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17 April 2026
- 21:1421:14, 17 April 2026 Account Retrieval (hist | edit) [2,316 bytes] Jarrah (talk | contribs) (Created page with "= Account Retrieval = '''Account Retrieval''' is the manual recovery process in CIT for accounts and PIN codes when normal email recovery cannot be used. == Overview == `Account Retrieval` is used when: * you forgot your password and did not set an email * you cannot recover your account through email * you forgot your PIN code This process is handled through the: * `Account Retrieval Board` `ARM` is also used as a name for: * `Account Retrieval Board` == When t...")
- 21:0021:00, 17 April 2026 SMS (hist | edit) [3,088 bytes] Jarrah (talk | contribs) (Created page with "= SMS = '''SMS''' is the private messaging system in CIT. It is used to send direct messages to other players whether they are online or offline. == Overview == `SMS` is used for: * sending private messages to a player * replying to the last private message * sending quick private messages through `CITPhone` * receiving offline messages after logging in If the target player is online: * they see the message right away If the target player is offline: * they recei...")
- 20:5920:59, 17 April 2026 Notifications (hist | edit) [4,744 bytes] Jarrah (talk | contribs) (Created page with "= Notifications = '''Notifications''' in CIT are alert messages and notice settings for things such as offline SMS, friend activity, group activity, event messages, police dispatch, and other server alerts. == Overview == Notifications in CIT include: * offline SMS notices * SMS alerts * friend login and logout notices * group login notices * squad login notices * alliance login notices * invite notices * top group change notices * event alert messages * police dispa...")
- 20:5720:57, 17 April 2026 CIT Messenger (hist | edit) [3,012 bytes] Jarrah (talk | contribs) (Created page with "= CIT Messenger = '''CIT Messenger''' is the in-game messaging panel in CIT. It is opened with <code>F10</code> or <code>/messenger</code> and is used for private messaging, contact management, and chat rooms. == Overview == `CIT Messenger` is used for: * viewing player contacts * messaging players * messaging friends * joining and creating chat rooms * managing chat rooms * setting a default reply target == How to open it == You can open `CIT Messenger` by: * pre...")
- 20:5520:55, 17 April 2026 Parachute (hist | edit) [1,851 bytes] Jarrah (talk | contribs) (Created page with "= Parachute = '''Parachute''' is a utility item in CIT used for safe airborne descent. == Overview == A parachute can be obtained in multiple ways in CIT. The listed ways are: * buying it from `Ammunation` * crafting it in `F9` * picking it up at `Law Farm` == Buying a Parachute == A `Parachute` can be bought from: * `Ammunation` Its price is: * <code>$500</code> {| class="wikitable" ! Item ! Where to get it ! Price |- | `Parachute` | `Ammunation` | <code>$500...")
- 20:3720:37, 17 April 2026 SFPD (hist | edit) [1,086 bytes] Jarrah (talk | contribs) (Created page with "= SFPD = '''SFPD''', short for '''San Fierro Police Department''', is the police headquarters in San Fierro in CIT. == Overview == `SFPD` is the San Fierro police headquarters. It is used for: * taking the `Police Officer` job * accessing the police vehicle purchase marker * entering the station interior == Police job == At `SFPD`, the available job is: * `Police Officer` Players can go to the front entrance marker to become a police officer there. == Vehicle m...")
- 20:2520:25, 17 April 2026 Paramedic (hist | edit) [3,187 bytes] Jarrah (talk | contribs) (Created page with "= Paramedic = Paramedic, also called Medic, is a civilian job where you heal injured players and revive downed players. == Overview == Paramedic is a support job on the Civilian side. You heal injured players, revive players, cure diseases and viruses, and build progress through heal points. Higher levels improve your pay per heal. == How To Start == To play as a Paramedic: # Take the Paramedic job from All Saints Hospital. # Use an Ambulance or Medic Car. # Lo...")
- 20:2320:23, 17 April 2026 Health (HP) (hist | edit) [4,262 bytes] Jarrah (talk | contribs) (Created page with "= Health = '''Health''', also called '''HP''', is the life value of your character in CIT. When your HP drops, your character becomes visibly injured, and you need to recover it through healing systems such as food healing, medics, sleeping, or automatic healing in owned bases and interiors. == Overview == HP is your main life stat. When your HP gets low: * your character becomes injured * your movement is affected * you need to heal to recover back to full health...")
- 20:2020:20, 17 April 2026 Occupations (hist | edit) [7,364 bytes] Jarrah (talk | contribs) (Created page with "= Occupations = '''Occupations''' in CIT include the main sides, civilian jobs, specialist law jobs, special criminal jobs, the `Roleplayers` team, and some special in-game roles. This page is only a short overview page. Each major occupation has its own wiki page for full details. == Main Sides and Teams == {| class="wikitable" ! Occupation ! Type ! How to enter ! Short description |- | Civilian | Main side | <code>F3</code> or <code>/jobs</code> | The non-combat wo...") Tag: Visual edit: Switched
- 20:0420:04, 17 April 2026 Kevlar (hist | edit) [1,619 bytes] Jarrah (talk | contribs) (Created page with "= Kevlar = '''Kevlar''' is a basement material in CIT used for crafting `Armor (Kevlar)` in `F9`. == Overview == `Kevlar` is used for: * crafting `Armor (Kevlar)` It is not listed as a normal shop item. == What Kevlar is used for == `Kevlar` is used in `F9` crafting for: * `Armor (Kevlar)` == How to get Kevlar == To get `Kevlar`: * grow `Kenaf` in your house basement * harvest the `Kenaf` with a `Katana` * process it into `Kevlar` == House basement source ==...")
- 19:5919:59, 17 April 2026 Kenaf (hist | edit) [2,213 bytes] Jarrah (talk | contribs) (Created page with "= Kenaf = '''Kenaf''' is a house basement material in CIT. It is grown in a basement, harvested when fully grown, and processed into `Kevlar` for armor crafting. == Overview == `Kenaf` is used for: * making `Kevlar` * crafting armor through the Kevlar armor path It is grown only through: * a house basement == How to get Kenaf == To get `Kenaf`: * own a house * buy a basement * wait for the Kenaf to grow * harvest it A basement: * costs <code>$10,000,000</code>...")
- 19:5819:58, 17 April 2026 Armor (hist | edit) [3,285 bytes] Jarrah (talk | contribs) (Created page with "= Armor = '''Armor''' is a protective gear item in CIT. It can be bought from `Ammunation` or crafted through `F9`, and there is also a Kevlar-based armor version made from house basement materials. == Overview == Armor in CIT exists in these forms: * `Armor` * `Armor (Kevlar)` The main ways to get armor are: * buying `Armor` from `Ammunation` * crafting `Armor` in `F9` * crafting `Armor (Kevlar)` in `F9` == Buying armor == `Armor` can be bought from: * `Ammunat...")
- 19:5419:54, 17 April 2026 Music Player (hist | edit) [3,787 bytes] Jarrah (talk | contribs) (Created page with "= MPlayer = '''MPlayer''' is the built-in music player in CIT. It lets you play music in your house, apartment, or car using direct audio links, playlists, and playback controls. == Overview == The Music Player supports: * direct <code>.mp3</code> links * playlists * volume control * playback speed * shuffle * next and previous song controls * play and stop controls * vehicle music * effects You can open it with: * <code>/mplayer</code> * the Music...")
- 19:4519:45, 17 April 2026 F11 Map (hist | edit) [4,088 bytes] Jarrah (talk | contribs) (Created page with "= CIT Settings = '''CIT Settings''' is the main server-specific settings menu in CIT. Players use it to change HUD options, graphics, audio, gameplay helpers, alerts, binds, radar behavior, group-related display settings, and many other CIT-specific features. To open it, use: <code>/settings</code> == Overview == The CIT settings menu is separate from the standard MTA client settings. * Use <code>/settings</code> for '''CIT-specific''' settings * Use <code>ESC...")
- 19:4319:43, 17 April 2026 Settings (hist | edit) [17,160 bytes] Jarrah (talk | contribs) (Created page with "= CIT Settings = '''CIT Settings''' is the main server-specific settings menu in CIT. Players use it to change HUD options, graphics, audio, gameplay helpers, alerts, binds, radar behavior, group-related display settings, and many other CIT-specific features. To open it, use: <code>/settings</code> == Overview == The CIT settings menu is separate from the standard MTA client settings. * Use <code>/settings</code> for '''CIT-specific''' settings * Use <code>ESC...") Tag: Visual edit: Switched
- 19:4219:42, 17 April 2026 SO Chase (hist | edit) [1,972 bytes] Jarrah (talk | contribs) (Created page with "= SO Chase = '''SO Chase''' is a civilian-only `State Official` event in CIT. In this event, players chase the `State Official` vehicle and try to hit it with their own vehicles. == Overview == In `SO Chase`: * a `State Official` vehicle is marked on the map * civilians chase that vehicle * players try to hit or bump the `State Official` vehicle * the first player to do it wins the event prize == How it works == The event starts after the `State Official` announces...") Tag: Visual edit: Switched
- 19:3419:34, 17 April 2026 Community Event Managers (CEM) (hist | edit) [2,132 bytes] Jarrah (talk | contribs) (Created page with "= Community Event Managers = Community Event Managers, usually called CEMs, are the players who host community events in CIT. == Overview == CEMs run public events for players and announce them in main chat when they start. Their events include: * FFA * Race * HnS * CDF * Carbomb CEM events have uncapped rewards. == What CEMs Do == CEMs host and manage community events for players. They are responsible for: * Starting public community events * Announcing events...") Tag: Visual edit: Switched
- 19:2219:22, 17 April 2026 Weekly Limits (hist | edit) [2,096 bytes] Jarrah (talk | contribs) (Created page with "= Weekly Limits = '''Weekly Limits''' are the weekly money transfer caps in CIT. They control how much money an account can receive and how much money an account can send through player money transfers. == Overview == There are two separate weekly limits: * '''Weekly receive limit''' * '''Weekly send limit''' The receive limit is based on: * playtime The send limit is based on: * `Donator Level` If a transfer does not work, one possible reason is that one side h...")
- 19:1919:19, 17 April 2026 Mobile ATM (hist | edit) [3,094 bytes] Jarrah (talk | contribs) (Created page with "= Mobile ATM = '''Mobile ATM''' is the portable banking feature in CIT. It lets you open the ATM system without going to a physical ATM marker. == Overview == `Mobile ATM` is used for: * checking your bank balance * depositing money * withdrawing money * transferring money * using PIN-protected withdrawals It is the mobile version of the normal ATM system. == Unlock == `Mobile ATM` is not available by default. To unlock it: * complete the `Safe Online Banking` c...")
- 19:1519:15, 17 April 2026 Bank (hist | edit) [4,757 bytes] Jarrah (talk | contribs) (Created page with "= Bank = '''Bank''' is the money storage system in CIT. It is where players store money safely instead of carrying it on hand. == Overview == The bank is used for: * storing money safely * depositing money * withdrawing money * transferring money to other players * checking your balance The bank has: * no storage limit Your cash on hand does have a limit. == Storing money == The bank is the safe place to store your money. Important points: * the bank stores mo...") Tag: Visual edit: Switched
- 19:1019:10, 17 April 2026 Emergency Chat (hist | edit) [2,003 bytes] Jarrah (talk | contribs) (Created page with "= Emergency Chat = '''Emergency Chat''' is the law-side coordination chat in CIT. It is used for law codes, quick law alerts, backup calls, regrouping, and fast coordination during law activity. == Overview == `Emergency Chat` is a police communication channel used for urgent law-related messages. It is used for: * law codes * quick law alerts * backup requests * regrouping * law-side coordination It is not used for: * normal discussion * casual conversation == H...") Tag: Visual edit: Switched
- 19:0719:07, 17 April 2026 Defuse The Bomb (Mission) (hist | edit) [2,296 bytes] Jarrah (talk | contribs) (Created page with "= Defuse the Bomb Mission = '''Defuse the Bomb Mission''' is the active mission used in the `Bomb Disposal` police job in CIT. It sends you to bomb locations, where you must clear the area and solve the bomb puzzle before time runs out. == Overview == This mission is part of: * `Bomb Disposal` The mission flow is: * mark the bomb route * go to the bomb location * clear the nearby criminals * open and solve the bomb puzzle * finish before the timer ends If the bomb...")
- 06:1606:16, 17 April 2026 Vehicle Paint (hist | edit) [3,335 bytes] Jarrah (talk | contribs) (Created page with "= Vehicle Paint = '''Vehicle Paint''' is the vehicle color system in CIT. It covers normal vehicle color changes, RGB paint value checks, and color-related vehicle settings. == Overview == Vehicle Paint is mainly used for: * changing your vehicle color * checking your vehicle's paint values * matching your vehicle color to other visual styles The main ways to work with vehicle paint are: * a `Mod Shop` * <code>/svc</code> * <code>/getpaintcolor</code> * `Dynamic Ve...")
- 06:1306:13, 17 April 2026 Mod Shops (hist | edit) [3,743 bytes] Jarrah (talk | contribs) (Created page with "= Mod Shops = '''Mod Shops''' are vehicle customization locations in CIT. They are used to change visual and setup-related parts of a vehicle such as color, plate text, rims color, tint, drivetrain, and variants. == Overview == A Mod Shop can be used to customize: * vehicle color * license plate * rims color * window tint * drivetrain * variants * neon color Some vehicle-related features can also be checked or changed alongside Mod Shop use, such as paint values and...")
- 06:1006:10, 17 April 2026 Upload Screenshot (hist | edit) [2,652 bytes] Jarrah (talk | contribs) (Created page with "= Uploading a Screenshot = '''Uploading a Screenshot''' in CIT means taking a screenshot, finding or saving it, and then uploading it to a supported image host so you can share the link. == Overview == There are two main ways to handle screenshots in CIT: * take a normal screenshot with <code>F12</code> and upload it to an image host * use <code>/takess <title></code> to take, save, and send a screenshot in CIT You can also use: * <code>/viewss</code> to open...")
- 06:0706:07, 17 April 2026 Police Medic (hist | edit) [2,725 bytes] Jarrah (talk | contribs) (Created page with "= Police Medic = '''Police Medic''' is a police job in CIT. It is one of the law jobs available inside `LSPD`, and it focuses on medical support while staying on the police side. == Overview == `Police Medic` is a law-side medic job. It is one of the jobs that can be taken inside: * `LSPD` It is listed alongside other police jobs such as: * `Police Officer` * `Traffic Officer` * `Police Detective` * `Bomb Disposal` == How to become a Police Medic == To become a...")
- 05:5005:50, 17 April 2026 Animations (hist | edit) [5,715 bytes] Jarrah (talk | contribs) (Created page with "= Animations = Animations let your character do actions like dancing, sitting, hiding, or acting out scenes. == Overview == Animations are used to make your character perform different actions and emotes. You can open the animation list, use specific animation commands, stop animations, or follow another player's animation. == How To Use Animations == To open the animation list, use: * /anim * /animations You can also use specific animation commands directly, suc...")
- 05:3705:37, 17 April 2026 Rapid Transport (hist | edit) [3,785 bytes] Jarrah (talk | contribs) (Created page with "= Rapid Transport = '''Rapid Transport''', also known as '''RT''', is the fast travel system in CIT. It lets players teleport between major locations by using transport markers or the <code>/rt</code> command when eligible. == Overview == Rapid Transport is used to travel quickly between important places. You can use it by: * standing in a Rapid Transport marker * using <code>/rt</code> if you meet the requirement Rapid Transport markers are shown by: * an orange...")
- 05:3205:32, 17 April 2026 Trading Chat (hist | edit) [2,209 bytes] Jarrah (talk | contribs) (Created page with "= Trading Chat = '''Trading Chat''' is the trade-focused chat channel in CIT. It is used by players who want to buy, sell, or trade items, properties, vehicles, and other things. == Overview == Trading Chat is used for: * buying items * selling items * trading items * offering properties * offering vehicles * offering other things It is one of the normal chat types in CIT. == How to access it == Trading Chat is available in: * the <code>J</code> chat interface T...")
- 05:3005:30, 17 April 2026 Country Advert (hist | edit) [1,993 bytes] Jarrah (talk | contribs) (Created page with "= Country Advert = '''Country Advert''' is a country-targeted advert command in CIT. It is used to send an advert only to players from your country. == Overview == `Country Advert` is the country-only advert option. To send one, use: <code>/countryadvert [message]</code> This sends your advert to: * players from your country == How it works == `Country Advert` is used when you want your advert to reach players from your own country instead of sending it more bro...")
- 05:2805:28, 17 April 2026 Super Advert (hist | edit) [2,418 bytes] Jarrah (talk | contribs) (Created page with "= Superadvert = '''Superadvert''' is a global advert system in CIT. It sends your advert to all online non-`AFK` players who can receive it. == Overview == `Superadvert` is different from normal `Trading Chat`. It is: * server-wide * shown to all online non-`AFK` players who can receive it * paid per receiver * limited by playtime, character count, and cooldown To send one, use: <code>/superadvert [message]</code> == Requirements == To use `Superadvert`, you nee...")
- 05:2105:21, 17 April 2026 Non-VIP Vehicle Recovery (hist | edit) [4,348 bytes] Jarrah (talk | contribs) (Created page with "= Non-VIP Vehicle Recovery = '''Non-VIP Vehicle Recovery''' is the part of CIT's vehicle system that lets certain vehicles be recovered without active VIP Hours. Without VIP, recovery is limited by: * your side * your job * your role * the vehicle itself == Overview == To recover a vehicle: * open <code>F2</code> * or use <code>/vehicles</code> * select the vehicle * click '''Recover''' You can also use: * <code>/recover</code> which recovers the vehicle current...")
- 05:1205:12, 17 April 2026 Reporting Players (hist | edit) [2,876 bytes] Jarrah (talk | contribs) (Created page with "= Reporting Players = '''Reporting Players''' in CIT can be done in game or on the forum. In-game reports are used through the report GUI, while forum reports are posted on the Complaints board with proof. == Overview == There are two main ways to report a player: * in game with <code>/report</code> or <code>/reports</code> * on the forum through the '''Complaints''' board A separate command also exists for suspected aimbot reports. == In-game reporting == === /re...")
- 05:0905:09, 17 April 2026 Pumpkins (hist | edit) [719 bytes] Jarrah (talk | contribs) (Created page with "= Pumpkins = Pumpkins is a resource used for crafting in CIT. == Overview == Pumpkins are seasonal. They are used in F9 crafting. == How To Get Pumpkins == Pumpkins are only available during seasonal events. == What To Do With Pumpkins == Pumpkins can be used in F9 crafting. == What Pumpkins Are Used For == Pumpkins are used in F9 crafting for: * Jack-o'-lantern * Jack-o'-lantern of Healing == Important Notes == * Pumpkins are a seasonal resource. * T...")
- 04:4304:43, 17 April 2026 Forum Account Registration (hist | edit) [1,896 bytes] Jarrah (talk | contribs) (Created page with "= Forum Account Registration = '''Forum Account Registration''' is the process used to create a CIT forum account from inside the server. == Overview == A forum account is created in game. When it is created: * it uses your in-game account name * it uses the password you enter in the command A forum account is separate from your in-game password after creation. == How to register == To create a forum account, log into the server and use: <code>/getforumaccount Y...")
- 04:4104:41, 17 April 2026 Rebels (hist | edit) [1,627 bytes] Jarrah (talk | contribs) (Created page with "= Rebels = '''Rebels''' was a former side in CIT. It is currently disabled. == Overview == `Rebel` was one of the old `Bone County` turf jobs. It was: * part of the `Criminal` team * tied to the `Military` side * based in `Bone County` The feature was disabled because players were exploiting it to farm money. == Main goal == The Rebel goal was to: * capture `Bone County` turfs from `Military` Rebels could not capture: * the oil turfs == Area == The Rebel...")
- 04:4004:40, 17 April 2026 Military (hist | edit) [1,448 bytes] Jarrah (talk | contribs) (Created page with "= Military = '''Military''' was a former side in CIT. It is currently disabled. == Overview == `Military` was one of the old `Bone County` turf jobs. It was: * part of `Law Enforcement` * tied to the old `Rebel` side * based around the `Bone County` turf area The feature is currently disabled. == Current status == `Military` is not an active side anymore. It was disabled because players were exploiting the feature to farm money. == Main goal == The Military go...") Tag: Visual edit: Switched
- 04:3204:32, 17 April 2026 Punish Log (hist | edit) [2,444 bytes] Jarrah (talk | contribs) (Created page with "= Punish Log = '''Punish Log''' is the punishment history panel in CIT. It shows the punishments linked to your account and your serial. == Overview == To open your punish log, use: <code>/punishlog</code> The panel is titled: * <code>My (account and serial) punish log</code> It is used to review your punishment history and is also commonly checked for things such as: * group applications * `xCM` applications == What it shows == The punish log shows: * your ac...")
- 00:3200:32, 17 April 2026 Mystery Box (hist | edit) [2,149 bytes] Jarrah (talk | contribs) (Created page with "= Mystery Box = '''Mystery Box''' is a civilian-only `State Official` event in CIT. In this event, a `State Official` hides a wooden box somewhere on the map, and players race to find it before anyone else. == Overview == `Mystery Box` is one of the `State Official` event types. State Official events include: * `Plane Delivery` * `Mystery Box` * `Jewellery Delivery` * `Clothes Delivery` * `Glasses Delivery` * `Fish Delivery` * `SO Chase` These events are: * civili...")
- 00:1800:18, 17 April 2026 Land Development (hist | edit) [13,667 bytes] Jarrah (talk | contribs) (Created page with "= Land Development = '''Land Development''', often called '''CITLD''', is the part of CIT that handles mapping requests, base and interior requests, group feature requests, fix requests, and some map-related suggestions. It is mainly used by groups and squads for bases, interiors, special features, and related edits. == Overview == Land Development is used for: * group base requests * group and squad interior requests * edits to existing bases or interiors * CITy ba...")
- 00:0900:09, 17 April 2026 Key Binds (hist | edit) [5,202 bytes] Jarrah (talk | contribs) (Created page with "= Key Bindings = '''Key Bindings''' are the default keyboard controls used for important CIT systems such as chat, jobs, groups, trading, crafting, vehicles, map tools, aircraft, and city building. == Overview == This page lists the key bindings and control-related actions that are supported here. Some controls are general server binds, while others only apply to specific systems such as: * chat * vehicles * aircraft * city building * map usage == Basic controls ==...") Tag: Visual edit: Switched
16 April 2026
- 23:4023:40, 16 April 2026 Ignore List (hist | edit) [2,341 bytes] Jarrah (talk | contribs) (Created page with "= Ignore List = '''Ignore List''' is the player blocking system in CIT. It lets you ignore a player, remove them later, and check everyone you currently have ignored. == Overview == The Ignore List is used to: * block a player with <code>/ignore</code> * remove a player with <code>/unignore</code> * view ignored players with <code>/ignorelist</code> When a player is ignored: * their messages are hidden from the main chatbox * their messages only appear in the '''Ig...")
- 23:3023:30, 16 April 2026 Punishment Appeal Manager (PAM) (hist | edit) [6,143 bytes] Jarrah (talk | contribs) (Created page with "= Punishment Appeal Manager = '''Punishment Appeal Manager''', usually shortened to '''PAM''', is the CIT role that handles punishment appeals. PAM used to be handled by regular players, but it is now a staff-side role handled by '''L3+ staff'''. == Overview == PAM is responsible for reviewing punishment appeals and deciding whether a punishment: * stays valid * is invalid and should be removed * needs its custom duration or severity adjusted PAMs also review logs,...")
- 23:0123:01, 16 April 2026 Group Ranks (hist | edit) [3,436 bytes] Jarrah (talk | contribs) (Created page with "= Group Ranks = '''Group Ranks''' are the internal rank and permission system inside a CIT group. They control what each member is allowed to do in the group, such as inviting players, using the group bank, managing applications, using staff chat, or handling group jobs. This page only covers the rank system itself. == Overview == Group ranks are managed through the '''Group Ranks''' window in: * <code>F6</code> From there, group leadership can view rank names, edi...")
- 22:3322:33, 16 April 2026 Group Punishment (hist | edit) [3,984 bytes] Jarrah (talk | contribs) (Created page with "= Group Punishments = '''Group Punishments''' are the punishment percentages that count against a group. They are used during group reviews and can lead to warnings, promotion denial, or demotion. == Overview == A group's punishment percentage increases when members receive certain punishments. Important thresholds: * if a reviewed group receives more than `70%` punishments, a warning is issued * if a group reaches `100%` punishment rate, the script automatically de...") Tag: Visual edit: Switched
- 21:5421:54, 16 April 2026 Group Level Manager (GLM) (hist | edit) [1,682 bytes] Jarrah (talk | contribs) (Created page with "= Group Level Manager = Group Level Manager, usually called `GLM`, is the CIT duty that manages group progression and group leadership matters. == Overview == `GLM` means `Group Level Manager`. This duty replaced the old `GAM` system. GLMs handle: * Group promotions * Group demotions * Group warnings * Activity checks * Communication with group leaders == What GLMs Do == The main job of a GLM is to manage group level and activity matters. Their work includes: *...")
- 20:4220:42, 16 April 2026 DM Area (hist | edit) [973 bytes] Jarrah (talk | contribs) (Created page with "= DM Area = DM Area is a special place in CIT where players can fight each other and earn rewards. == Overview == DM Area is a combat area for player fighting. It is located in: * Las Venturas * Los Santos Players use it to fight and earn rewards such as drugs or kills. == Rewards == You can earn rewards in the DM Area while fighting. Rewards include: * A 1 in 5 chance to get 10 random drug hits just by fighting * 10 grams of a random drug if you take 1,000 dam...")
- 20:0520:05, 16 April 2026 Firefighter (hist | edit) [2,819 bytes] Jarrah (talk | contribs) (Created page with "= Firefighter = Firefighter is a civilian job in San Fierro where you respond to fires, put them out, and rescue pedestrians. == Overview == Firefighter is a Civilian job based around fire calls and rescue work. You go to the fire location, extinguish the flames with a Fire Extinguisher, and rescue pedestrians when needed. The job also has a Fire Truck side mission. == How To Start == To become a Firefighter: # Go to the Firefighter marker at the San Fierro Fire...")
- 19:5119:51, 16 April 2026 Password and Email (hist | edit) [2,623 bytes] Jarrah (talk | contribs) (Created page with "= Password and Email = This page explains how to change your password, change or link your email, and recover your account if you forget your password or cannot use email recovery. == Overview == Your password and email are managed through the Security Center. You can use the Security Center to: * Change your password * Change or link your email * Check login history If you cannot recover your account through email, you can use the Account Retrieval Board. == Chan...")
- 19:5019:50, 16 April 2026 MTA Settings (hist | edit) [12,841 bytes] Jarrah (talk | contribs) (Created page with "= MTA Settings = '''MTA Settings''' are the standard client settings for '''MTA:SA'''. They control client-side options such as video, audio, binds, browser permissions, interface appearance, and advanced client behavior. While playing CIT, these settings are opened through: <code>ESC > Settings</code> They are separate from: <code>/settings</code> which is used for CIT-specific settings. == Overview == The standard MTA settings menu includes these tabs: * '''Mu...") Tag: Visual edit: Switched