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  • 20:59, 17 April 2026 Jarrah talk contribs created page Notifications (Created page with "= Notifications = '''Notifications''' in CIT are alert messages and notice settings for things such as offline SMS, friend activity, group activity, event messages, police dispatch, and other server alerts. == Overview == Notifications in CIT include: * offline SMS notices * SMS alerts * friend login and logout notices * group login notices * squad login notices * alliance login notices * invite notices * top group change notices * event alert messages * police dispa...")
  • 20:57, 17 April 2026 Jarrah talk contribs created page CIT Messenger (Created page with "= CIT Messenger = '''CIT Messenger''' is the in-game messaging panel in CIT. It is opened with <code>F10</code> or <code>/messenger</code> and is used for private messaging, contact management, and chat rooms. == Overview == `CIT Messenger` is used for: * viewing player contacts * messaging players * messaging friends * joining and creating chat rooms * managing chat rooms * setting a default reply target == How to open it == You can open `CIT Messenger` by: * pre...")
  • 20:55, 17 April 2026 Jarrah talk contribs created page Parachute (Created page with "= Parachute = '''Parachute''' is a utility item in CIT used for safe airborne descent. == Overview == A parachute can be obtained in multiple ways in CIT. The listed ways are: * buying it from `Ammunation` * crafting it in `F9` * picking it up at `Law Farm` == Buying a Parachute == A `Parachute` can be bought from: * `Ammunation` Its price is: * <code>$500</code> {| class="wikitable" ! Item ! Where to get it ! Price |- | `Parachute` | `Ammunation` | <code>$500...")
  • 20:53, 17 April 2026 Jarrah talk contribs created page Ammunation (Created page with "= Ammunation = '''Ammunation''' is the weapon shop system in CIT. It is used for buying weapons, buying ammo, and buying combat items such as armor, parachutes, and throwables. == Overview == `Ammunation` is mainly used for: * buying weapons * buying ammo * buying combat items * restocking instead of crafting * setting laser color for supported laser weapons Ammo can also be crafted in: * <code>F9</code> Ammo and weapons can also be traded through: * <code>F7</co...")
  • 20:45, 17 April 2026 Jarrah talk contribs deleted page Official Groups List (content was: "= Official Group list = Here you can see the official group list in CIT, organized alphabetically and based on level for easy browsing. {| class="wikitable" |+ !Group Name !Level !Side |- |Bikers |10‎ ‎ ‎ ‎ ‎ ‎ ‎ |Criminal |- |BOCA |10 |Criminal |- |KLM |10 |Civilian |- |SAPD |10 |Law |- |SAS |10 |Law |- |The_ReNeGaDeS‎...", and the only contributor was "Jarrah" (talk))
  • 20:38, 17 April 2026 Jarrah talk contribs deleted page Group Features fixes (content was: "=== [https://cit.gg/index.php?topic=206750.0 Missing Features Request in CIT] === This page is dedicated to adding '''missing features''' that some groups may not have received. This can be due to '''oversights''', whether the group '''forgot to request''' certain features or the developer '''forgot to add them'''. Below is a list of features that every group should have by d...", and the only contributor was "Jarrah" (talk))
  • 20:37, 17 April 2026 Jarrah talk contribs created page SFPD (Created page with "= SFPD = '''SFPD''', short for '''San Fierro Police Department''', is the police headquarters in San Fierro in CIT. == Overview == `SFPD` is the San Fierro police headquarters. It is used for: * taking the `Police Officer` job * accessing the police vehicle purchase marker * entering the station interior == Police job == At `SFPD`, the available job is: * `Police Officer` Players can go to the front entrance marker to become a police officer there. == Vehicle m...")
  • 20:29, 17 April 2026 Jarrah talk contribs created page Police Officer (Created page with "= Police Officer = '''Police Officer''' is the main law job in CIT. It is the basic police role used to arrest wanted players, patrol, enforce the law, and respond to criminal activity across the server. == Overview == `Police Officer` is the base police job. Its main role is to: * arrest wanted players * patrol * enforce the law * respond to `APBs` * join law-side responses in `ARs` and `CEs` It has no arrest requirement to unlock. == How to become a Police Offic...")
  • 20:25, 17 April 2026 Jarrah talk contribs deleted page Medic (content was: "= Paramedic = Paramedic, also called Medic, is a civilian job where you heal injured players and revive downed players. == Overview == Paramedic is a support job on the Civilian side. You heal injured players, revive players, cure diseases and viruses, and build progress through heal points. Higher levels improve your pay per heal. == How To Start == To play as a Paramedic...", and the only contributor was "Jarrah" (talk))
  • 20:25, 17 April 2026 Jarrah talk contribs created page Paramedic (Created page with "= Paramedic = Paramedic, also called Medic, is a civilian job where you heal injured players and revive downed players. == Overview == Paramedic is a support job on the Civilian side. You heal injured players, revive players, cure diseases and viruses, and build progress through heal points. Higher levels improve your pay per heal. == How To Start == To play as a Paramedic: # Take the Paramedic job from All Saints Hospital. # Use an Ambulance or Medic Car. # Lo...")
  • 20:23, 17 April 2026 Jarrah talk contribs created page Health (HP) (Created page with "= Health = '''Health''', also called '''HP''', is the life value of your character in CIT. When your HP drops, your character becomes visibly injured, and you need to recover it through healing systems such as food healing, medics, sleeping, or automatic healing in owned bases and interiors. == Overview == HP is your main life stat. When your HP gets low: * your character becomes injured * your movement is affected * you need to heal to recover back to full health...")
  • 20:20, 17 April 2026 Jarrah talk contribs created page Occupations (Created page with "= Occupations = '''Occupations''' in CIT include the main sides, civilian jobs, specialist law jobs, special criminal jobs, the `Roleplayers` team, and some special in-game roles. This page is only a short overview page. Each major occupation has its own wiki page for full details. == Main Sides and Teams == {| class="wikitable" ! Occupation ! Type ! How to enter ! Short description |- | Civilian | Main side | <code>F3</code> or <code>/jobs</code> | The non-combat wo...") Tag: Visual edit: Switched
  • 20:04, 17 April 2026 Jarrah talk contribs created page Kevlar (Created page with "= Kevlar = '''Kevlar''' is a basement material in CIT used for crafting `Armor (Kevlar)` in `F9`. == Overview == `Kevlar` is used for: * crafting `Armor (Kevlar)` It is not listed as a normal shop item. == What Kevlar is used for == `Kevlar` is used in `F9` crafting for: * `Armor (Kevlar)` == How to get Kevlar == To get `Kevlar`: * grow `Kenaf` in your house basement * harvest the `Kenaf` with a `Katana` * process it into `Kevlar` == House basement source ==...")
  • 19:59, 17 April 2026 Jarrah talk contribs created page Kenaf (Created page with "= Kenaf = '''Kenaf''' is a house basement material in CIT. It is grown in a basement, harvested when fully grown, and processed into `Kevlar` for armor crafting. == Overview == `Kenaf` is used for: * making `Kevlar` * crafting armor through the Kevlar armor path It is grown only through: * a house basement == How to get Kenaf == To get `Kenaf`: * own a house * buy a basement * wait for the Kenaf to grow * harvest it A basement: * costs <code>$10,000,000</code>...")
  • 19:58, 17 April 2026 Jarrah talk contribs created page Armor (Created page with "= Armor = '''Armor''' is a protective gear item in CIT. It can be bought from `Ammunation` or crafted through `F9`, and there is also a Kevlar-based armor version made from house basement materials. == Overview == Armor in CIT exists in these forms: * `Armor` * `Armor (Kevlar)` The main ways to get armor are: * buying `Armor` from `Ammunation` * crafting `Armor` in `F9` * crafting `Armor (Kevlar)` in `F9` == Buying armor == `Armor` can be bought from: * `Ammunat...")
  • 19:54, 17 April 2026 Jarrah talk contribs deleted page Mplayer (content was: "= MPlayer = '''MPlayer''' is the built-in music player in CIT. It lets you play music in your house, apartment, or car using direct audio links, playlists, and playback controls. == Overview == The Music Player supports: * direct <code>.mp3</code> links * playlists * volume control * playback speed * shuffle * next and previous song controls * play and stop contro...", and the only contributor was "Jarrah" (talk))
  • 19:54, 17 April 2026 Jarrah talk contribs created page Music Player (Created page with "= MPlayer = '''MPlayer''' is the built-in music player in CIT. It lets you play music in your house, apartment, or car using direct audio links, playlists, and playback controls. == Overview == The Music Player supports: * direct <code>.mp3</code> links * playlists * volume control * playback speed * shuffle * next and previous song controls * play and stop controls * vehicle music * effects You can open it with: * <code>/mplayer</code> * the Music...")
  • 19:53, 17 April 2026 Jarrah talk contribs created page Vehicle Manager (F2) (Created page with "= Vehicle Manager = '''Vehicle Manager''' is the CIT vehicle control panel opened with '''F2'''. It is the main menu used to manage owned vehicles. == Overview == Vehicle Manager lets you: * recover vehicles * hide vehicles * sell vehicles * lock or unlock vehicles * blip or unblip vehicles * pick a selected vehicle * open '''View Data''' * search your vehicle list * organize vehicles with categories You can open it with: * <code>F2</code> * <code>/vehicles</code>...")
  • 19:45, 17 April 2026 Jarrah talk contribs created page F11 Map (Created page with "= CIT Settings = '''CIT Settings''' is the main server-specific settings menu in CIT. Players use it to change HUD options, graphics, audio, gameplay helpers, alerts, binds, radar behavior, group-related display settings, and many other CIT-specific features. To open it, use: <code>/settings</code> == Overview == The CIT settings menu is separate from the standard MTA client settings. * Use <code>/settings</code> for '''CIT-specific''' settings * Use <code>ESC...")
  • 19:43, 17 April 2026 Jarrah talk contribs created page Settings (Created page with "= CIT Settings = '''CIT Settings''' is the main server-specific settings menu in CIT. Players use it to change HUD options, graphics, audio, gameplay helpers, alerts, binds, radar behavior, group-related display settings, and many other CIT-specific features. To open it, use: <code>/settings</code> == Overview == The CIT settings menu is separate from the standard MTA client settings. * Use <code>/settings</code> for '''CIT-specific''' settings * Use <code>ESC...") Tag: Visual edit: Switched
  • 19:42, 17 April 2026 Jarrah talk contribs created page SO Chase (Created page with "= SO Chase = '''SO Chase''' is a civilian-only `State Official` event in CIT. In this event, players chase the `State Official` vehicle and try to hit it with their own vehicles. == Overview == In `SO Chase`: * a `State Official` vehicle is marked on the map * civilians chase that vehicle * players try to hit or bump the `State Official` vehicle * the first player to do it wins the event prize == How it works == The event starts after the `State Official` announces...") Tag: Visual edit: Switched
  • 19:39, 17 April 2026 Jarrah talk contribs created page Job Competition (Created page with "= Job Competition = '''Job Competition''' is a civilian-only `State Official` event in CIT. In this event, players compete by doing the selected civilian job during the event time. == Overview == `Job Competition` is one of the event types hosted by `State Officials`. In this event: * a civilian job is selected * players do that job during the event time * players compete against each other based on their event score == How it works == During a `Job Competition`:...")
  • 19:34, 17 April 2026 Jarrah talk contribs deleted page CEM (content was: "= Community Event Managers = Community Event Managers, usually called CEMs, are the players who host community events in CIT. == Overview == CEMs run public events for players and announce them in main chat when they start. Their events include: * FFA * Race * HnS * CDF * Carbomb CEM events have uncapped rewards. == What CEMs Do == CEMs host and manage community events for...", and the only contributor was "Jarrah" (talk))
  • 19:34, 17 April 2026 Jarrah talk contribs created page Community Event Managers (CEM) (Created page with "= Community Event Managers = Community Event Managers, usually called CEMs, are the players who host community events in CIT. == Overview == CEMs run public events for players and announce them in main chat when they start. Their events include: * FFA * Race * HnS * CDF * Carbomb CEM events have uncapped rewards. == What CEMs Do == CEMs host and manage community events for players. They are responsible for: * Starting public community events * Announcing events...") Tag: Visual edit: Switched
  • 19:32, 17 April 2026 Jarrah talk contribs created page Events (Created page with "= Events = '''Events''' in CIT are activities that run either automatically, on a timer, through staff or player hosts, or as part of seasonal content. Some are open combat events, some are civilian-only, and some are short public minigames. == Overview == The main event types in CIT are: * Criminal Events * Armed Robberies * Community Events * State Official Events * Battle Royale * Typing Challenge * Maths Trivia * Mystery Bag * Da...") Tag: Visual edit: Switched
  • 19:27, 17 April 2026 Jarrah talk contribs deleted page CITy Info (content was: "= CITy Zone = '''CITy Zones''' are player-owned building zones in CIT. They let players buy a zone, build objects inside it, manage access, edit doors, play radio streams, and save custom layouts. CITy Zones are also used by some other systems in CIT, including apartment building and certain group features. == Overview == A CITy Zone is a buildable area that can be owned...", and the only contributor was "Jarrah" (talk))
  • 19:27, 17 April 2026 Jarrah talk contribs created page CITy Zone (Created page with "= CITy Zone = '''CITy Zones''' are player-owned building zones in CIT. They let players buy a zone, build objects inside it, manage access, edit doors, play radio streams, and save custom layouts. CITy Zones are also used by some other systems in CIT, including apartment building and certain group features. == Overview == A CITy Zone is a buildable area that can be owned and customized. Players can use a CITy Zone to: * build objects * edit or delete placed ent...") Tag: Visual edit: Switched
  • 19:24, 17 April 2026 Jarrah talk contribs deleted page Vehicle (content was: "= Vehicles = '''Vehicles''' in CIT cover vehicle ownership, buying, selling, recovery, repair, refuelling, locking, glue systems, upgrades, and the full documented vehicle catalog. Players mainly manage vehicles through: * <code>F2</code> * <code>/vehicles</code> == Overview == Vehicles in CIT can be: * bought from vehicle shops, car shops, plane shops, and boat shops * man...", and the only contributor was "Jarrah" (talk))
  • 19:24, 17 April 2026 Jarrah talk contribs created page Vehicles (Created page with "= Vehicles = '''Vehicles''' in CIT cover vehicle ownership, buying, selling, recovery, repair, refuelling, locking, glue systems, upgrades, and the full documented vehicle catalog. Players mainly manage vehicles through: * <code>F2</code> * <code>/vehicles</code> == Overview == Vehicles in CIT can be: * bought from vehicle shops, car shops, plane shops, and boat shops * managed through the Vehicle Manager * sold back to the server * recovered, repaired, refuelled,...")
  • 19:22, 17 April 2026 Jarrah talk contribs created page Weekly Limits (Created page with "= Weekly Limits = '''Weekly Limits''' are the weekly money transfer caps in CIT. They control how much money an account can receive and how much money an account can send through player money transfers. == Overview == There are two separate weekly limits: * '''Weekly receive limit''' * '''Weekly send limit''' The receive limit is based on: * playtime The send limit is based on: * `Donator Level` If a transfer does not work, one possible reason is that one side h...")
  • 19:21, 17 April 2026 Jarrah talk contribs deleted page Trading / Market (F7) (content was: "= F7 Trading = '''F7 Trading''' is CIT's player-to-player market system. It is used to buy, sell, and review tradable items such as resources, ammo, guns, VIP levels, tag colors, and house slots. You can open it with: * <code>F7</code> * <code>/trade</code> == Overview == F7 Trading is the main trading market in CIT. It lets players: * buy items from other players * se...", and the only contributor was "Jarrah" (talk))
  • 19:20, 17 April 2026 Jarrah talk contribs created page F7 Trading (Created page with "= F7 Trading = '''F7 Trading''' is CIT's player-to-player market system. It is used to buy, sell, and review tradable items such as resources, ammo, guns, VIP levels, tag colors, and house slots. You can open it with: * <code>F7</code> * <code>/trade</code> == Overview == F7 Trading is the main trading market in CIT. It lets players: * buy items from other players * sell items to other players * allow or reject offers * review trading logs * use offline sellin...")
  • 19:19, 17 April 2026 Jarrah talk contribs created page Mobile ATM (Created page with "= Mobile ATM = '''Mobile ATM''' is the portable banking feature in CIT. It lets you open the ATM system without going to a physical ATM marker. == Overview == `Mobile ATM` is used for: * checking your bank balance * depositing money * withdrawing money * transferring money * using PIN-protected withdrawals It is the mobile version of the normal ATM system. == Unlock == `Mobile ATM` is not available by default. To unlock it: * complete the `Safe Online Banking` c...")
  • 19:17, 17 April 2026 Jarrah talk contribs created page CIT Economy (Created page with "= CIT Economy = '''CIT Economy''' is the live money, banking, trading, selling, property, and reward system used across CIT. It is built around: * cash and bank money * player-to-player trading through <code>F7</code> * item and resource markets * property ownership and resale * vehicle sell-back * premium systems like `VIP` and Donator perks * reward systems such as challenges, trivia, typing, and events This page focuses on the economy itself, not on how individual...") Tag: Visual edit: Switched
  • 19:15, 17 April 2026 Jarrah talk contribs created page Bank (Created page with "= Bank = '''Bank''' is the money storage system in CIT. It is where players store money safely instead of carrying it on hand. == Overview == The bank is used for: * storing money safely * depositing money * withdrawing money * transferring money to other players * checking your balance The bank has: * no storage limit Your cash on hand does have a limit. == Storing money == The bank is the safe place to store your money. Important points: * the bank stores mo...") Tag: Visual edit: Switched
  • 19:10, 17 April 2026 Jarrah talk contribs created page Emergency Chat (Created page with "= Emergency Chat = '''Emergency Chat''' is the law-side coordination chat in CIT. It is used for law codes, quick law alerts, backup calls, regrouping, and fast coordination during law activity. == Overview == `Emergency Chat` is a police communication channel used for urgent law-related messages. It is used for: * law codes * quick law alerts * backup requests * regrouping * law-side coordination It is not used for: * normal discussion * casual conversation == H...") Tag: Visual edit: Switched
  • 19:07, 17 April 2026 Jarrah talk contribs deleted page Defuse the bomb mission (content was: "= '''Defuse the Bomb Mission''' = The '''Defuse the Bomb Mission''' is a high-stakes task for '''LSPD officers''', where you'll need to eliminate criminal peds surrounding a bomb and then safely defuse it to prevent an explosion. ---- === Starting the Mission === # '''Press 'X'''' and click on any '''ped''' at the '''LSPD''' (Los Santos Police Department). # A '''GU...", and the only contributor was "Jarrah" (talk))
  • 19:07, 17 April 2026 Jarrah talk contribs created page Defuse The Bomb (Mission) (Created page with "= Defuse the Bomb Mission = '''Defuse the Bomb Mission''' is the active mission used in the `Bomb Disposal` police job in CIT. It sends you to bomb locations, where you must clear the area and solve the bomb puzzle before time runs out. == Overview == This mission is part of: * `Bomb Disposal` The mission flow is: * mark the bomb route * go to the bomb location * clear the nearby criminals * open and solve the bomb puzzle * finish before the timer ends If the bomb...")
  • 06:19, 17 April 2026 Jarrah talk contribs created page Vehicle Neon (Created page with "= Vehicle Neon = '''Vehicle Neon''' is the under-vehicle lighting customization in CIT. It is part of the vehicle appearance tools available through a '''Mod Shop'''. == Overview == Vehicle Neon is used to: * add colored lighting under a vehicle * change the current neon color * remove neon by setting it to black Vehicle Neon is part of the broader Mod Shop appearance system, which also includes: * vehicle color * license plate * rims color * window tint * drivetra...")
  • 06:16, 17 April 2026 Jarrah talk contribs created page Vehicle Paint (Created page with "= Vehicle Paint = '''Vehicle Paint''' is the vehicle color system in CIT. It covers normal vehicle color changes, RGB paint value checks, and color-related vehicle settings. == Overview == Vehicle Paint is mainly used for: * changing your vehicle color * checking your vehicle's paint values * matching your vehicle color to other visual styles The main ways to work with vehicle paint are: * a `Mod Shop` * <code>/svc</code> * <code>/getpaintcolor</code> * `Dynamic Ve...")
  • 06:13, 17 April 2026 Jarrah talk contribs created page Mod Shops (Created page with "= Mod Shops = '''Mod Shops''' are vehicle customization locations in CIT. They are used to change visual and setup-related parts of a vehicle such as color, plate text, rims color, tint, drivetrain, and variants. == Overview == A Mod Shop can be used to customize: * vehicle color * license plate * rims color * window tint * drivetrain * variants * neon color Some vehicle-related features can also be checked or changed alongside Mod Shop use, such as paint values and...")
  • 06:13, 17 April 2026 Jarrah talk contribs deleted page Joining the CIT Server (content was: "= Joining the CIT Server = Welcome to the '''CIT Server'''! This guide will walk you through everything you need to know to join and get started with the '''CIT''' server, a multiplayer experience within '''Grand Theft Auto: San Andreas'''. Whether you’re a seasoned player or a newcomer, this guide will help you connect to the server and begin your adventures in no time! ----...", and the only contributor was "Jarrah" (talk))
  • 06:12, 17 April 2026 Jarrah talk contribs created page Join CIT in MTA (Created page with "= Joining CIT in MTA = '''CIT''' is played through '''Multi Theft Auto: San Andreas'''. To join the server, you need: * '''GTA: San Andreas''' * '''Multi Theft Auto''' * the CIT server address == Overview == The documented way to join CIT is: * install '''GTA: San Andreas''' * install '''Multi Theft Auto''' * connect to: ** <code>mtasa://94.23.158.180:22003</code> You can also join through the '''MTA:SA''' server browser. == Joining Through The Server Browser ==...")
  • 06:10, 17 April 2026 Jarrah talk contribs created page Upload Screenshot (Created page with "= Uploading a Screenshot = '''Uploading a Screenshot''' in CIT means taking a screenshot, finding or saving it, and then uploading it to a supported image host so you can share the link. == Overview == There are two main ways to handle screenshots in CIT: * take a normal screenshot with <code>F12</code> and upload it to an image host * use <code>/takess <title></code> to take, save, and send a screenshot in CIT You can also use: * <code>/viewss</code> to open...")
  • 06:09, 17 April 2026 Jarrah talk contribs created page Van Heist (Created page with "= Van Heist = '''Van Heist''' is a public '''Criminal Event''' in CIT where criminals try to hijack and deliver a van while cops try to stop them. In `CE` codes: * <code>VH</code> means '''Van Heist''' == Overview == Van Heist is: * part of the `Criminal Event` cycle * a team-based criminals-versus-cops event * based around controlling and delivering a van The documented event summary is: * criminals hijack a van and deliver it while cops try to stop them == Eve...")
  • 06:09, 17 April 2026 Jarrah talk contribs deleted page Uploading Screenshots (content was: "== '''How to Upload and Share a Screenshot''' == If you want to share a screenshot in CIT (for complaints, reports, guides, or support), follow this method using '''Imgur'''. You can also use other image-hosting websites if you prefer. ---- === Uploading a Screenshot === '''Step-by-Step Instructions:''' # '''Take a Screenshot''' #* Press '''F12''' while in-game to take a screen...", and the only contributor was "Jarrah" (talk))
  • 06:07, 17 April 2026 Jarrah talk contribs created page Police Medic (Created page with "= Police Medic = '''Police Medic''' is a police job in CIT. It is one of the law jobs available inside `LSPD`, and it focuses on medical support while staying on the police side. == Overview == `Police Medic` is a law-side medic job. It is one of the jobs that can be taken inside: * `LSPD` It is listed alongside other police jobs such as: * `Police Officer` * `Traffic Officer` * `Police Detective` * `Bomb Disposal` == How to become a Police Medic == To become a...")
  • 06:02, 17 April 2026 Jarrah talk contribs created page Police Detective (Created page with "= Police Detective = '''Police Detective''' is a specialist police job in CIT. It is part of the law-side police progression and focuses on investigating murders instead of only chasing wanted players. == Overview == Police Detective is: * a police specialist job * part of the normal police progression * focused on murder investigations * unlocked after normal Police Officer progression The documented police specialist progression is: * '''Police Officer''' * '''Tr...")
  • 06:01, 17 April 2026 Jarrah talk contribs deleted page Detective (content was: "= '''Police Detective''' = The Police Detective job in CIT requires you to solve cases by investigating crime scenes, gathering evidence, and interrogating suspects. Once employed, you will work to gather clues, identify suspects, and solve different types of cases. This guide will explain how to get the job, what you need to do once employed, and how to solve cases effective...", and the only contributor was "Jarrah" (talk))
  • 05:50, 17 April 2026 Jarrah talk contribs deleted page Animation (content was: "= Animations = Animations let your character do actions like dancing, sitting, hiding, or acting out scenes. == Overview == Animations are used to make your character perform different actions and emotes. You can open the animation list, use specific animation commands, stop animations, or follow another player's animation. == How To Use Animations == To open the animation...", and the only contributor was "Jarrah" (talk))
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