earning locations |
/arl
|
Check Armed Robberies |
/ce
|
Check Criminal Events |
/rob
|
Start a static vehicle robbery |
/robatm
|
Start an ATM robbery |
/tasks
|
Open City Engineer tasks |
/jt
|
Get Electrician tasks |
/sellfood
|
Start Street Food Seller work |
/developer
|
Open the Software Developer GUI |
/changewmpay
|
Change Waste Manager payment type |
/cityzonesell
|
Sell a CITy Zone back to the server |